Space parkour(Sparkour)
#1
Posté 19 avril 2016 - 05:16
So instead of good ol I hide behind cover while you do the same and we'll shoot the crap out of each other until one of us dies, why not add in a parkour mechanic? I believe it'd give us even more options when traversing landscapes as well more options on how we'll approach battle situations. Instead of choosing between routes a, b, c, we could choose d and bypass a huge firefight scenario come full circle and surprise everyone from behind.
Oh no, hostage situation side mission? Wat u say? Little kimmie chimichanga is being kidnapped by a cult of biotics? Well I could go full commando and commit mass murder to save her or I could just ninja my way into their compound like a drell I once knew and save her.
What do you guys think?
- Eromenos et DarthCompetent aiment ceci
#3
Posté 19 avril 2016 - 05:25
Mirror's Edge in Space?
Right on.
and Assassin's Creed
- Kamal-N7 et Obliviousmiss aiment ceci
#5
Posté 19 avril 2016 - 05:46
I mean, as long as gravity is in our favor. some planets have lower gravity than earth's or even higher.
#6
Posté 19 avril 2016 - 08:03
I'd rather not have Mass Effect turn into Uncharted, no matter how much I love the Uncharted playstyle of moving from cover to cover avoiding bullets. I like the way Mass Effect is as it is. Sure, I get we're going to have the jetpack, but that's as far as i'll go, I don't need to jump on sky cars to another sky car or anything.
- Khrystyn et yolobastien6412 aiment ceci
#7
Posté 19 avril 2016 - 08:09
I could see how that might work. When Bioware showed and mentioned that we'd have jetpacks/jump jets the first game I thought of was Titanfall, and that had the jump jets used to help with parkour maneuvers and was really fun.
- Teabaggin Krogan, Tatar Foras et KamuiStorm aiment ceci
#8
Posté 19 avril 2016 - 08:33
- Laughing_Man et goishen aiment ceci
#9
Posté 19 avril 2016 - 08:34
- Khrystyn aime ceci
#10
Posté 19 avril 2016 - 08:40
No
Well that ends that.
#11
Posté 19 avril 2016 - 09:35
We already have jetpacks. Why would BioWare go to all the effort of creating parkour animations when a simpler, more effective, and more realistic mechanic exists?
- Laughing_Man et yolobastien6412 aiment ceci
#12
Posté 19 avril 2016 - 09:36
I'd rather not have Mass Effect turn into Uncharted, no matter how much I love the Uncharted playstyle of moving from cover to cover avoiding bullets. I like the way Mass Effect is as it is. Sure, I get we're going to have the jetpack, but that's as far as i'll go, I don't need to jump on sky cars to another sky car or anything.
Uncharted 4 goes MGS V, with a more open world and different approaches the player can choose between. There's even vehicles and a dialogue wheel. More and more games are starting to look like each other. Soon Mass Effect will have Eagle Vision/Detective Mode/Witcher Sense/Whatever They Call It In Quantum Break.
In general, I won't be surprised if the fighting mechanics are a bit different than in ME2 and ME3. I was playing The Division a bit and got bored with hiding behind obstacles, emptying my guns at things. Could be more dynamic.
- Tatar Foras aime ceci
#13
Posté 19 avril 2016 - 09:44
There's a thought: I'd much rather Mass Effect nicked Witcher senses/detective vision than Dragon Age's scanning ping thing, if we're gonna have some sort of 'detection' mechanic in there.
As for parkour, sign me up--I love a good parkour game. Extra flashy mass-altering moves for the biotics, if you please.
- KamuiStorm aime ceci
#14
Posté 19 avril 2016 - 11:53
#15
Posté 20 avril 2016 - 02:03
Space creed: Assassins edge
Don't give any more ideas, that might be there next game. ![]()
I don't mind the idea as a limited way to explore terrain when on foot in certain situations, but giving us a jetpack seems like it would nullify most of that. As for combat, I dunno it seems like it would be too un-Mass Effect for me.
- KamuiStorm aime ceci
#16
Posté 20 avril 2016 - 03:30
While it doesn't sound like a bad idea, wouldn't it make ME sort of...less ME?
Every game was "less ME" than the last. Keep the train rolling! Space Parkour... Woooooo!
Just not in 1st person POV. That keeps me away from Mirror's Edge. Enough with the 1st person POV thing already, random devs!
#17
Posté 20 avril 2016 - 04:43
Every game was "less ME" than the last. Keep the train rolling! Space Parkour... Woooooo!
Just not in 1st person POV. That keeps me away from Mirror's Edge. Enough with the 1st person POV thing already, random devs!
Out of likes but this^ exactly.
#18
Posté 20 avril 2016 - 05:05
No thank you, not because it wouldn't be awesome, but because it just seems a bit too over the top. I would understand if a character like Thane could do Parkour but since it seems we are the military type, I do not think that would be believable enough. I was already skeptical on the jetpack, but that makes sense and already opens up so many gameplay possibilities. Parkour would just be pushing it. Also it would be too similar to other games and quite frankly lose it's identity as a Mass Effect game
- Laughing_Man, Silvery, Khrystyn et 2 autres aiment ceci
#19
Posté 20 avril 2016 - 05:13
#20
Posté 20 avril 2016 - 05:23
What's with all this talk about things being believable in a place where space magic, special humans saving the galaxy and intergalactic coitus exists? I never understand this arguement. Also, ME is already not THAT different from a lot of other games. What really defines a "Mass Effect game" anyways?
ME has not really been an acrobatic, stealth oriented game so far. parkour would just feel terribly off.
- Laughing_Man aime ceci
#21
Posté 20 avril 2016 - 03:24
#22
Posté 20 avril 2016 - 04:25
sleeping dogs
I love that game. I'm going to start another play-through.
- KamuiStorm aime ceci
#23
Posté 20 avril 2016 - 06:37
But just think of it: shards IN SPACE! Doesn't that sound fun?No what little we had in DaI were horrible and annoying I be happy if they took the jumping mechanics out if all bioware games it is unneeded and a waste of time and would only be used to really hide collectibles and other unneeded fluff
#24
Posté 20 avril 2016 - 07:06
#25
Posté 20 avril 2016 - 09:23
I always wanted an origin story where my young Earthborn Shep was a Red Sand smuggler/Parkour expert.
But whatever. I'll take Parkour in Space.
- KamuiStorm et SKAR aiment ceci





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