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Da4 reasons for inquisitor protag


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#26
LightningPoodle

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To remove the Anchor as well as maybe yet to be known story reasons. 

 

For example Luke loses his hand in The Empire Strikes Back and yet gets a prosthetic one a few minutes later. Yet him losing his hand wasn't pointless.

 

But you actually see the hand get removed. It's not a fade to black. You actually witness the horror of it. If BioWare had done that with the Inquisitor, I would agree that it was done to shock, but they didn't. It literally was a fade to black. Hell, the Inquisitor doesn't even seem to care that they've got one less arm.



#27
LightningPoodle

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Ironbull's concept art had him with an artificial limb. So I really don't think the inquisitor has no arm is a legitimate argument. 

 

And yet, he doesn't in his final design. That say something? That it is a ridiculous idea.



#28
Ann'Nonnie'Mus

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But you actually see the hand get removed. It's not a fade to black. You actually witness the horror of it. If BioWare had done that with the Inquisitor, I would agree that it was done to shock, but they didn't. It literally was a fade to black. Hell, the Inquisitor doesn't even seem to care that they've got one less arm.

I saw the inquisitor clutching their arm. And at the time I think they were more concerned about the fact that Solas is basically out to destroy the world so they really didn't have the time to react.



#29
Ann'Nonnie'Mus

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And yet, he doesn't in his final design. That say something? That it is a ridiculous idea.

Well you are entitled to your opinion but there are a lot of stories that actually use that idea. Popular ones.



#30
Duelist

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If samurai movies taught me anything, it's that you don't need two arms to fight. Or eyes.



Spoiler


#31
thats1evildude

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The Inquisitor still had their arm when Solas walked away, but was not screaming in pain anymore and the arm appeared to be disintegrating.

 

I think what Solas did was the magical equivalent of a tourniquet, containing its effects to the limb.



#32
Hanako Ikezawa

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Figured this to be here:

 

Gamedam Meister ‏@GamedamMeister
@PatrickWeekes Is the reason why in Trespasser you had the Inquisitor lose their hand to "Conclusively tie off this protagonist"?
 
Patrick Weekes ‏@PatrickWeekes
@GamedamMeister Not the hand -- plenty of amputee heroes. We took the Mark to make it clear that rift-closing was finished.

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#33
Ann'Nonnie'Mus

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Spoiler

I know.  :'(



#34
lynroy

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But they could have just removed the anchor if that was the only reason behind it.

You're right, they could have. But they didn't. They decided to make the anchor go crazy with magic and cause magical damage to the arm tissue. 

 

We are more discussing the fact as to why they just removed the arm and not the mark. Because to just stop the closing of rifts they could remove to mark.

My reply was addressing the claim that the arm was removed to pave way for a new protagonist and that's not the case.

 

 

I had more typed out, but I really don't want to get into this circular discussion again.


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#35
Ann'Nonnie'Mus

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I also think that a lot of people who are against the inquisitor coming back would agree that its not due to the arm. I would hope so anyway. There has to be more to it than the arm.



#36
lynroy

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I also think that a lot of people who are against the inquisitor coming back would agree that its not due to the arm. I would hope so anyway. There has to be more to it than the arm.

Definitely not because of the arm. I just figure BioWare to follow the new protagonist every game thing they've established. I honestly don't care much either way.



#37
IllustriousT

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I also think that a lot of people who are against the inquisitor coming back would agree that its not due to the arm. I would hope so anyway. There has to be more to it than the arm.

 

There is. Bioware decided that it shall be that way - the removal of the arm was only a visual representation of their intentions. 


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#38
vbibbi

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The main reason the inquisitor won't be back, and I thoroughly believe this to be true, is because the fan majority are against it. Sadly.

 

It could have also been them attempting to make the inquisitor more interesting to try and get fans to want them back. They were probably going into trespasser thinking if they could get enough people to like the inquisitor they would make them the next protag.

 

Where are you getting these broad sweeping ideas from?



#39
Hanako Ikezawa

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Definitely not because of the arm. I just figure BioWare to follow the new protagonist every game thing they've established. I honestly don't care much either way.

Such a stupid rule. 


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#40
Ann'Nonnie'Mus

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Where are you getting these broad sweeping ideas from?

No where. I'm simply listing off reasons why they might have done what they did. It doesn't have to be, 'to make the inquisitor retire,' for all anyone knew it was the opposite. As for the the first thing that is a big reason why the inquisitor won't be back. If you had pretty much every fan out there crying for the inquisitor to come back more than likely it would happen. 



#41
Dai Grepher

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1. That's only a reason to bring the (ex)Inquisitor back as an NPC.

2. That means more work for BioWare. And they HATE work. More likely they will just place each class of (x)Inqz into one of three groups; sword and wearable shield for warriors, light staff attacks for mages, and crossbow arm attachment for rogues.

