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Why do Bioware/EA hate this game so much?


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#51
mrmike_1949

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But to do this they would really need to do it for PC, Xbox and PS3 to be fair. How much work for how much profit? I played on a 360, if it was everything for $15 I probably would buy it. But that's a lot of work and effort for our $30, lol.

I'm sure at least another couple of dozen people would buy the dlc bundle :lol:



#52
SamaraDraven

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I'm sure at least another couple of dozen people would buy the dlc bundle :lol:


If it was released for PS3 or PS4 and priced around $20, I'd buy a DA2 bundle. I recently bought it for my PC but sometimes I don't want to to play at my desk downstairs and would rather lounge in my bedroom - especially when the kids are up there in their rooms.
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#53
Qis

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It is better if DA2 isn't Dragon Age game, but a game by it's own, just another medieval-fantasy game, sure no one mind that. But because it is "Dragon Age", there's the problem.

 

Really, i don't mind DA2 is a kickstarter for a new franchise, and even if Hawke is the main character for the whole franchise. Just change the universe, the factions, and everything, even if it is still have the same story it will look good. And it is kind of a medieval drama type of a game unique by it's own. And it is cool if it have dark gothic-victorian era background, Hawke will look even more cool than he/she is now.....

 

Imagine...in dark gothic-victorian background theme....there was a war between religious fanatics and the heretics, and it destroying the world...Hawke and family is a runaway but end up in a town where peoples are crazy with mad scientists, religious fanaticism, civil wars, foreign invasions...Hawke raise to power somehow, but he/she must deal with secret societies, mafia gangs, Jack the Ripper, and all those crazy peoples...kind of like the movie "From Hell" and "Sleepy Hollow"



#54
Sifr

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Seeing Dragon Age 2 remade in Frostbite might be interesting.

 

I wonder if EA would listen if the fans were to say, crowdfund the money needed to let Bioware remake the demo in the new engine. I say only the demo because it would essentially serve as a proof of concept, something to show how good and polished the game could have looked, if EA had given them the right amount of development time back in 2010/11.

 

At the very least it might show the EA execs that there's still enough interest in the project from the fans and Bioware, to consider letting them remastering the title in the future.


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#55
Macha'Anu

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Because it flopped. Who would buy a version with all the dlc besides a handful of its fans? Face it, this game was not well received by gamers. I don't like it either fwiw.


Because there are two groups. And deny it if anyone wants but group one is decently large hate it. Group two just as large like it. Far as I'm concerned group one isn't relevant to that decision cause they don't like the game anyway. They should have bundled it. Because buying bioware points is stupid. I could care less what anyone else thinks at all if the game I personally liked it but I refuse to buy multiple point packs to play a dlc. Nope.

#56
SamaraDraven

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Pretty much this! ^^^

I liked DA2 but I don't want to spend $10-$15-$20 on the game and then have to spend $10 for each DLC. When a game is new, I can see the point, but a rerelease would do better as a bundle. I've already bought DA2 twice. Others have too. Bioware isn't going to make up for the initial release's sales performance so the nickel & dime thing just seems pointlessly greedy at this point.
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#57
roselavellan

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It really irked me as well I had to do all these silly shenanigans like buying BW points then exchanging them for the DA2 DLCs. I think though that the game is old enough that they don't consider it worthwhile to go through the (probably minimal) effort of bundling it for a handful of people.

It's a pity they didn't do a DA anthology like Bethesda did for TES, I think there were enough newcomers to the franchise who would have been interested in it.
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#58
mrmike_1949

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It really irked me as well I had to do all these silly shenanigans like buying BW points then exchanging them for the DA2 DLCs. I think though that the game is old enough that they don't consider it worthwhile to go through the (probably minimal) effort of bundling it for a handful of people.

It's a pity they didn't do a DA anthology like Bethesda did for TES, I think there were enough newcomers to the franchise who would have been interested in it.

And they (Bioware) obviously have no plans to change that: you can now buy Bioware Points on the Origin website



#59
AFA

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Dragon Age 2 deconstructs a lot of Bioware and Western RPG clichés, including the main hero.  It was so much different from everything else they have done. It was a ballsy move, but it didn’t go over that well with diehard fans or critics. They ended up going overboard with the clichés and power fantasy in Inquisition.

 

The tone of DAO and DA2 doesn’t seem to match what Bioware is going for these days now anyways. Grounded dark fantasy is out, epic high fantasy is in. I guess we have the Witcher and a new Nier to fill that void.



#60
blahblahblah

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Dragon Age 2 deconstructs a lot of Bioware and Western RPG clichés, including the main hero.  It was so much different from everything else they have done. It was a ballsy move, but it didn’t go over that well with diehard fans or critics. They ended up going overboard with the clichés and power fantasy in Inquisition.

 

The tone of DAO and DA2 doesn’t seem to match what Bioware is going for these days now anyways. Grounded dark fantasy is out, epic high fantasy is in. I guess we have the Witcher and a new Nier to fill that void.

Because it just sucks since the entire game is rushed and a cash-in to DAO's success. Doing something different doesn't make it successful.



#61
SamaraDraven

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Because it just sucks since the entire game is rushed and a cash-in to DAO's success. Doing something different doesn't make it successful.


I think different and ballsy could have worked if they had spent the time needed on it. I still like DA2 but there wasn't enough to it and the story seemed rushed. Tbh, I think we were supposed to have two distinct stories and endings for the final fight. Such a thing would have still worked with Inquisition because of the story they have there and the world state settings you can make in the Keep. But given the dearth of content, they decided to smoosh both final bosses into one ending and replicated a few maps sprinkled with fetch quest items and called it finished.
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