Consider the scale - Out of the 10million ME licenses sold - there are not even more than 535 people left in the SP camp. It has always been a dying business - That's why EA had to buyout Bioware in the end - BW were cashstrapped - couldn't even afford a management poison pill - because there are just no money in that old business model. MP as the driving force:
Consider the reality (see official info graphic / not spammed opinions)
- only 4% ever finished Insanity.Clearly, that is some unproductive investment of alternatively gameplay
- 88 million hours were spent on SP. Now first some may say that is a lot. But if you consider that there are 10m licences, it boils down to a mere average of 8 hours in total. For mp, on average the median is between 0:50-2:30 hours every day, measured over two week intervals since 2012-2016.
- 64% (more than half of the SP's didn't even meet Wrex). Ponder that for a moment in terms of Lore
- even in ME:A BSN forum we saw strong representation from the MP crowd : http://forum.bioware...a#entry20163544
it goes to show that the full bouquet is not appreciated anyway - so the majority of the SP minority clearly prefers an easy way out to complete 813 steps in the shortest imaginable time : "Been there done that".

A paradigm shift from http://forum.bioware...-compatibility/ is urgently needed to see the wood from the trees.
The only reason why some believe that SP players are on some map at all is because of the minuscle amount of duplicated avatars spamming "one liners" on the forum. Test theory with the anticipated responses, below, in this thread :





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