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Themes Or Recurring Plot Elements That Should Be Avoided


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#101
Laughing_Man

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So is the notion that love and lust are mutually inclusive.

 

And?... Your point is? Where did I claim otherwise?

 

(and I don't think "mutually inclusive" means what you think it means)



#102
Shechinah

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And?... Your point is? Where did I claim otherwise?
 
(and I don't think "mutually inclusive" means what you think it means)


I never made a claim that you did though I can see why you might think that I did. My post was basically that I agreed with a part of your post and wrote my line as an addition to your line. 

 

As far as I've seen, mutually exclusive and mutually inclusive means this; "Mutually exclusive means the events cannot both occur. Mutually inclusive means the events cannot occur independently."



#103
prosthetic soul

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I know what I don't want to see

 

"Hero dies at the end for the greater good" trope.

 

Give it a rest devs.


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#104
Laughing_Man

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I know what I don't want to see

 

"Hero dies at the end for the greater good" trope.

 

Give it a rest devs.

 

Yeah, it feels kinda apologetic towards the overuse of certain cliches.

 

"Our protagonist is Mary Sue / Gary Stu, The Chosen One, get the coolest girls / dudes, is a messianic figure and a certifiable badass?

Well, you wouldn't really want his job, because he dies horribly at the end."

 

I suppose that's also a symptom of the overuse of world / galaxy / universe ending plots.


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#105
Addictress

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I think that the fact the reapers ARE the main antagonist is why indoctrination of TIM was necessary. You think it's man vs. man but realize it's really man vs. nature. And that is why the "agency" of TIM and him being robbed of his own decision-making isn't really a weakening of a character but rather taking the camera, and panning it to the reapers, and instilling a sense of fear of the reapers - an uncontrollable force. The sentient and autonomous villain you had been talking to all along.... is suddenly soulless. I think it was cool.
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#106
straykat

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I think it was cool too, as far as the Reaper story goes. "He could have never controlled us.... because we controlled him."

 

But like Saren, I could see TIM be just as interesting in a non-Reaper story. The whole setting still had a lot of potential without the Reapers.


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#107
Sareh

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Insect/animal/overly aesthetic ships.

 

It may have worked for the reapers, but please no.



#108
iM3GTR

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People keep saying Shepard was some sort of combat god/Mary Sue, but s/he sucked compared to multiplayer characters. S/he couldn't teleport, karate kick armored enemies to death or somehow make a metal sticks pierce armor that can normally deflect about 10 hyper-velocity rounds before the wearer dies.
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#109
MissOuJ

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We could just take a page out of the Old Testament and nuke some alien colonies from orbit. 

 

We need a krogan who's like Samson straight outta Judges. He loses a bet, then proceeds to kill 30 people in the bar and then steals their gear to get back the money he lost. 

 

Also, a captain who get so drunk he passes out, naked, and then decides the best way to cope with the shame is to desert / enslave those crew members who saw him in his birthday suit.


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#110
Fozee

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A MASH mashup should be avoided probably. 


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#111
Seraphim24

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Fear of repetition? :lol:



#112
straykat

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People keep saying Shepard was some sort of combat god/Mary Sue, but s/he sucked compared to multiplayer characters. S/he couldn't teleport, karate kick armored enemies to death or somehow make a metal sticks pierce armor that can normally deflect about 10 hyper-velocity rounds before the wearer dies.

 

He was more diverse than them though.

 

And probably crazier. I think that's Shep's real power. Or at least, it's mine.


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#113
Han Shot First

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People keep saying Shepard was some sort of combat god/Mary Sue, but s/he sucked compared to multiplayer characters. S/he couldn't teleport, karate kick armored enemies to death or somehow make a metal sticks pierce armor that can normally deflect about 10 hyper-velocity rounds before the wearer dies.

 

That's gameplay and lore segregation. A lot of the cool multiplayer abilities were also rolled out long after release.


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#114
frylock23

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Who would you have had as a primary antagonist? 

