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Should There Be Damage/Support/Tank Roles?


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#51
Cyonan

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It's not even good game design.

 

All interactions become damage. Dealing it, preventing it, healing it. What the enemy is doing, where you're fighting, why you're fighting all become secondary to increasing your output and minimizing your input.

 

It's boring. 

 

This has nothing to do with the holy trinity.

 

When it comes to combat in video games, all interactions are already damage. Combat is always about dealing enough damage to your opponent to kill them before they deal enough damage to you to kill you. Everything you do is about either dealing, healing, or preventing damage.

 

To say that it's boring is pretty much to say that combat is boring in video games.



#52
capn233

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Tank role was largely non-existent in ME2 and ME3.  MEA would need a change to enemy numbers and survivability to make a tank worthwhile.



#53
correctamundo

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What traditional rpgs don't have those roles? You could argue some JRPGS but other than that?

 

RuneQuest, Aftermath, Traveller etc.



#54
sjsharp2011

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Considering that past ME-games had it (though it was the most prominent in ME3MP), I don't see why not.

Agreerd I'd imagine there's always at least oine character that can play the tank role in the previous games. In ME1 we have Wrex kind of playing that role in ME2 it's Grunt and in ME3 I'd sa James Vegafills that role nicely when we need one.Also in DA we hasve at least one as well. Alistair being the primary one in DAO Aveline in DA2 and I'd asy both Cassandra and Blackwall both make decent tanks.



#55
Matthias King

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I wouldn't get my hopes up. They're probably going to make all the classes the same as before but with more stupid teleportation powers and magical swords and space ninja BS.

Hopefully they'll prove me wrong.

 

I'm afraid you're probably exactly right, but hope you're completely wrong.

 

We'll see once the game comes out.



#56
Obliviousmiss

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This is Mass Effect, not Overwatch. 

 

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#57
taglag

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  I personally played quite a few MMORPG, and over time they dipped into my bank account no matter how hard I tried to avoid purchases from them.

 

 I have sworn to avoid them at all cost's. I think they are one of the Evilest things to be placed on the internet next to porn that there is.

 

   But It is just my Opinion, I know many of you don't share this view, and I understand that, but for me if every MMORPG ever made went bankrupt I would be very happy B)



#58
Mdizzletr0n

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RuneQuest, Aftermath, Traveller etc.


After researching RuneQuest, that's even farther of a departure from ME than the "RPG Trinity."

Stats are rolled. Never happening in this franchise.

Skills and proficiencies seem to be gain by use. Sounds like what I've come to expect from ES, also not happening.

Damage is also based on base stats and rolls as opposed to player skill. ME1 kind of had this in way, while I miss that, it won't come back to the franchise either. It slows the game down too much for most players. Which would be fine for me since I thought ME3 was too Gears for my liking.

I like all of these things but BW will probably never have these again. It'd be too complicated for a lot of the fans and simplicity sells. I mean, people already complain about inventory management and Stat based gear as it is.