If you think MP should be a priority over SP then you never understood ME in the first place. SP should always be the priority period.
Will ME:AMP (multiplayer) require any Single player to be released?
#152
Posté 30 avril 2016 - 06:31
You didn't answer my question. I'm not positive you even understood it. How does enjoying MP translate into being better at interpreting subliminal signals, or being better at RW interactions in general? People hang out on this board for years and stay just as bad at that stuff as they ever were. How would MP be better than this?
And "fear"? That's just stupid. i don't watch the Real Housewives shows, but that's not because I'm scared of them. Same thing with MP.
It's just the classic straw-man argument, he makes assumptions and finds any flimsy tangential figment of a connection to arrive to the conclusions that were drawn even before he pretended to actually consider the issue.
#153
Posté 30 avril 2016 - 10:56
To bake a cake : some eggs must be broken.
lol to bake any cake old or new you need to brake some eggs, that point does not prove anything. And to assume if someone want to play SP, tetris is the only way. That is the lowest brain work i have ever seen posted on forums by gamer
#154
Posté 01 mai 2016 - 07:10
Singleplayer is why MP dlc is free. SP DLC pays for the MP to be free content. So this would be impossible but I don't think it would be too much to ask for MP to be sold as a separate entity for people who don't want SP. But don't think its possible because SP covers for MP.
#155
Posté 01 mai 2016 - 09:25
lol to bake any cake old or new you need to brake some eggs
People say this, but it is entirely possible to bake a cake that doesn't use eggs.
Singleplayer is why MP dlc is free. SP DLC pays for the MP to be free content. So this would be impossible but I don't think it would be too much to ask for MP to be sold as a separate entity for people who don't want SP. But don't think its possible because SP covers for MP.
MP micro-transactions paid for the MP DLC and then some in Mass Effect 3.
- Dekibra et Lady Artifice aiment ceci
#156
Posté 01 mai 2016 - 09:33
Firstly, my eggs brake for nobody.
Secondly, horde mode is not so different from SP. It's still human vs AI.
#157
Posté 02 mai 2016 - 11:16
"on ne saurait faire d'omelette sans casser des œufs"
Hence one cannot enter into a proper discussion, with some individuals, where some fundamentals are missing from their mothertongue. Reading before making an opinion never killed anyone.
We all here can learn about life from this 14 year old : https://www.bggs.qld...-breaking-eggs/
Lore was probably helpful to understand me3 mp - but one do not have to play Me 1 , me 2 or me 3 to play me3 mp. So EA intended it that way. EA. not I. Consequently ME:AMP should similiary not require MEA:SP. Hence ME:AMP can be released much earlier and bring in dough.
#158
Posté 02 mai 2016 - 11:23
#159
Posté 02 mai 2016 - 11:32
Singleplayer is why MP dlc is free. SP DLC pays for the MP to be free content. So this would be impossible but I don't think it would be too much to ask for MP to be sold as a separate entity for people who don't want SP. But don't think its possible because SP covers for MP.
I only bought the SP DLC because the MP was so good.
#160
Posté 02 mai 2016 - 02:30
Anecdotal.
#161
Posté 02 mai 2016 - 04:11
It does seem as if ME:A MP will not directly affect single player. So you can play the game and not receive a penalty for not playing MP, however, if you choose to do so; you can earn rewards that can be used in single player. That's how I understand it.
But why do [some] people dislike the MP so much? It was actually fun. And I can only play soo much single player before I get bored.
- Fuenf789 aime ceci
#162
Posté 02 mai 2016 - 04:37
#163
Posté 02 mai 2016 - 06:49
But why do [some] people dislike the MP so much? It was actually fun. And I can only play soo much single player before I get bored.
Some like it, some dislike it. I find it fun but I can only play soo much multi player before I get bored.
#164
Posté 02 mai 2016 - 06:52
Only in the Andromeda section would people take everything Fuenf says seriously. :')
#165
Posté 02 mai 2016 - 07:37
If you think MP should be a priority over SP then you never understood ME in the first place. SP should always be the priority period.