 

I spent the entire first game thinking of Shep as some kind of inter-galactic 007-type agent with the whole SPECTRE thing. That was way underdone. We only ever saw ... 3(?) other SPECTREs in Nihlus, Tela Vasir and Jondam Bau. Given the nature of things, they were sort of underwhelming, and I don't count Saren who was an agent of the Reapers the whole time.

 

There was so much potential in being the bad-@ss inter-galactic 007 too. Look how many movies they got out of it with Bond. Clearly there is lots of espionage going on that is hinted at all throughout the trilogy. SPECTREs could have had a lot of play in the ME universe in the Milky Way.


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#115
straykat

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I spent the entire first game thinking of Shep as some kind of inter-galactic 007-type agent with the whole SPECTRE thing. That was way underdone. We only ever saw ... 3(?) other SPECTREs in Nihlus, Tela Vasir and Jondam Bau. Given the nature of things, they were sort of underwhelming, and I don't count Saren who was an agent of the Reapers the whole time.

 

There was so much potential in being the bad-@ss inter-galactic 007 too. Look how many movies they got out of it with Bond. Clearly there is lots of espionage going on that is hinted at all throughout the trilogy. SPECTREs could have had a lot of play in the ME universe in the Milky Way.

 

I couldn't agree more.



#116
Han Shot First

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Spectres as antagonists.

 

That probably won't be a thing now that we're headed to Andromeda, but I thought it was slightly overplayed that Shepard kept running into other Spectres who were trying to kill him or her, despite being a Spectre. Saren, Tela Vasir, potentially Ashley or Kaiden in ME3...

 

Tela Vasir was the most ridiculous of the bunch. She's intentionally going blue on blue to protect the SB as a source of information? It made zero sense.



#117
straykat

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Spectres as antagonists.

 

That probably won't be a thing now that we're headed to Andromeda, but I thought it was slightly overplayed that Shepard kept running into other Spectres who were trying to kill him or her, despite being a Spectre. Saren, Tela Vasir, potentially Ashley or Kaiden in ME3...

 

Tela Vasir was the most ridiculous of the bunch. She's intentionally going blue on blue to protect the SB as a source of information? It made zero sense.

 

What? Vasir was badass. And I generally dislike Asari.

 

I seem to only like these masculine ones. Like Vasir and Aria :P

 

And fighting a Vanguard was a nice change of pace.



#118
Teabaggin Krogan

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Spectres as antagonists.

 

That probably won't be a thing now that we're headed to Andromeda, but I thought it was slightly overplayed that Shepard kept running into other Spectres who were trying to kill him or her, despite being a Spectre. Saren, Tela Vasir, potentially Ashley or Kaiden in ME3...

 

Tela Vasir was the most ridiculous of the bunch. She's intentionally going blue on blue to protect the SB as a source of information? It made zero sense.

 

Because money makes people mad and the broker's got more of it than you can imagine. Spectres are within their right to operate outside the bound of normal law, so I don't find it unusual that Vasir collaborated with the broker for valuable info. She saw Liara as a threat and wanted to take her out before Shepard intervened. When that failed she tried to cut her losses and retreat and only tried to take Shepard out when forced to. I don't find that to be too bad. I find kaiden/ashley being spectre material more hard to believe!

 

But it'd be interesting to see some other spectres in ME Andromeda though. 



#119
Grieving Natashina

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Here's something else I thought of now that I have coffee in my system. I apologize if this has already been brought up and I missed it.

I think the whole "ancient technology is better than current technology" theme is beyond tired for me. I know that it's a very common trope in too many RPGs. In these games, the people keep finding ancient ruins in another country/planet and it almost always advances humanity (or whatever race.) It makes me feel like they've haven't really earned it.

Plus, I wonder how all of this stuff is so user friendly, despite hundreds or thousands of years old. Finally, it almost always heralds some kind of cataclysmic event that will throw the entire world/galaxy into a huge war.

