Wow. You always get the weirdest glitches! It's like they don't test the German version, or something.
That reminds me, have you ever had problems with party members getting stuck in the area in front of the frozen gate? Particularly when the game turns from day to night, the raid with the Stone-Bears? The navmesh is really bad in front of the gate. Friends and foes alike get stuck and can't do path finding.
It seems so, it's like they only test if the game runs and then send it.
They also mistranslated two sentences, one in JoH and one in Trespasser.
Both times they mistranslated "friend" into "Freundin instead of Freund. (Freundin = (female) friend/girlfriend, Freund = (male) friend/boyfriend)
In JoH: The Spirit on the Lady's Rest, when it's quoting Drakon "Please, dear friend. For both our people."
In german it says: "Bitte, liebste Freundin. Für unser beider Völker."
Making it sound like Ameridan is saying that to Telana, instead of Drakon to Ameridan.
In Trespasser: Cole's sentence about Felassan "His friend had to die. Because he thought they were people. A slow arrow breaks in the sad wolf's jaws."
In german he says: "Seine Freundin musste sterben, weil er dachte, sie seien Leute. Ein langsamer Pfeil bohrt sich in den Kiefer des traurigen Wolfs."
Making it sound like the friend and he are two different people, instead of one and the same. Also it sounds like Solas killed Felassan's girlfriend. 
I do have that problem sometimes.
What I also noticed, Not one of my companions would enter the Astrarium Cave in the Basin, they just walk all on the same spot infront of the entrance, like they're too scared to enter. 