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Would a hard reboot of the franchise be such a bad thing?


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#601
Atomkick

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The galaxy will be a blank canvas to be colonised by a bland, homogeneous Pathfinder force. 

 

Maybe we get to encounter couple of existing civilizations in Andromeda that are more advanced with interesting cultures.



#602
Seraphim24

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Maybe we get to encounter couple of existing civilizations in Andromeda that are more advanced with interesting cultures.

 

Not that I don't think it's interesting, but for the simple reason that even if they were to do that (which I don't thing they are heading in that directino), that isn't their ethos or style really at this point to have that kind of thing and thus would be incapable of doing it, even if they wanted.



#603
Atomkick

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Would not be counting on that...

Why not?

 

"Along the way, you will encounter the remains of a once powerful and mysterious alien race, the Remnant, whose forgotten technology holds the key to gaining power in this region of the galaxy.", according to the leaked survey. So most likely other species could've found  and used that Remnant tech to develop.



#604
Seraphim24

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Why not?

 

"Along the way, you will encounter the remains of a once powerful and mysterious alien race, the Remnant, whose forgotten technology holds the key to gaining power in this region of the galaxy.", according to the leaked survey.

 

I edited that post.



#605
Spacepunk01

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Maybe we get to encounter couple of existing civilizations in Andromeda that are more advanced with interesting cultures.

 

This is more likely. Why would Andromeda be mostly empty and why wouldn't it be the home to advanced civilizations? First of all, BioWare has clearly established that the Mass Effect Universe is teeming with life. Second of all, Andromeda is not a blank slate. We will be encroaching on the territory of many alien civilizations already living there. The chances are that if there are habitable planets where we could live, then that planet would already be inhabited.



#606
Seraphim24

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As stated now, it doesn't matter if their entire goal and they put every inch of their effort into such a concept, if no one on their team or people generally actually believe in or otherwise appreciate such a concept such effort is largely meaningless.

 

And the sales will decide whether they captured that essence or not, not them, and, which all assumes it was a good idea in the first place.



#607
Atomkick

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This is more likely. Why would Andromeda be mostly empty and why wouldn't it be the home to advanced civilizations? First of all, BioWare has clearly established that the Mass Effect Universe is teeming with life. Second of all, Andromeda is not a blank slate. We will be encroaching on the territory of many alien civilizations already living there. The chances are that if there are habitable planets where we could live, then that planet would already be inhabited.

 

Plus we can't expect every living species on Andromeda to be hostile. Some species might find our arrival to their galaxy reasonable, that way we can form an alliance with some races thus turning the story more interesting.



#608
Spacepunk01

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Plus we can't expect every living species on Andromeda to be hostile. Some species might find our arrival to their galaxy reasonable, that way we can form an alliance with new species thus turning the story more interesting.

 

Sure, but we don't know if Andromeda has a galactic civilization yet. That will be an important factor to consider, since if there's only a bunch of rouge systems in Andromeda, with no ties to a greater galactic community, they'll be more tribal and territorial in nature. Imagine what could've happened if the Turians hadn't been deterred by the galactic government during the First Contact War. Humanity might've been destroyed right there and then.



#609
Atomkick

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Sure, but we don't know if Andromeda has a galactic civilization yet. That will be an important factor to consider, since if there's only a bunch of rouge systems in Andromeda, with no ties to a greater galactic community, they'll be more tribal and territorial in nature. Imagine what could've happened if the Turians hadn't been deterred by the galactic government during the First Contact War. Humanity might've been destroyed right there and then.

 

That would be interesting too if Andromeda doesn't have one. We would have to deal with each species in a different way.



#610
Ieldra

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Sure, but we don't know if Andromeda has a galactic civilization yet. That will be an important factor to consider, since if there's only a bunch of rouge systems in Andromeda, with no ties to a greater galactic community, they'll be more tribal and territorial in nature. Imagine what could've happened if the Turians hadn't been deterred by the galactic government during the First Contact War. Humanity might've been destroyed right there and then.

The Milky Way didn't have a galactic civilization either. The species of Citadel space had explored roughly 1% of the galaxy (according to the Codex), and settled significantly less. They had an interstellar civilization, but any pretensions to galactic significance should be regarded as delusions. A scenario "Extragalactic species arrives in search of a new home/colonies" could've easily happened in the MW, and most likely nobody would've even noticed until the newcomers chose to make contact, or in the astronomically unlikely case of a random encounter.


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#611
Navasha

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I think the reboot is a great thing personally.   They painted themselves into the proverbial corner with the trilogy.   Moving to a new setting really was the only option. 



