I would very much like to be able to choose my character's point of view. My one pro-Cerberus Shep was a lost little puppy at the beginning of ME3, the intro went totally against his views and I couldn't understand why he was fine with being imprisoned for 6 months when in his mind he'd done nothing wrong (he didn't do Arrival so wasn't imprisoned for that).
So any chance to chose or to play a couple of times with different factions gets a big thumbs up from me. Or even the same faction but the ability to hate it and have lots of snarky dialogue and chances to rebel against them.
I'm hoping for different ideas on how to colonise, with the chance to be friendly and respectful, or a big bully to the natives, and NPCs who represent both sides.
While none of my Sheps (well: I don't roleplay much, so they are all me and mostly only the romance changes once I've seen all possible courses of action and have decided which one is the best...yes: I am "boring" like that, but on the other hand I just CAN'T do things like kill the Rachnii - genocide isn't ok, unless you are threatened with genocide/slavery yourself (it's ok to kill somebody, even a whole race, in self-defense IMHO!)) was pro-Cerberus, but:
I would have never returned to Earth if I knew they'd stick me in prison and - almost worse! - take my ship from me (the new Normandy was NEVER an Alliance ship so they have NO RIGHT to it - TIM has a better claim, but he can't appear in court and taking it back by force is almost impossible, too (EDI would wreck his attack-party, not to mention that Joker would outfly them - if they could even find the ship...stealth-systems etc.!)), sadly they didn't give us that - IMHO necessary (!) - option, but then again:
ME3 was just a bad game (except for the fluid gameplay - if you forget about the "one button does everything" which pisses me off as a PC-Gamer, I have buttons to spare! - which was the best in the series!), that didn't give you a lot of choices and even negated previous ones (I myself might not have killed the Rachnii, but people who did were slapped in the face big time IMHO, but I put ANDERSON in as councilor and what do I get in ME3? - ****** UDINA (a guy I'd have loved to shoot in ME1...damned!))...
I mean you should have IMHO had the option to pick up your allies in any order you want (like in Dragon Age: Origins...not "We need the Turians, so go get them!" - "Now we need the Krogan - go get them!"...sorry, but **** you!)
Also: The worst thing about them taking the Normandy was that the shipped looked CRAPPY afterwards...sure the QEC/War-Holo-Tank was nice, but then again: We had one already in the briefing-room!)...it wasn't my ship anymore and I hate that (I felt at home in ME2 - in ME3 I felt like a stranger in my own bed!)
So yeah, I'd love to be able to support factions more openly (not so sure about actually JOINING them...if you have a position akin to a SPECTRE again, that means conflicting interests/you selling out (Like SPECTRE Tela Vasir who worked with/for the Shadow Broker, something I didn't like at all (so I'd have shot her if she didn't die at the end of the fight, if given the option and I don't use renegade-interrupts that often (only the really pragmatic ones, that I often don't even see as "renegade", like for example pushing a soldier (you'd kill anyway!) out of a window while recruiting Thane (dead is dead, so why does interrupt-throwing give me renegade-points?) or killing the mechanic fixing the gunship when recruiting Garrus!))
greets LAX
ps: I'd have loved to stick it to the brass and the council more (I missed really being able to do an "I ****** told you so and should let you die because you didn't listen" in ME3 (might have made them more pliable to my demands, too))