Okay, so, it's taken until now for me to have the opportunity to respond to this, and maybe the boat has long since moved on, but what the hell...
Yeah, keep CDPR out of my DAI!
I just looked up on CDPR's next project, Cyberpunk 2077, and what I saw in the trailer didn't ease my fears of how the developer treats women in their games. Granted, the video I saw is a few years old and I don't know the state of the game at this point. But the trailer depicts a scantily clad woman/cyborg on her knees surrounded by dead bodies and geared up men shooting at her. She's frozen in place, almost in shock and a man walks up behind her and holds a gun to her head. Next we see her geared up and apparently part of the team, which is good, but that part of the video only lasts a second. That trailer has so many problematic elements; I have to question why that was what they chose to put out there and why they focused on a sexualized woman in a vulnerable position without any agency. The world actually looks interesting but from what I've seen, this game might be more of the same stuff I don't want to see.
Speaking as someone familiar with the tabletop RPG this game is based on, there's some background information that isn't being presented in that vid that would add a lot of context to it. Though, watching it again, a lot of it is there already.
In the setting having cybernetics brings on a psychological condition known as cyberpsychosis, which makes sufferers feel alienated and dehumanised, more machine than human, the more they replace parts of themselves with implants. This sometimes culminates in individuals suffering a psychotic break and going on a destructive killing spree. When that happens a special police unit is called in, generally known as the cyberpsycho unit or "max tac", to deal with them. Usually with excessive force - this is a cyberpunk dystopia, after all.
So the "geared up men" (some of whom might be women, it's hard to tell with the armour and helmets) are the police, as is pretty clear from all the POLICE written across everything. The news broadcast bit makes it clear they have apprehended a suspect in a massacre - the woman. The bodies? Her victims. She's had plenty of agency up to this point, apparently, of the murderous variety, judging by all the blood on her blades, and is very seriously augmented herself if she's literally bulletproof.
So no, she's not a victim, unfairly oppressed by nasty nasty men, she's a crazed killer being taken out by the police. And she's certainly not "frozen in place, almost in shock" because the whole scene is frozen except for the slow moving bullets. The only moving things, in fact, are the bullets and laser scan-y thing from the flying police car.
None of that specifically excuses the choices of scanty clothing or the posture, though, but maybe it would have worked (a tiny little bit) better had she looked "defeated but defiant" like a cornered murderous crazy instead of impassive and vulnerable (as vulnerable as a bulletproof cyborg killer can be, anyway) - maybe she's gone all "emotionless cyber killer" or something, I don't know. Could definitely have done with her looking more animated instead of blank, I would say.
I think the pose is also something of a homage to a piece of art from the original 1988 RPG, which also appears in an advert in the scene.

As for why we see her apparently with the max tac guy in some vehicle or other, I've no clue. We don't even know if that's before or after the main scene. I assume it's a bit of intrigue-ment intended to hook interest. Which it certainly has. Maybe she's the protagonist? Or a possible one, and the bloke is the other possibility? Or maybe it's just a teaser unrelated to the plot of the game. No idea.
So, well, that's that then.
*holsters Militech Crusher shotgun, climbs onto Harley-Davidson Darkwing motorcycle, and rides off into the Combat Zone of Night City*