SP should always be the priority.
BioWare has made it crystal clear that they consider SP to be the priority.
That doesn't mean multiplayer can't be awesome, but it is cream and toppings, not the cake.
- Beerfish et KaiserShep aiment ceci
#166
Posté 02 mai 2016 - 07:48
Singleplayer is why MP dlc is free. SP DLC pays for the MP to be free content. So this would be impossible but I don't think it would be too much to ask for MP to be sold as a separate entity for people who don't want SP. But don't think its possible because SP covers for MP.
This is not correct.
#167
Posté 02 mai 2016 - 07:49
Singleplayer is why MP dlc is free. SP DLC pays for the MP to be free content. So this would be impossible but I don't think it would be too much to ask for MP to be sold as a separate entity for people who don't want SP. But don't think its possible because SP covers for MP.
I don't think that's entirely true. There's a lot of online multiplayer games that can manage to be free to play, but thrive using micro transactions for a lot of the extras.
- Grieving Natashina aime ceci
#168
Posté 02 mai 2016 - 10:48
I don't think that's entirely true. There's a lot of online multiplayer games that can manage to be free to play, but thrive using micro transactions for a lot of the extras.
There's a lot, yes, but not a lot that thrive, survive would be more accurate. Few are truly popular and successful.
#169
Posté 03 mai 2016 - 06:42
Valid point N7Jamaican. In that sense, it is actually the other way around - like in Me3SP - you had to proof that you were multi skilled to have all the options and benefits made available to you. So to stay consistent with its fanbase, ME:ASP requires ME:AMP (but only so far as your ability to adapt). so (without ME:AMP) one can still finish the race , even in an old beatle.It does seem as if ME:A MP will not directly affect single player. So you can play the game and not receive a penalty for not playing MP, however, if you choose to do so; you can earn rewards that can be used in single player. That's how I understand it.
But why do [some] people dislike the MP so much? It was actually fun. And I can only play soo much single player before I get bored.
#170
Posté 03 mai 2016 - 08:43
There's a lot, yes, but not a lot that thrive, survive would be more accurate. Few are truly popular and successful.
That's not really true at all to be honest.
Guild Wars 2
Neverwinter Online
Many Korean MMOs Lineage 2/Dragon Nest/Tera/Aion
I'd actually say it's the norm for them to be popular successful, whereas ones stuck to the pay to play (TESO/Wildstar) etc suffered severe backlash.
The typical knock against them was that they were pay to win, but I mean for real so were a lot of the other games I mean the "price" of things in Diablo 2 was absolutely insane even though it was free to play.
Ultimately I think people realized they weren't really any more "pay to win" than other games, perhaps even less so in certain instances, depending on how the rewards were incentivized and such.
#171
Posté 03 mai 2016 - 08:47
In the case of ME it's entirely possible the MP will be the focus, or perhaps the SP less focused to the point where it simply becomes a pure MP type of game.
However, I'm not sure it has the same strengths as other MP free to play personally because all of those are also online RPGs for instance and typically have other content associated with them, whereas ME MP is really just a Titanfall box arena type of thing, or Battlefront, which people don't seem to really enjoy as much after awhile.
#172
Posté 03 mai 2016 - 10:49
In the case of ME it's entirely possible the MP will be the focus, or perhaps the SP less focused to the point where it simply becomes a pure MP type of game.
Possible? Everything's possible, but ME:A is going to be focused on SP, and I doubt that any potential sequels will suddenly become MP,
both because the franchise is branded as SP, and also because EA seems in general to have less success when it comes to MP titles.
(TOR being the most expensive game in awhile now trying desperately to become pseudo-SP, The Secret World becoming more or less a failure, etc.)
In any case, a MP only or MP mainly Mass Effect will be just another game going over to my ignore pile together with all those call of battlefield games, and given that right now I'm wary of games coming from Bioware's direction anyway, I'll just shrug and wait for the likes of Cyberpunk 2077.





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