Remember that nobodies "pushing" it - it is a natural need for most social beings to interact (of course the old isolated SP was also a magnet for some with asocial behaviour).
"Was"?
Remember that nobodies "pushing" it - it is a natural need for most social beings to interact (of course the old isolated SP was also a magnet for some with asocial behaviour).
Ok. If you insist. "still is"."Was"?
The problem with MP is that it can't last forever, severs will eventually be shut down. I will not ever buy a MP only game because it can't be supported forever whereas SP doesn't need the support. Once servers go down I'll still be able to play the SP. This is why SP is held up in high regard, you'll still be about to play that part of the game 50 years down the line, there is no waste of money. What are you going to do with a MP only game when servers are shut down?
The problem with MP is that it can't last forever, severs will eventually be shut down. I will not ever buy a MP only game because it can't be supported forever whereas SP doesn't need the support. Once servers go down I'll still be able to play the SP. This is why SP is held up in high regard, you'll still be about to play that part of the game 50 years down the line, there is no waste of money. What are you going to do with a MP only game when servers are shut down?
And you think the hardware/OS in 50 years from now will be compatible with current game programming codes?
No. But what does that have to do with anything? The fact that I'll have my xbox and ME3 50 years from now means I'll be able to still play SP. Whereas MP servers for it will be surly shut down. It happens to most MP games, servers are eventually shut down and MP can no longer be played.
People networking in games is a natural phenomena that will not get less as larger parts of the world gets better internet connection. Remember that nobodies "pushing" it - it is a natural need for most social beings to interact (of course the old isolated SP was also a magnet for some with asocial behaviour). Good and Bad behaviour is amplified when likeminded people are huddled together.
It is evident that people are willing to pay a small price to interact with likeminded people. Microcredits are new game for all. Requiring experimentation to find the personal thresholds of various persona types. It will be plain negligent to have a unified price over all community segments - Probably the only difficulty is to determine a fair value for that various interactions and hence multiple business models are needed :
a) what will Persona A perceive as apt price.
b ) does country borders still play a role at all in large community (from EA side - with taxation of the service and microcredits, it does, so trade-offs like server presence in large hubs needs to be supported)
c) unbalanced pricing creates arbritrage potential and hence workarounds. if I know the same game elements costs 90% cheaper in the Bahamas, I'll register and spend credits there.
d) You wanna have blue hair, like 1600 others, no problem - simply pay 5$ per character. You don't care - no prob - no extra charge.
It's gonna be a journey of experimentation.
How much social interaction of any value do you actually get with preteens shouting slurs while shooting aliens?
If I want to socialize with people of shared hobbies, I will find a local community of hobby enthusiasts. And not have to...pay...for...friendship.
This thread is a waste of 1s and 0s.
No. But what does that have to do with anything? The fact that I'll have my xbox and ME3 50 years from now means I'll be able to still play SP. Whereas MP servers for it will be surly shut down. It happens to most MP games, servers are eventually shut down and MP can no longer be played.
And you will then connect your Xbox that still will work 50 years from now to a tv that you have kept for 50 years that also will work just fine 50 years from now?
Just like now you can find a tv back from the 80s its not hard. plus tvs these days still support A/V and composite input and they are really old. So I doubt in 50 years it will be hard to find a tv that support HDMI. But even if I couldn't find a tv that did support HDMI 50 years from now, I'm sure I could find atleast a converter to help with comparability issues.
Just like now you can find a tv back from the 80s its not hard. plus tvs these days still support A/V and composite input and they are really old. So I doubt in 50 years it will be hard to find a tv that support HDMI. But even if I couldn't find a tv that did support HDMI 50 years from now, I'm sure I could find atleast a converter to help with comparability issues.
No. But what does that have to do with anything? The fact that I'll have my xbox and ME3 50 years from now means I'll be able to still play SP. Whereas MP servers for it will be surly shut down. It happens to most MP games, servers are eventually shut down and MP can no longer be played.
I belief you're missing the point. 10K.
1) Just like Kings Quest, Flight Simulator I, Buck Rogers and all those relatively simple DOS/Win 3.1 games have trouble to run on modern OS systems & hardware (see faster clock-time) -
2) a relatively new "oldtimer" like mass effect might relatively quickly have trouble with external libraries (like ActiveX, GUI.dll) that are incompatible, or
3) even when EA changes its contract conditions with a new patch as is the case with "offline" EA Sims (like my youngest discovered recently when some Origin License Server Check fails or you're migrating to a new notebook).