#612
Spacepunk01

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The Milky Way didn't have a galactic civilization either. The species of Citadel space had explored roughly 1% of the galaxy (according to the Codex), and settled significantly less. They had an interstellar civilization, but any pretensions to galactic significance should be regarded as delusions. A scenario "Extragalactic species arrives in search of a new home/colonies" could've easily happened in the MW, and most likely nobody would've even noticed until the newcomers chose to make contact, or in the astronomically unlikely case of a random encounter.

 

Yes, you are correct. The term galactic is problematic, but where do you draw the line? Nevertheless, my point still remains. If we encounter an alien species in Andromeda, they'll probably be more tribal in nature if not part of a larger - as you say - interstellar community. I think an interstellar civilization would be more inclined to welcome outsiders, since they'd likely be more civilized.



#613
In Exile

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Did I not say they all take place in the same region? The Sword Coast!

Continuity, sure, they jettisoned that almost completely. But we seem to be running away from the Milky Way in MEA just so we can maintain our precious "continuity"

Continuity in Mass Effect seems to be of highly selective importance. <_<


But apart from scale, there's no difference. MEA takes place in the same universe. I could call it the same "region" and say there's continuity but that's not true because a game was never set there before. It's the same as BG2. The only reply you have to that really is to say the BG2 setting was not uncharted for the purpose of forgotten realms - but that's not really a reply to Bioware changing the setting, just a repeat of your objection to not staying in the fictional Milky Way. So far you haven't offered a principled reason for why this should be so.
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#614
In Exile

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Really, really wonder, again, just how it is you people manage to pick things you think you want to play but ultimately can't stand.

I mean I get it, it happens to me sometimes, but still, what other game was so appealing that brought you to Bioware and then I suppose ME betrayed you or something?


Why do you think I can't stand ME? I loved the series. I just don't need to pretend it's a whole bunch of things it isn't to like it, and just because I like it doesn't mean I don't see the flaws.

For example, I like DA2 a lot more than I did DAO. I don't mind the flaws as much as I like certain features - like VO. But that doesn't mean I don't recognize all of the technical flaws, or that DAO is the better designed game.

#615
Ieldra

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Yes, you are correct. The term galactic is problematic, but where do you draw the line? Nevertheless, my point still remains. If we encounter an alien species in Andromeda, they'll probably be more tribal in nature if not part of a larger - as you say - interstellar community. I think an interstellar civilization would be more inclined to welcome outsiders, since they'd likely be more civilized.

I don't think an interstellar civilization is necessarily more civilized.

 

Regardless, what I was trying to say - in a roundabout way - is that there is nothing that would prevent the ME team from creating any setup whatsoever in Andromeda. The fact that MEA won't play in the MW imposes very few limitations in terms of worldbuilding and plot premises. We could encounter an itnerstellar civilization, or several of them in conflict, or a number of system-bound species, one elder civilization so advanced that we won't even see them acting and suffer the consequences of their actions without even realizing we were acted upon, or anything else you can imagine.


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#616
Il Divo

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But apart from scale, there's no difference. MEA takes place in the same universe. I could call it the same "region" and say there's continuity but that's not true because a game was never set there before. It's the same as BG2. The only reply you have to that really is to say the BG2 setting was not uncharted for the purpose of forgotten realms - but that's not really a reply to Bioware changing the setting, just a repeat of your objection to not staying in the fictional Milky Way. So far you haven't offered a principled reason for why this should be so.

 

That's essentially my criticism as well; sure there's a larger spatial variation between Andromeda and the Milky Way than we saw in Baldur's Gate's setting, but why should that have any relevance if your larger story is just as self-contained? You'll get some token references and similar technology, which also applies just as easily to Andromeda. 



#617
Spacepunk01

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We could encounter an itnerstellar civilization, or several of them in conflict, or a number of system-bound species, one elder civilization so advanced that we won't even see them acting and suffer the consequences of their actions without even realizing we were acted upon, or anything else you can imagine.

 

Let's hope BioWare has learned a lesson. No more hyper-advanced (problems) enemies that would require another Deus Ex Machina to solve.



#618
Iakus

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Sure, but we don't know if Andromeda has a galactic civilization yet. That will be an important factor to consider, since if there's only a bunch of rouge systems in Andromeda, with no ties to a greater galactic community, they'll be more tribal and territorial in nature. Imagine what could've happened if the Turians hadn't been deterred by the galactic government during the First Contact War. Humanity might've been destroyed right there and then.

Given what is "inevitable' based on ME3, and assuming no Reaper harvests there, the only civilizations we're likely to find are either synthetic gods who have long ago exterminated all organic life, or a civilization that has achieved Synthesis.



