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Is there anything else coming?


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#26
Andraste_Reborn

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Those are fun bugs. I was more referring to things such as ToB simply not working with a large number of CDROM drives until BW released a patch - in the days where internet, while still reasonably common, was nowhere nearly as widespread as today so actually getting hold of patches wasn't always that easy (I personally needed to get a friend to download it then burn it to a blank CD and give it to me at school before I could even run the game).

 

Indeed. I once had a copy of the game that crashed every time I went to Beregost! (This was a well-known issue with Tutu installs, but I wasn't using any mods.) Fortunately I was online by then and able to patch it verrrrrrry slooooowly over my dial-up connection.

 

BioWare games have indeed always been choc full of bugs. Most large cRPGs are! As cRPG developers go, they're really not that bad - to the best of my knowledge, they've never released anything as buggy as the original launch of Oblivion or KOTOR2, let alone Vampire the Masquerade: Bloodlines or Arcanum. And you're right, they haven't become noticeably worse in recent years since being purchased by EA.



#27
DarkAmaranth1966

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While I agree with the sentiment about not wanting a buggy game, I'm not sure what EA has to do with anything. Bioware were perfectly capable of releasing bug ridden messes long before they got bought out by their current corporate overlords....

Yes, any new game is bound to have a few bugs but, EA tends to push subsidiary developers to release games WAY to fast for even decent alpha testing. Games get released that, despite state requirements, need much better computers to run half decently and, even then , it takes third party modders to make mods to fix the bugs, repair corrupt saves, recover suddenly deformed or missing player characters, un stick permanently stuck NPCS, etc...

 

I don't want to see DA require GB on top of GB of mods and tools by third party developers just to make it a decently playable game. I don't want to have to have a whole suite of tools to recover corrupt saves, missing characters, stuck NPCs making the game lag, freeze or crash, rest objects every ten minutes with a tool because you loose the interactions on them, etc....

 

And yes I do own a couple of EA games that I have to do that with to keep them playable.



#28
NRO TYN

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I see the potential for this teaser to be DA4, but is there any chance for it to be the new IP??



#29
Andraste_Reborn

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I see the potential for this teaser to be DA4, but is there any chance for it to be the new IP??

 

Mark Darrah isn't working on the new IP, so I doubt it.



#30
NRO TYN

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Mark Darrah isn't working on the new IP, so I doubt it.

 

That confirmed?



#31
Andraste_Reborn

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That confirmed?

 

His Twitter bio says 'Executive Producer of the Dragon Age Franchise' and we haven't heard anything about him moving elsewhere.


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#32
NRO TYN

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His Twitter bio says 'Executive Producer of the Dragon Age Franchise' and we haven't heard anything about him moving elsewhere.

 

Hes the executive producer of Dragon Age series!?! I had no idea lol :lol: . No but seriously, I assumed he would be helping out with finishing up ME A and, the new IP like the rest of the DA team( I heard they all moved on to help with the other projects once Trespasser was released? )



#33
Andraste_Reborn

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Hes the executive producer of Dragon Age series!?! I had no idea lol :lol: . No but seriously, I assumed he would be helping out with finishing up ME A and, the new IP like the rest of the DA team( I heard they all moved on to help with the other projects once Trespasser was released? )

 

Almost everyone moved, but a handful of core senior people stayed behind to work on ... whatever they're doing now. The ones I know off the top of my head are Mark Darrah the Executive Producer, Mike Laidlaw the Creative Director, Patrick Weekes the Lead Writer and John Epler, the Narrative Presentation Lead.  Matt Goldman the Art Director might also be on DA at the moment, but I don't know for sure. I imagine that people may also be working on combat and area design, but I don't know who.


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#34
AedanStarfang

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The question is will it be "Dragon Age 4" or will it be "Dragon Age: (Blank)"?



#35
Seraphim24

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Indeed. I once had a copy of the game that crashed every time I went to Beregost! (This was a well-known issue with Tutu installs, but I wasn't using any mods.) Fortunately I was online by then and able to patch it verrrrrrry slooooowly over my dial-up connection.

 

BioWare games have indeed always been choc full of bugs. Most large cRPGs are! As cRPG developers go, they're really not that bad - to the best of my knowledge, they've never released anything as buggy as the original launch of Oblivion or KOTOR2, let alone Vampire the Masquerade: Bloodlines or Arcanum. And you're right, they haven't become noticeably worse in recent years since being purchased by EA.

 

I'm sympathetic, making a game is a complicated enterprise. I've never one to say oh this game is buggy and such and such so isn't worth playing, otherwise I'd have missed out on some great games.

 

In the modern AAA sense the expectation that you have a team of millions assiduously cracking every little bug perhaps transformed those expectations somewhat, but the lack of them well sometimes actually being interesting I suspect has also curbed it somewhat.

 

Not to mention many of those developers are pretty diligent in fixing such bugs etc.



#36
Hanako Ikezawa

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The question is will it be "Dragon Age 4" or will it be "Dragon Age: (Blank)"?

Or both. Dragon Age 4: (Blank).


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#37
Ieldra

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Of course there will be. The latest installment was a huge financial success...

Was it? I rather hope it was, but we don't have any info about that.

 

Having said that, I think they want to make another DA game, else David Gaider would've just left without a successor being named, but there are the vagaries of financing priorities. The secret masters at EA could throw a wrench into those plans at any time. We'll only know when a new game is officially announced. 



#38
Ieldra

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BioWare games have indeed always been choc full of bugs. Most large cRPGs are! As cRPG developers go, they're really not that bad - to the best of my knowledge, they've never released anything as buggy as the original launch of Oblivion or KOTOR2, let alone Vampire the Masquerade: Bloodlines or Arcanum. And you're right, they haven't become noticeably worse in recent years since being purchased by EA.

I take it you never played Daggerfall. If any game deserves the title "King of the bugfests" it's this. Oblivion was clean in comparison, Arcanum clean in comparison to Oblivion. And Bioware's games have always been *way* better than the TES games. 


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#39
Taki17

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David Gaider would've just left without a successor being named,

Actually, he named his successor when he left. In his farewell letter, he told us that Patrick Weekes will be taking over as lead writer



#40
Ieldra

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Actually, he named his successor when he left. In his farewell letter, he told us that Patrick Weekes will be taking over as lead writer

Which was exactly my point. If they had no plans to make another DA game, no successor would've been named.



#41
Seraphim24

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I take it you never played Daggerfall. If any game deserves the title "King of the bugfests" it's this. Oblivion was clean in comparison, Arcanum clean in comparison to Oblivion. And Bioware's games have always been *way* better than the TES games. 

 

You sure about that? Would take Morrowind over DA:I, easy.


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#42
Ieldra

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You sure about that? Would take Morrowind over DA:I, easy.

With regard to bugs? No way. The countless times I fell into the void in that game. I love Morrowind, it's easily the best TES game IMO, but it is as fantastically buggy as all TES games tend to be.


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#43
Seraphim24

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With regard to bugs? No way. The countless times I fell into the void in that game. I love Morrowind, it's easily the best TES game IMO, but it is as fantastically buggy as all TES games tend to be.

 

Really? I must of played it when it had already been patched several times or something then, or just not done the quests where they show up most frequently.