Most certainly i will not pre-order the game ( bad experience with pre-order ) again but i will buy the next Dragon Age game. And i will not buy the game as soon as it is released i just wait a couple of weeks before i purchase it.
Buying the next Dragon Age game yes or no.
#101
Posté 18 avril 2016 - 12:00
#102
Posté 18 avril 2016 - 12:27
I don't think that's what they meant. I think they are upset that you have to pay to get the full main plot of the game, not to mention a proper ending. If Trespasser was a great DLC that wasn't an ending I doubt they'd have mentioned it.
Well i agree with him on that that i have to pay for a proper Inquisition ending that's just ridiculous because i have not yet played the DLC's and the ending from Inquisition is just really bad and it really sucks pardon my french.
- Dragongirl24 aime ceci
#103
Posté 18 avril 2016 - 07:21
Hey, what's the difference between the DA:O ending and the DAI ending, anyway? Kill Foozle -- and the Archdaemon's even less impressive than Cory -- then a big party, then a slideshow.
#104
Posté 18 avril 2016 - 07:34
I honestly don't know.
Depends how much they promise is in the game only for it to never be in the game like customizing your troops and having choices to burn villages/save soldiers on missions.
I probably will buy, but it'll be a discount purchase if they pull any of those shenanigans again.
- Terodil aime ceci
#105
Posté 18 avril 2016 - 07:36
But that's a problem with the game itself, not the DLCs. Having a "no ending DLC" rule just means that everybody's stuck with the ending in the original game, whether or not it's any good.
Hey, what's the difference between the DA:O ending and the DAI ending, anyway? Kill Foozle -- and the Archdaemon's even less impressive than Cory -- then a big party, then a slideshow.
Apart from the fact that Origins is much better paced and much better structured than Inquisition, so the ending feels obviously much more natural and rewarding(also, Archdemon>Cory), the best response that i can come up with is that Dragon Age Origins has it.
I still get goosebumps at the gates of Denerim when the epic music kicks in and the soldiers all start screaming at The Warden to "kill those bastards". Probably the most epic and badass moment ever
- aliastasia et Terodil aiment ceci
#106
Posté 18 avril 2016 - 08:38
- sjsharp2011 aime ceci
#107
Posté 18 avril 2016 - 09:10
#108
Posté 18 avril 2016 - 10:37
Apart from the fact that Origins is much better paced and much better structured than Inquisition, so the ending feels obviously much more natural and rewarding(also, Archdemon>Cory), the best response that i can come up with is that Dragon Age Origins has it.
I still get goosebumps at the gates of Denerim when the epic music kicks in and the soldiers all start screaming at The Warden to "kill those bastards". Probably the most epic and badass moment ever
Heh. OK, I think we can all sign on with a rule that Bio's supposed to put it in all future games. Not sure what Bio's supposed to do with that.
But it's funny how often we start talking about a problem with feature X and it turns out we're really talking about a problem with features Y and Z, and X was just an innocent bystander.
- Andraste_Reborn aime ceci
#109
Posté 19 avril 2016 - 10:47
Been a fan since DAO. So yes.
#110
Posté 19 avril 2016 - 12:09
#111
Posté 19 avril 2016 - 03:43
Probably not but maybe if the actual player reviews are good after a couple of months I will buy it. Would probably still watch some of the highlight game video on YouTube even if I don't ever play the game. If time involvement wasn't so huge I would probably play it eventually even if player reviews are mixed like DAI.
DAI as a whole wasn't the type of game I enjoy but some parts were pretty good and deserved the awards the game received. All three games have been significantly different so DA4 might be different from DAI and something I enjoy more for the huge amount of time their games take.
Bioware created awesome game lore and an amazing world/characters with Dragon Age. However, DAI lessened my enthusiasm for Dragon Age so ending at this point of story/world telling quality would totally be okay.
Thedas became less in DAI
The Grey Wardens are full on stupid and unhelpful.
Rebel mages are pathetic.
Orlesions are poor players of their own Grand Game.
Shards
Soulless zones/gameplay at some points left Thedas feeling Soulless
The overall story of how Thedas got to the Dragon Age is still a convoluted mystery after a decade and three games. Not sure I still care enough anymore. DAI lessened my interest in the world of Dragon Age but it wasn't a bad quest getting to this point. I think DAI made me Tranquil. Maybe Bioware can pull off telling the Dragon Age story in DA4.
They can always do a Dragon Age South Park spin off game if DA4 doesn't work.