With EA anyway - staying totally disconnected becomes increasingly difficult for all modern games, done under the flag of piracy/latest patches etc. You'll be locked in with Hardware and being connected with any new title you buy nowadays.
So to use it as argument pro SP/MP has no robust grounds.
I belief you're missing the point. 10K.
1) Just like Kings Quest, Flight Simulator I, Buck Rogers and all those relatively simple DOS/Win 3.1 games have trouble to run on modern OS systems & hardware (see faster clock-time) -
2) a relatively new "oldtimer" like mass effect might relatively quickly have trouble with external libraries (like ActiveX, GUI.dll) that are incompatible, or
3) even when EA changes its contract conditions with a new patch as is the case with "offline" EA Sims (like my youngest discovered recently when some Origin License Server Check fails or you're migrating to a new notebook).
With EA anyway - staying totally disconnected becomes increasingly difficult for all modern games, done under the flag of piracy/latest patches etc. You'll be locked in with Hardware and being connected with any new title you buy nowadays.
So to use it as argument pro SP/MP has no robust grounds.
I assume you're talking about PC. I'm talking about console. As long as I have a Xbox and A tv that can support HDMI I can continue playing ME3 SP many years down the line.
1) Just like Kings Quest, Flight Simulator I, Buck Rogers and all those relatively simple DOS/Win 3.1 games have trouble to run on modern OS systems & hardware (see faster clock-time) -
People networking in games is a natural phenomena that will not get less as larger parts of the world gets better internet connection. Remember that nobodies "pushing" it - it is a natural need for most social beings to interact (of course the old isolated SP was also a magnet for some with asocial behaviour). Good and Bad behaviour is amplified when likeminded people are huddled together.
It is evident that people are willing to pay a small price to interact with likeminded people. Microcredits are new game for all. Requiring experimentation to find the personal thresholds of various persona types. It will be plain negligent to have a unified price over all community segments - Probably the only difficulty is to determine a fair value for that various interactions and hence multiple business models are needed :
a) what will Persona A perceive as apt price.
b ) does country borders still play a role at all in large community (from EA side - with taxation of the service and microcredits, it does, so trade-offs like server presence in large hubs needs to be supported)
c) unbalanced pricing creates arbritrage potential and hence workarounds. if I know the same game elements costs 90% cheaper in the Bahamas, I'll register and spend credits there.
d) You wanna have blue hair, like 1600 others, no problem - simply pay 5$ per character. You don't care - no prob - no extra charge.
It's gonna be a journey of experimentation.
People also have a "natural need" to be able to, at times, not interact with others... i.e. quiet and privacy... and some people enjoy spending those times playing video games offline. It does not necessarily involve a person exhibiting "asocial behavior."
I agree that the current trends are more towards more and more of our "computer-based" activities taking place online and under the constant scruitiny of the companies providing services and products to people online (combined with a preference to provide such things through online outlets because it saves on production costs and distribution costs)... but there are consequences that include social stresses being introduced to the populace that are also taking a toll. An ideal would be for the gaming developers to be able to find a way to honor both the need for online interactive play and solitary play without sacrificing one for the other... however, usually a pendulum just "swings" between two extremes for awhile before settling down... so, we've been probably headed towards an "online" extreme for a bit now.
I assume you're talking about PC. I'm talking about console. As long as I have a Xbox and A tv that can support HDMI I can continue playing ME3 SP many years down the line.
^ pat is right -> in your spare time - 10K- watch this from the MP forum -> video > For you - this might be highly educational.I don't even.....
Hence this persona also have difficulty to interpret sublimal signals that are sent out (even those signals that are instinctive, as in voice tone). This explains them being easily offended / irritable/ explosive, and their fright or aversion of using a microphone or interact with real people. Connect that with anonimity and nonexistent feedback loops of any kind (SP) over prolonged periods.
Hence, a mild form of "rehabilitation" in controlled environments like MP might help that some do not drift into Nirvana with their behaviour.
So you are saying that consoles have better backward compatibility than PC's?
