I don't have #1 anymore, so my memories are distant.
#3 remains my favorite, despite the controversy ending that I still don't get.
#2 had great characters introduced and it was fun recruiting them, building an army, upgrading the ship, insuring the crew's loyalty, etc.
So, in terms of storytelling, I think it's better than #1.
When it comes to gameplay though, I did not and still do not like the console feeling of it. Walk/run through narrow paths/corridors, shoot a few ennemies, end the fight with a boss. Too classic and predictable.
The mini games, hacking and planet scanning: I hated it, I still do. It was tempting to cheat with a trainer for my last replay, but I managed.
#3 Is much bigger in scope and you feel less confined than #2. It suffers from what every RPG suffers though, you have this big, urgent mission, the ennemy is at your door step, it's following you, yet, you find them to explore star system to retrieve some ancient statue.
Aside that, the story was good.
For the ending, I would have preferred a Dragon Age style ending, where you could see your allies helping you in the final fight against the Reapers.
Maybe, instead of the War Asset thing, you could have deployed your allies in key positions, and the ending would have been influenced by that.
I don't know. It felt a little too rushed for my tastes.
The Citadel DLC was the best DLC of all 3 games though. I had so much fun playing and replaying it ![]()





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