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biotics and a sniper rifle


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#1
DragonsDream

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Going to start my second play through of the trilogy and was wondering if there was a way to make a character proficient in both biotics and sniper rifles. My first playthrough was as a Vanguard. I love Lift and Shockwave and would miss being able to throw around those kind of effects. However, I missed the ability to properly use a sniper rifle. I want to be able to snipe but as sniping isn't useful in all (o even most) combats, I don't want to loose biotics just for the opportunity to snipe.

 

So, any suggestions on gaining both? Console commands/tweaks? bonus skills?



#2
RedCaesar97

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Well to get sniper rifles in ME1 as a bonus power, you need to kill 150 enemies with the sniper rifle. Best way to do that is to use the Soldier or Infiltrator and kill enemies with the sniper rifle. Then you can select sniper rifles as a bonus talent when you start a new game.

 

You can save your game before a combat section > kill all the enemies > reload the save > repeat until you unlock the achievement. Play on Casual to make kills easier.

 

In ME2, you can select sniper rifles as your bonus weapon on the Collector Ship. Or you can mod your game save (or coalesced.bin) to give you sniper rifles from the very beginning.


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#3
capn233

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As Red stated, need to unlock the Sniper Rifle talent and create a character with it as the bonus talent.

 

I would probably go Adept for a biotic who takes sniper training.  Or if you went Vanguard, just skip Shotguns completely for SRs.