- Salaya et Terodil aiment ceci
#112
Posté 19 avril 2016 - 04:44
But that's a problem with the game itself, not the DLCs. Having a "no ending DLC" rule just means that everybody's stuck with the ending in the original game, whether or not it's any good.
Hey, what's the difference between the DA:O ending and the DAI ending, anyway? Kill Foozle -- and the Archdaemon's even less impressive than Cory -- then a big party, then a slideshow.
This is true - it's not a DLC issue per sé, but the fact still remains a better ending was to be had for money, something that wasn't the case for DA:O, and I disagree with the business practice of selling a better ending via DLC.
If you're going to create a game, I do think that a good, vanilla ending should provide better closure than the vanilla ending of DA:I. Even ME3 provided a better sense of ending than DA:I vanilla - despite the clusterf*ck of GodChild - Until you hit the beam, there was some decent endgame fighting, even with the sprites and bad shaders that were "London".
I also think the ending of DA:O was a hell of a lot better paced in the endgame, from the Dark Ritual to the goodbyes to the deserted streets of Denerim, the lighting and all the fighting you had to do to even get to the Archdemon. To me, it was total immersion, especially the first few times I played it.
So my experience on the DA:O endgame differs from yours - I was actually texting my bf during the DA:I endgame because I wasn't really invested and even as a Warrior all I had to do, even on insanity, was to let go of my mousebutton and press 1, 2, 3, 4, o4 5 now and then - something that would never have happened for me in DA:O.
I think I actually pointed this out in a post somewhere - that on Insanity, at Adamant, all I had to do, was keep Dorian out of the Pride Demon's range, and then keep spamming it with my frosty staff. It was boring as f*ck, and I had no sense of immersion,or any depth of story, just another task to be completed.
So I think we're pretty much agreeing to disagree here, @AlanC9 - and I think you're as fine with that as I am.
- Terodil, BansheeOwnage, ESTAQ99 et 1 autre aiment ceci
#113
Posté 19 avril 2016 - 05:05
So.
Will I preorder DA 4? Most assuredly not. Not only would it hurt me, probably (fool me once, shame on you, fool me twice...), but it would also send a signal to BW that I do not wish to send. It would tell them that I trust them, which I no longer do, and that they should just do their stuff, which they shouldn't (imo).
Will I buy it? Possibly. I want a memorable game again, one that I have a desire to replay. I understand that many people do seem to have that desire even with DA:I, but for me this was the very first BW game that you would have had to give me money to replay. So next time I'll watch a bit and wait before I buy.
- Salaya, ESTAQ99 et roelani aiment ceci
#114
Posté 19 avril 2016 - 05:36
I will, especially if the game does take place in or includes Tevinter.
#115
Posté 19 avril 2016 - 06:11
DA:I made me lose faith in Bioware for creating high-quality RPGs. Obviously standards vary from player to player but DA:I, to me, came nowhere close to what I used to expect from BW given their track record. Looking back, I wish I had not given in to my blind faith in BW and waited a bit, instead of preordering, to see how the game really turned out. Absolutly abysmal PC controls, very questionable design decisions (absence of healing and blood magic, 8 active skill slots, etc.), less-than-inspired companions, lack of moddability, complete failure in aesthetic character and wardrobe design (need I say 'buzzcut', 'bushes for eyebrows', or 'trenchcoat'?), open world with fetch quests and bland story instead of tight narrative... Yes, I probably would buy DA:I again, being the BW (somewhat jaded) fan and completionist that I am, but only in its current form with patches and DLC and at a heavily reduced price.
Nah, real trenchcoats are cool! Whatever we had in DA:I was decidedly not cool ![]()
- ESTAQ99 aime ceci
#116
Posté 19 avril 2016 - 06:25
You complain about healing and blood magic while more important basic things like all the non combat skill are missed.DA:I made me lose faith in Bioware for creating high-quality RPGs. Obviously standards vary from player to player but DA:I, to me, came nowhere close to what I used to expect from BW given their track record. Looking back, I wish I had not given in to my blind faith in BW and waited a bit, instead of preordering, to see how the game really turned out. Absolutly abysmal PC controls, very questionable design decisions (absence of healing and blood magic, 8 active skill slots, etc.), less-than-inspired companions, lack of moddability, complete failure in aesthetic character and wardrobe design (need I say 'buzzcut', 'bushes for eyebrows', or 'trenchcoat'?), open world with fetch quests and bland story instead of tight narrative... Yes, I probably would buy DA:I again, being the BW (somewhat jaded) fan and completionist that I am, but only in its current form with patches and DLC and at a heavily reduced price.
