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Skill-based challenges


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106 réponses à ce sujet

#26
Fuenf789

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The skill challenge indicators was defined before EA discovered that MP would become more popular than SP. It's is clearly build to get people, to not loose hope early on - or cajoling one-arm bandits to give some other builds also a chance.

We should be thankful that it does that PR job for us - since we as a community can be pretty brash with new players overall.


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#27
Onewomanarmy

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Am I the only one who doesn't care at all about banners? I'm content with my alt survivor. Banners are like hats in TF2. They mean nothing in gameplay. they are purely aesthetic. 

 

No you're not the only one, I don't care about them either lol. XD


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#28
TheN7Penguin

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No you're not the only one, I don't care about them either lol. XD

 

I get the Machinist one and that's it XD


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#29
Catastrophy

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What's the banner and title for Asari skillplay, then?



#30
TheTechnoTurian

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Am I the only one who doesn't care at all about banners? I'm content with my alt survivor. Banners are like hats in TF2. They mean nothing in gameplay. they are purely aesthetic. 

 

nope, i don't even wear one anymore. too lazy to bother equipping it 


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#31
Fuenf789

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I like the banner colour schemes, though, the monochome blue just becomes duller when people are abstaining from mic. When I'm grinding for something a mic gets in the way though and an applicable banner is then loaded to reflect that I'm in a very serious person with serious goals in life.



#32
JGDD

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I guess it could be abbreviated.

 

Genius as usual.



#33
Loufi

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There are a few ways to implement skill-based challenges in this game, but it's hard to not make them very repetitive and conditional. For the sniper rifles one, it could be something like this "complete 5 matches in a row with a 80% ratio of headshots using sniper rifles". This may sounds challenging, but what would people do in the current system ? They would probably do 5 solos bronze, taking their time to adjust their shots and thus unlocking the banner without demonstrating any real skill. So to make the challenge skill-based it would be needed to limit it to gold / plat team games. This sounds like a good amount of extra code... not sure I want that for what its worth.

 

Also, what to do for assault rifles ? % of successful shots ? Why not, but now which challenge for SMGs ? Shotguns ? It looks hard to differentiate them in a meaningful way that could really show that a player is better with a category of weapons than with the others .


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#34
LoonySpectre

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Sentimental admission: I use BotB banner because FemShep looks like one of my closest IRL friends :D


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#35
Mikael_Sebastia

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Yeah why not. I wouldn't mind seeing those. Not that I am really bothered someone wielding Sniper Space Jesus banner isn't necessary even decent with snipers.* I doubt that significant changes can gained by tinkering the challenge system either. No matter what these challenges are, there's always going to be far more noise than signal when indicating "skill" comes to a picture. That being said, I'd still welcome more harder and grindless challenges, as well as more humorous and less serious ones. Inevitably some posturing would follow, which can be little silly, but I don't see a real downside.

It just seem very natural that people try to distinguish themselves from others in an online mp, or try to signal some preference, alliance or competence be it in aesthetics, lore, weapons, kits, player groups or whatever really. Don't see anything inherently wrong in that, and not wearing one is no different choice than picking one (like in voting or fashion, you cannot truly quit the game by not participating).

As long as EA doesn't try to squeeze it's sticky paw in the mix, by trying to make an easy buck out of manipulating this pretty basic human drive (like TF2 hats) I don't mind what the system is. As long as we have cool challenges to do and options to choose from.

*Ofc this is a perspective and experience issue. Back when I was starting and generally sucked monkey balls, it used to be an amble morale booster to see someone with high N7-rating to grace a gold lobby I was lee .. participating in (there were no challenge points then). In almost all cases it dramatically improved my chances of seeing that Kodiak at the end, instead of far more likely Marauder stomp. As an indicator goes it was accurate enough to that time and situation.

#36
Cryos_Feron

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Am I the only one who doesn't care at all about banners? I'm content with my alt survivor. Banners are like hats in TF2. They mean nothing in gameplay. they are purely aesthetic. 

See, that's exactly what I mean.  Who would care for a banner that every monkey could get if he invested enough time.

 

 

Not needed, nothing in this game is really skill-based and banners shouldn't be any different. 

 

I don't think that this is true.   

Actually, I think that Mass Effect is a game that is highly skill dependent. And you are the best example - or do you really think that everybody could do your solos like you ?   Or Heldarion ? 
 

 

There are a few ways to implement skill-based challenges in this game, but it's hard to not make them very repetitive and conditional....... It looks hard to differentiate them in a meaningful way that could really show that a player is better with a category of weapons than with the others .