Why would I need backwards compatibility to play ME3 on my Xbox 360 50 years from now? I'm not talking about backwards compatibility. I am talking about soon ME3 MP will be no more because of the servers will eventually be shut down. But because SP don't need those servers to still function I will be able to continue playing. This happens to basically all MP games, once servers are shut down for them you can't play them any more.
I was 10 in 1989 and by that point I had already been playing D&D for two years. You and I don't see eye to eye often on RPG opinions, but I hated 2nd Ed too.
Having fun together. Why are you afraid of any human interaction option anyway? It is also an option in mp even today. For someone beyond 30 this should be a "non-issue" / or even "dont really care"....I don't see the mechanism for this part. Even if someone with those personality traits wants to play MP, when would the rehabilitation part come in?
...but then you should also never use it. Hehe. The MTBF of a standard commercial harddrive is 57 years. So with your current logic, one would also not need to make backups for a very very long time.Hey, any system has perfect backward compatibility if you never upgrade it. That's why I've still got a PC with a Vista partition.
*pseudo intellectual bull-crap*
...
Hence, a mild form of "rehabilitation" in controlled environments like MP might help that some do not drift into Nirvana with their behaviour.
Of course there are balanced adults that enjoy SP for what it is - but they will be an even smaller minority once me:a are released.
Thank you, I really needed a laugh.
What will I do without a condescendingly benevolent two-bit internet psychologist like you? How will I ever fix my social life?...
There are two problems with your argument:
A. Correlation does not imply causation.
The fact that certain people that are less competent at social interaction choose to play SP games, does not mean that playing SP games makes you anti social. Indeed, many people who are even less capable of healthy social interactions find no difficulty to engage in hostile behavior in multiplayer games.
B. Video games rated for mature audience are not meant to educate (and shouldn't) or "rehabilitate", unless clearly stated otherwise, they are an entertainment medium, no more no less. Those who buy these hypothetical products are not interested in social therapy, or pearls of wisdom from the internet, they want to be entertained. (it is in the name after all)
In short, get off your high horse and get in line with us filthy commoners you write on the same board with.
You like MP? Good for you. Hey, I don't even really hate it. But that passive aggressive crap you are spouting is both tiresome and intellectually dishonest.
Thank you, I really needed a laugh.
What will I do without a condescendingly benevolent two-bit internet psychologist like you? How will I ever fix my social life?...
There are two problems with your argument:
A. Correlation does not imply causation.
The fact that certain people that are less competent at social interaction choose to play SP games, does not mean that playing SP games makes you anti social. Indeed, many people who are even less capable of healthy social interactions find no difficulty to engage in hostile behavior in multiplayer games.
B. Video games rated for mature audience are not meant to educate (and shouldn't) or "rehabilitate", unless clearly stated otherwise, they are an entertainment medium, no more no less. Those who buy these hypothetical products are not interested in social therapy, or pearls of wisdom from the internet, they want to be entertained. (it is in the name after all)
In short, get off your high horse and get in line with us filthy commoners you write on the same board with.
You like MP? Good for you. Hey, I don't even really hate it. But that passive aggressive crap you are spouting is both tiresome and intellectually dishonest.
*more of the same crap*
Self awareness is better than self-respect, I know who I am and what I am.
I know that I am not perfect, and by knowing myself I am closer to improvement than someone with special snowflake delusions or "self respect".
I am not looking to earn respect on the Bioware forum or the internet in general by pretending to care about people that I don't really care about or things that do not interest me.
The internet in general and social media in particular are in most cases not conducive to the creation and maintenance of meaningful social connections anyway.
If anything, they are highly dangerous to people that are dependent on them too strongly in their "social life", due to the fickle nature of interaction on the internet and the sense of anonymity and invulnerability that it offers.
Internet is better used for entertainment and business than friendship, when I want to meet my friends, we go grab a drink, watch a movie, the beach, etc.
Anyway, you can take your opinions and shove them up your chimney, they are neither needed nor wanted.
And if you get your your enjoyment by competing with twelve year olds in mp shooters, well, there's no accounting for taste.
I play as a female.
I didn't cure the genophage.
I met Wrex in the ME3 campaign.
I shot Mordin.
I didn't let Garrus win on the Citadel.
I saved the Quarians.
I play Renegade.
My most used squad member is probably Tali or Garrus...
It looks like players like me are rare. Awesome. ![]()