Those are fun bugs. I was more referring to things such as ToB simply not working with a large number of CDROM drives until BW released a patch - in the days where internet, while still reasonably common, was nowhere nearly as widespread as today so actually getting hold of patches wasn't always that easy (I personally needed to get a friend to download it then burn it to a blank CD and give it to me at school before I could even run the game).
Indeed. I once had a copy of the game that crashed every time I went to Beregost! (This was a well-known issue with Tutu installs, but I wasn't using any mods.) Fortunately I was online by then and able to patch it verrrrrrry slooooowly over my dial-up connection.
BioWare games have indeed always been choc full of bugs. Most large cRPGs are! As cRPG developers go, they're really not that bad - to the best of my knowledge, they've never released anything as buggy as the original launch of Oblivion or KOTOR2, let alone Vampire the Masquerade: Bloodlines or Arcanum. And you're right, they haven't become noticeably worse in recent years since being purchased by EA.





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