 

This is true.  But the way they are now they say nothing.  Anything would be better than that.
Take the example in my first post.  The 75 kills medal is something that many veteran players get everytime. But definitely not before they have gotten a little better at this game.  Getting 100 kills on gold or above however, would pose a challenge to more people and this is what this thread is about:  challenges


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#37
GruntKitterhand

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Sentimental admission: I use BotB banner because FemShep looks like one of my closest IRL friends :D

 

At the risk of straying into Jack's territory, does she have Instagram?  ;)


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#38
DisturbedPsic0

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Machinist Grunt Dog of War or nothing.

Fixed that for you.  :D


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#39
JRandall0308

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Anyone who grinds out the 60 promotions needed for N7 Mastery, and thus Best of the Best, can display any goddam banner they want.


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#40
Catastrophy

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At the risk of straying into Jack's territory, does she have Instagram?  ;)

Whoa there youngling! Step back, I was here first!


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#41
Tupari

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Only if the skill-based challenges are things like "stand in a hack circle for X number of hours" or "disable X number of devices." 


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#42
Terminator Force

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What's the banner and title for Asari skillplay, then?

 

VolusLover.png


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#43
Terminator Force

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There are a few ways to implement skill-based challenges in this game, but it's hard to not make them very repetitive and conditional. For the sniper rifles one, it could be something like this "complete 5 matches in a row with a 80% ratio of headshots using sniper rifles". This may sounds challenging, but what would people do in the current system ? They would probably do 5 solos bronze, taking their time to adjust their shots and thus unlocking the banner without demonstrating any real skill. So to make the challenge skill-based it would be needed to limit it to gold / plat team games. This sounds like a good amount of extra code... not sure I want that for what its worth.

 

Also, what to do for assault rifles ? % of missed shots ? Why not, but now which challenge for SMGs ? Shotguns ? It looks hard to differentiate them in a meaningful way that could really show that a player is better with a category of weapons than with the others .

 

Headshot challenges are always the first to get done by me. I just finished the combat challenge yesterday and after like two matches I have headshot level 1 done before any other challenge.


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#44
Arkhne

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Only if the skill-based challenges are things like "stand in a hack circle for X number of hours" or "disable X number of devices." 

 

Agreed. Also, I find it stupid that a game so heavily dependant on team participation basically has jack for co-op play, and rewards scorewhoring. The objective participation points should be 10 times higher. Because as it stands, every PUG knows they will make more points by not doing the objective (IF they are half decent at killing).

 

I'm horrible, I like being able to put colourful pictures next to my name, I don't care about the titles, or gun based ones (Only lacking Promotions, and thus, wotw, oh, and all those weekend challanges, so no heartbreaker for me :( ). I just prefer, say, alt mathemagician to blank grey/blue.

 

The only banner I would like to add to this discussion: It would be a pirate flag, with the title "Team Killer". Requirement would be 5 matches with you shooting through a teammate atleast 5 times every wave. Alternative acquisition being Kill Atleast One teammate with an A-Bomb 5 times. I think there would be some community support for a banner like this....


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#45
0m3ga_R3dd

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"Skill" You mean Eye-hand coordination.



#46
TheNightSlasher

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I don't like the challenge system in ME3MP but I don't really care for an improvement in that area of ME:A.

 

The only 'skill' that matters to me is playing as a team (like doing objectives, not being that d-bag tech character in a triple biotic lobby and knowingly screwing up combos, and a few other things). The way the game is right now, it is more about knowing game mechanics and spending enough time than actually having shooter skills - not saying the latter is unnecessary but the former is more crucial.

 

I would still like to have banners though, because some of them look really cool.


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#47
0m3ga_R3dd

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Agreed. Also, I find it stupid that a game so heavily dependant on team participation basically has jack for co-op play, and rewards scorewhoring. The objective participation points should be 10 times higher. Because as it stands, every PUG knows they will make more points by not doing the objective (IF they are half decent at killing).

You mean like how people missile objective waves to get kill streaks and to have the whole spawn right in front of the escorting drone. Or, at the end of an objective wave and someone missiles before the objective screen goes away... Yeah classic. (Ex. Using Decoy kit against Geth. They all ball up, so why missile if they are just sitting there...)
 


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#48
Cryos_Feron

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"Skill" You mean Eye-hand coordination.

... which is not the worst thing to have in an eye - hand(mouse)-coordinated shooter, isn't it?

however, I also mean
knowing where to be and where the enemies are, how to avoid being hit, have good timing and movement and situational awareness and enemy- and game mechanical -knowledge.

if you lack these things, a good aim alone will never be enough

#49
Terminator Force

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^ Not if you bring enough dps to trivialize Gold. Then you can pretty much stand in front of a map and headshot melt everything that looks at you.



#50
The_Nightman_Cometh

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also, 1 million points is way too damn many for the combat mastery........that should have been the amount for grenades.


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