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Do the subtle details get imported into my world state?


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#1
ChasmEater

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I used the Keep to create DAO and DA2's world state. But I'm quite curious about inquisition. There are a few subtle things... like your relationship ranks with your companions. For example Solas mentions he respects you in a few conversations if you reach a certain approval extent (I guess that's how it works). Otherwise, just normal conversation. It seems this bond created between the inquisitor and Solas is only indicated in your approvals. But as far as I've seen in the Keep, it's not registered in the world state.

 

Do these kind of subtle relationship elements (or anything similar) ever get registered in the Keep? Have you ever run into any specific example in which you've had an unimportant conversation with a companion is DAO or DA2 with no consequences and the game remembered it and it got mentioned in Inquisition?

 

Let me ask the question this way... does creating a world state in the Keep lack any kind of detail comparing to a world state uploaded from an actual DAO and DA2 save game? If not, do you think a world state created in the Keep would have any disadvantage comparing to an imported actual DAI save game in DA4 in the future?

 

Also, are there any mechanics to import my inquisitor's face into the Keep for DA4 or it would be like customized Hawke?



#2
nightscrawl

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There is no "lack of detail" compared to an uploaded save because there is no imported information from those saves. For both DAO and DA2 the Keep ONLY records the basic facts about your character and nothing more: name, gender, race, origin, class, and an upload of your character's in-game portrait (basically a screencap, the same used in the game itself). The Keep does NOT import any decisions from those two games; you must select all of those by hand.

 

The only game that is fully integrated with the Keep at this time, including the upload of choices, is Dragon Age: Inquisition.

 

For DAI specifically, the Keep registers if you are "friends" with the followers and this typically amounts to having a certain amount of approval and also completing their follower quest. This is shown in the "party members" section. Some followers, like Vivienne, show you as friends if you complete her personal quest regardless of your relationship status with her and how you approached the quest. There is a special tile for each follower regarding friendship, completion of their personal quest, and additional ones based on character-specific choices.

 

To use your example, if Solas is in the next game, the Keep does record whether you are in a romance with him, are friends, are not friends, whether you completed his personal quest, and what choice you made in Trespasser (redeem or stop). Because the Keep registers those things, a DA4 Solas could very well react in the same manner as he does in DAI, that is by proclaiming his respect and so on.

 

DAI has a large amount of choices, including some Inquisitor-specific choices such as whether they accepted the role as Herald of Andraste. Regarding DA4, it is currently premature to know how any of the Keep choices will influence the game. The vast majority of the DAO and DA2 choices listed are only presented as a means to show your world state and have no impact at all on DAI. The Keep is very much a way to say, "This is the world I made," more so than a means to import into the next game, although it can be used for that with DAI.

 

There are some choices that some players feel were left out of the current iteration of the Keep for DAI, but the same is true for the previous two games as well. They can't have everything. However, there is a great deal of time between now and the next game, time enough for further Keep development as well as adding new tiles. But the adding of more tiles does NOT mean that those choices will in any way be represented in a further game or games.


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#3
Big I

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Let me ask the question this way... does creating a world state in the Keep lack any kind of detail comparing to a world state uploaded from an actual DAO and DA2 save game? If not, do you think a world state created in the Keep would have any disadvantage comparing to an imported actual DAI save game in DA4 in the future?

 

There's many things the Keep doesn't record. The Warden's boon from the leader of Ferelden is one of them, or multiple romances. Even the ones it does record aren't always reflected in DA:I; no one mentions what became of Shale, Wynne, Oghren, or any of the Awakening companions except Anders.

 

Also, the Keep is all there is. There is no direct import feature from DA2 to DA:I, and I assume there won't be from DA:I to DA4.


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#4
Yumakooma

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The keep does let you input if you were friends or not friends, but that is as far as it goes. There is no half-way options in the keep, as you are aware.

 

I think in any future dragon age game they will continue using the keep to import. Game saves being imported is extremely highly prone to bugs and I would bet they never return to this for DA. As for how they would have the Inquisitor look if they appear in the next game and cannot be imported... I imagine we'd have to go with a default or spend a while in the character creator - unless they continue using the frostbite engine and find a way to import the character you created.

 

There are save game editors where you can actually see that all companions have a numerical approval rating in DAI, and once reaching certain figures (different for each companion) they will react differently, and each one also has a figure where you become "friends". The best way to know when this figure is reached is just looking at your playthrough state on the keep. Just as I said at the start though, there is no way in the keep to reflect if they were "warm" towards you, but not actually your friend in terms of approval rating.


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#5
Dlokir

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For both DAO and DA2 the Keep ONLY records the basic facts about your character and nothing more: name, gender, race, origin, class, and an upload of your character's in-game portrait (basically a screencap, the same used in the game itself). The Keep does NOT import any decisions from those two games; you must select all of those by hand...

I know the zero link with saves but not that there was no record of anything from DAO and DA2 plays.

 

So the warden that sacrifice himself at end of DAO is default? Or choose protect your sister in DA2 is default? And many more I believed have notice from watching the Keep movie of my setup..



#6
thats1evildude

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Yes, the Dalish Warden sacrificing herself is the default world state. If you don't want to use the default, then you must manually change that outcome in the Keep.



#7
Dlokir

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Yes, the Dalish Warden sacrificing herself is the default world state. If you don't want to use the default, then you must manually change that outcome in the Keep.

 

It's weird it's right the character I believed had choose for DAO, Female Elven Mage, and it's the default, everything.

 

In fact before start DAI I believed I had choose this character for DAO and none for DA2, recently I realized I didn't did it well so did it well this time and watched the resulting story.