So.
Will I preorder DA 4? Most assuredly not. Not only would it hurt me, probably (fool me once, shame on you, fool me twice...), but it would also send a signal to BW that I do not wish to send. It would tell them that I trust them, which I no longer do, and that they should just do their stuff, which they shouldn't (imo).
Will I buy it? Possibly. I want a memorable game again, one that I have a desire to replay. I understand that many people do seem to have that desire even with DA:I, but for me this was the very first BW game that you would have had to give me money to replay. So next time I'll watch a bit and wait before I buy.
#117
Posté 19 avril 2016 - 06:31
@Banshee: Depends.
- Cute Nug aime ceci
#118
Posté 19 avril 2016 - 08:10
I also think the ending of DA:O was a hell of a lot better paced in the endgame, from the Dark Ritual to the goodbyes to the deserted streets of Denerim, the lighting and all the fighting you had to do to even get to the Archdemon. To me, it was total immersion, especially the first few times I played it.
Experiences aside, I don't think we're counting the same stuff as being part of the "ending."
Anyway, my only point here was that not making DLC which continues the game doesn't help anyone. If you liked the original ending, there's nothing to fix. But if you didn't like it, having no ending DLC doesn't make the original ending better. It just means you're stuck with it.
#119
Posté 19 avril 2016 - 10:24
#120
Posté 20 avril 2016 - 08:43
If the player reviews are looking good. Yes.
#121
Posté 20 avril 2016 - 11:51
Experiences aside, I don't think we're counting the same stuff as being part of the "ending."
Anyway, my only point here was that not making DLC which continues the game doesn't help anyone. If you liked the original ending, there's nothing to fix. But if you didn't like it, having no ending DLC doesn't make the original ending better. It just means you're stuck with it.
But I never said I was against DLC that continues the story, I am against the business practice of selling a better ending.
For me, and a lot of other gamers I know, an ending is more than the cutscene after you've defeated the boss, the ending starts when the end*game* run kicks in - Like the gates at Denerim, the *cough* romance scenes in ME, or The Last Straw in DA:II, and ends when the end-credits come up.
And again, for me, the whole fight with Corypheus was just tedious, and even though I *get* the Solas cliffhanger, post-orb, it was DLC bait from the get-go and while I think Bioware are free to do whatever the hell they want with their DLC, I do think it's morally wrong to withold a good ending in favour of selling a better one.
So that means that if you didnt like an intentionally bad ending, you can buy a better one.
Can of worms.
/A
- Terodil aime ceci
#122
Posté 20 avril 2016 - 11:57
I will buy it, but I don't pre-order things... I don't need to play the first possible minute it becomes available or anything lol
Most likely will buy it during the 2-3 weeks after its release... like I have with each game so far ![]()
I will also avoid these forums for a while after the release!
#123
Posté 20 avril 2016 - 12:20
I'll pre-order the best edition. Love me some Dragon Age.
#124
Posté 20 avril 2016 - 12:21
Hey, what's the difference between the DA:O ending and the DAI ending, anyway? Kill Foozle -- and the Archdaemon's even less impressive than Cory -- then a big party, then a slideshow.
The primary difference between the DAO ending and the base game DAI ending is the post-credit teaser thing with Solas and Flemeth. You could argue that, even without that device, Solas's disappearance could be seen as similar to Morrigan's, but I don't think that is an accurate comparison. Up until that point, I don't think that the Inquisitor (er, a non-romanced one, anyway, I don't know about the romance) has any reason to think that Solas will just suddenly leave without a single word. In comparison, the whole issue with Morrigan can play out dramatically differently based on your relationship with her -- male, female, positive, negative, friend, romance, DR, no DR -- and in several of those I don't find her disappearance a surprise at all. With Solas, we see him bummed out that the orb was destroyed one moment, and the next discover that he has gone.
That teaser is what leaves people going, "WHAT?! OMG!" and wanting more answers in a way that the ending of DAO did not. It is probably better to compare DAI's base ending with that of DA2, since we get the final bit with Cassandra and Leliana stating that both the Warden and Hawke are missing. And indeed we find that the devs had planned to continue Hawke's story in an expansion that never happened, some of whose components got folded into DAI, just as we now learn that the plot arc for DAI was essentially cut in half, leaving a significant bit to be explored in another game.
#125
Posté 20 avril 2016 - 03:19





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