So....you feel qualified to compare two things and declare one "infinitely better"....even though you haven't even played one of the two things you are comparing to form a decent opinion?
Don't do it quarian.......don't give in to the dark si.....ahh to hell with it.
I can honestly say as someone who did play both, that if the new game's multiplayer were as clunky as that in the old ones, I wouldn't have played it for more than 10 minutes. I probably would've been incapable of playing it for 10 minutes anyway, because I'd have long since disconnected, of course after a few minutes of rubber banding all over a barren, flat, wide open wasteland of a map playing dodge the rocket with 12 other players, who likewise all picked the same broken anti vehicle class to shoot RPGs at each others' feet, because screw lazors, nothing says "Star Wars" like space bazooka fights.
Now, blatant PvP balancing issues aside, they were fun games for slaughtering the most hysterically, laughably incompetent AI bots in videogame history in a huge number of ways, assuming said bots didn't manage to get stuck in a wall or kill themselves with a plane, speeder, or explosive first (I mean really, you humans are never going to be able to get a proper robo rebellion going with the way your feeble attempts at AI are going). Or, for just playing Star Wars themed co-op with your siblings or friends or whatever, but in hindsight they didn't really play well at all in terms of mechanics, and beating mindless bots over and over got really repetitive really fast. Speaking of barely complete, let's not forget that Battlefront 2 was basically a DLC reskin of the first game that they sold for $60 exactly one year later, not unlike modern CoD games. No, it literally reused 80% of the maps and assets from the first game, a level of lazy ripoff that even CoD doesn't attempt to emulate. This was done because it was 2005, and a cash in on Revenge of the Sith was needed.I had tons of fun with the old Battlefronts, but at the same time really don't get the nostalgia for them. They were in no way groundbreaking, and resultingly, they were getting only decent scores from critical reviewers back in the mid 2000's who were describing basically the same issues I just did
http://www.gamespot....w/1900-6137213/
and they have aged pretty poorly since.
The new one is little different, i.e. it's a good (but not great) game that rides on the coattails of the Star Wars name (and a revival of the franchise) for its success. That said, it at least is designed well and works properly in a PvP setting, and is innovative and standout in at least one thing; the photogrammetry technique they used to make the maps and models, which results in it looking as amazing as it does graphically. Oh and it has barely anything from the Prequels, so I can continue on in my own little world where those horrendously acted, nonsensically plotted CGI diarrhea explosions from the bowels of George Lucas's brain damaged version of a universe that other, more talented people created for him, never existed to irrevocably and forever taint the franchise.
/nerdrage
Everything that I loved about the old games is missing in the new one. It is worthless to me.
There's nothing to keep me interested. Literally, they took the games I enjoyed, took basically everything out of it that made it enjoyable in my opinion and made it focus on PvP, which only interests me for a few hours at the very most. So yeah, the old ones were infinitely better in my opinion. Are they in yours? Obviously not. But you know, opinions and perspectives and all that. I just look at the game, and it's gameplay, and just think about how they butchered the series I played for many years - and still play to this day. It might be a beautiful game, it might be a good game... but not one I want. Not one which would interest me.
Although I admit the AI was awful in the older games but, I have a mod which makes the AI compatible with the heroes. Adds more variety. And it's fun to shoot Luke Skywalker in the face as a stormtrooper.





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