#619
Iakus

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That's essentially my criticism as well; sure there's a larger spatial variation between Andromeda and the Milky Way than we saw in Baldur's Gate's setting, but why should that have any relevance if your larger story is just as self-contained? You'll get some token references and similar technology, which also applies just as easily to Andromeda. 

How do we get there?  Yet more space magic?  2 and a half MILLION light years is not a short distance by any means.



#620
themikefest

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How do we get there?  Yet more space magic?  2 and a half MILLION light years is not a short distance by any means.

We get there by hopping in a ship that heads to Andromeda. Wile E. Coyote, SUPER GENIUS, will take care of the rest. It will be the sling shot theory.



#621
Seraphim24

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Why do you think I can't stand ME? I loved the series. I just don't need to pretend it's a whole bunch of things it isn't to like it, and just because I like it doesn't mean I don't see the flaws.

For example, I like DA2 a lot more than I did DAO. I don't mind the flaws as much as I like certain features - like VO. But that doesn't mean I don't recognize all of the technical flaws, or that DAO is the better designed game.

 

Ok, so, same as AlanC9. But anyway, I would have no way of knowing one way or another, what you or any other person thinks necessarily, I just saw a lot of negativity and found it puzzling, considering you know this is the forum for those very games and all that.

 

But right ok so the game experience is compelling, overall, and such and such.



#622
Il Divo

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How do we get there?  Yet more space magic?  2 and a half MILLION light years is not a short distance by any means.

 

 

We could talk about the space magic aspect, but that's a separate discussion to be had.

 

Regardless, this highlights why your argument doesn't work, with respect to the idea that Andromeda is "Mass Effect in name only", compared to the idea that BG2 is "Baldur's Gate in name only". And likewise with the Palaven comparison earlier.

 

BG2 is ultimately nothing more than a spin-off title of BG1. And if that standard allows for a game like BG2 to be comfortably sit inside the Baldur's Gate universe without issues, then the same applies to Andromeda with respect to Mass Effect. 



#623
In Exile

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How do we get there? Yet more space magic? 2 and a half MILLION light years is not a short distance by any means.


A wormhole. A special kind of mass relay. Some other kind of precursor technology. That's not space magic any more than anything in the setting is space magic. The space magic complaint was always off base because that's always what space travel in ME was based on.

There are real IRL phenomena - again, the supposed wormhole - that would make this possible. Getting to Andromeda is the least unrealistic thing about space travel probably in the entire ME setting.
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#624
UpUpAway

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That makes ZERO sense. I'm optimistic about MEA and I know that you make no sense. Forum users being optimistic has no impact on the quality of the game. To suggest that a positive attitude from Iakus would lead to a better game is just childishly silly.

 

I love how you lament about people being "childish" when you're calling people names... lmao.  I am not saying that being optimistic has any impact on the quality of the game.  If a person throws up mountains in their mind, they are likely going to convince themselves to be disappointed regardless of whatever the real quality of the game turns out to be... the disappointment becomes a "self-fulfilling prophesy." - or haven't you ever heard of that term?  Also, if you have a child who is doing poorly at something and you want them to improve... as a parent, do you run them into the dirt and predict that they'll never succeed at anything or do you try to encourage their efforts to start over by telling them "this time, you may possibly do better?"  Which is more likely to be effective?

 

If Bioware is "that child" in the above metaphor and ME:A is their effort to "reboot" this franchise... then, is telling them they've already got it all wrong all the time and that there is nothing they can do to set it right going to "turn them from the dark side"...  All I did was ask lakus to "back off a little bit." to a position of not having quite so many negative anticipations about what ME:A is going to be when we don't even have enough information to make any logical predictions about how Bioware will or will not make it "mass effecty."



#625
Iakus

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We could talk about the space magic aspect, but that's a separate discussion to be had.

 

Regardless, this highlights why your argument doesn't work, with respect to the idea that Andromeda is "Mass Effect in name only", compared to the idea that BG2 is "Baldur's Gate in name only". And likewise with the Palaven comparison earlier.

 

BG2 is ultimately nothing more than a spin-off title of BG1. And if that standard allows for a game like BG2 to be comfortably sit inside the Baldur's Gate universe without issues, then the same applies to Andromeda with respect to Mass Effect. 

It is.  But to be fair it is also a part of why continuing the series as a "Mass Effect" game makes little sense.

 

yes BG2 is a Baldur's Gate game "in name only" But it is still a Forgotten Realms game.  It doesn't take magic which doesn't technically exist in the setting to get to Amn.  Heck, southern zones like Nashkel and its mines are already in northern Amn.  You can walk from Baldur's Gate to Athkatla if you wanted to!  

 

Andromeda is different in that there is no known way to reach there. As demonstrated by it being far enough away for RGB to not matter (nevermind that the relay network is not in every system in the MW but oh well)