I've seen this for over 20 years in RPGs, and it's starting to sound like a cheap excuse to start a plot. Unfortunately, I know the chances of having that happen again in the ME games is very high. I'd prefer "Hey, we had our own breakthroughs and here's why it works" over "We found some ancient alien technology and now we can do these things."
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#120
Prince Enigmatic

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Here's something else I thought of now that I have coffee in my system. I apologize if this has already been brought up and I missed it.

I think the whole "ancient technology is better than current technology" theme is beyond tired for me. I know that it's a very common trope in too many RPGs. In these games, the people keep finding ancient ruins in another country/planet and it almost always advances humanity (or whatever race.) It makes me feeling like they've haven't really earned it.

Plus, I wonder how all of this stuff is so user friendly, despite hundreds or thousands of years old. Finally, it almost always heralds some kind of cataclysmic event that will throw the entire world/galaxy into a huge war.

I've seen this for over 20 years in RPGs, and it's starting to sound like a cheap excuse to start a plot. Unfortunately, I know the chances of having that happen again in the ME games is very high. I'd prefer "Hey, we had our own breakthroughs and here's why it works" over "We found some ancient alien technology and now we can do these things."

 

Unfortunately, "The Remnant" alludes somewhat to this happening. We'll have to wait and see on that, though I agree this is a trope that is exhausted. 

 

Another that springs to mind (only because it's fresh in memory) is the advanced technology of the Dwemer in Elder Scrolls. Everytime I'm in one of those steampunk ruins in Skyrim, it's like I'm playing a completely different game. I like the mystery behind the Dwemer, but the amount of copy and pasted Dwemer architecture and technology in Skyrim negates any mystique they once held for me. 


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#121
Seraphim24

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I'm still going with fear of "over-change"

 

Like, no matter how times I have fried chicken, it always tastes good, I don't know, I'm sure there are some that should be "avoided" but lots I think are kind of cool the way they are.



#122
Prince Enigmatic

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I'm still going with fear of "over-change"

 

Like, no matter how times I have fried chicken, it always tastes good, I don't know, I'm sure there are some that should be "avoided" but lots I think are kind of cool the way they are.

 

Do you mean that playing Andromeda, it doesn't feel thematically like its a Mass Effect game?

 

I get and worry for that too, but I think its fair to see that there are several used themes and recurring tropes in the series that can be avoided, and it'll still feel like a Mass Effect game, arguably better for it too. 


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#123
Seraphim24

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Do you mean that playing Andromeda, it doesn't feel thematically like its a Mass Effect game?

 

I get and worry for that too, but I think its fair to see that there are several used themes and recurring tropes in the series that can be avoided, and it'll still feel like a Mass Effect game, arguably better for it too. 

 

 

Well Andromeda isn't out yet though..

 

Anyway, I was just saying some things seemed fine to me really, like personally, in my opinion, the concept of ancient civilizations far and away more advanced than the current is absolutely something that should be in the next ME and is usually a ton of fun.



#124
straykat

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Well Andromeda isn't out yet though..

 

Anyway, I was just saying some things seemed fine to me really, like personally, in my opinion, the concept of ancient civilizations far and away more advanced than the current is absolutely something that should be in the next ME and is usually a ton of fun.

 

That's what destroyed the last setting. It was silly.

 

I don't play sci-fi to deal with the actions/mistakes of ancient civilizations. Not AGAIN at least. I like sci-fi when it examines the big "what ifs" of our technology or evolutionary potential. Not when it reduces us to scavengers.

 

Mostly though, it was lame because it added the Reapers on top of it.



#125
KaiserShep

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Tela Vasir was the most ridiculous of the bunch. She's intentionally going blue on blue to protect the SB as a source of information? It made zero sense.

 

 

I don't really see the problem with this. It's no different from humans attacking other humans for certain interests, so why would Tela Vasir be concerned over some civilians, be they asari, turian or whatever if the goal is to protect what she considers to be a valuable resource?