3. They will. Solas may have done something to Flemeth so that the compulsion can't be used against him, regardless of who drank. Though the Well's knowledge is still accessible. But I don't see the compulsion being brought back. It would be too big of a plot to work around. Also, Mythal and Solas seem to be on the same side. It would be different if they opposed each other.

4. Your decisions ceased to matter when Trespasser was released.

5. This will always be the case however. Whether it's Hawke and company fleeing the Fifth Blight, or the Herald interrupting Corypheus' plans during the mage/templar war, the previous events have an effect on the current ones. The only time it won't is if we move to a different age. In which case it will no longer be called Dragon Age.

6. What if they do one origin story for a specific character, like they did for Hawke? Also, a native born Tevinter might not be educated in the ways of Tevinter, if that person began as a slave or something. But even if someone prestigious, how the character gathers information on Tevinter is all that is important. So instead of asking questions, he or she will just find scrolls/books or overhear conversations.

7. Not sure what the Qun has to do with anything. At the least, a certain group of Qunari attacked the Inquisitor. A Tevinter on the other hand would have been at war with the Qunari for ages. So a Tevinter would be more connected in this way. As for connection to other characters, that's just going back to points 1 and 5.

8. Not sure how you played your Inquisitor, but mine has plenty of personality. Trespasser was a detriment to character development because it forced the Inquisitor to behave in ways that advanced a poorly written plot.

9. Hawke was introduced to the Inquisitor without any problems. The same could be done with the (ex)Inquisitor. Also, bringing back the (x)In might make for an interesting continuation, but it would also demand the return of various characters from Inquisition, particularly each romance option. Having the (x)In play the role of a guide to a new protag would easily cut down on the level of involvement each of those returning characters would need to show. If they (x)In shows up and leaves somewhere for a while, the interactions with the romance option can be short, and most of it can be described off-screen. This is what BioWare will likely go with.

10. And what would be more overlapping than the SAME hero from the last game? Better to just have a new protag who can be a hero or who can be made into an anti-hero.

Also, here's something that occurred to me while reading and replying. What about new players to the series? How are they just going to pick up DA4 and start playing with the (ex)Inquisitor who was already in another game and has a range of varied pasts? Or would they be given a default world state? In which case, what's the difference between that and a new pre-determined protagonist?

#42
Ann'Nonnie'Mus

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Such a stupid rule. 

True that. But I doubt its a cemented rule, if they ever made a character who doesn't die and is as popular as the warden was I'm sure they would bring that character back for a second game.



#43
Ann'Nonnie'Mus

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1. That's only a reason to bring the (ex)Inquisitor back as an NPC.

2. That means more work for BioWare. And they HATE work. More likely they will just place each class of (x)Inqz into one of three groups; sword and wearable shield for warriors, light staff attacks for mages, and crossbow arm attachment for rogues.

3. They will. Solas may have done something to Flemeth so that the compulsion can't be used against him, regardless of who drank. Though the Well's knowledge is still accessible. But I don't see the compulsion being brought back. It would be too big of a plot to work around. Also, Mythal and Solas seem to be on the same side. It would be different if they opposed each other.

4. Your decisions ceased to matter when Trespasser was released.

5. This will always be the case however. Whether it's Hawke and company fleeing the Fifth Blight, or the Herald interrupting Corypheus' plans during the mage/templar war, the previous events have an effect on the current ones. The only time it won't is if we move to a different age. In which case it will no longer be called Dragon Age.

6. What if they do one origin story for a specific character, like they did for Hawke? Also, a native born Tevinter might not be educated in the ways of Tevinter, if that person began as a slave or something. But even if someone prestigious, how the character gathers information on Tevinter is all that is important. So instead of asking questions, he or she will just find scrolls/books or overhear conversations.

7. Not sure what the Qun has to do with anything. At the least, a certain group of Qunari attacked the Inquisitor. A Tevinter on the other hand would have been at war with the Qunari for ages. So a Tevinter would be more connected in this way. As for connection to other characters, that's just going back to points 1 and 5.

8. Not sure how you played your Inquisitor, but mine has plenty of personality. Trespasser was a detriment to character development because it forced the Inquisitor to behave in ways that advanced a poorly written plot.

9. Hawke was introduced to the Inquisitor without any problems. The same could be done with the (ex)Inquisitor. Also, bringing back the (x)In might make for an interesting continuation, but it would also demand the return of various characters from Inquisition, particularly each romance option. Having the (x)In play the role of a guide to a new protag would easily cut down on the level of involvement each of those returning characters would need to show. If they (x)In shows up and leaves somewhere for a while, the interactions with the romance option can be short, and most of it can be described off-screen. This is what BioWare will likely go with.

10. And what would be more overlapping than the SAME hero from the last game? Better to just have a new protag who can be a hero or who can be made into an anti-hero.

Also, here's something that occurred to me while reading and replying. What about new players to the series? How are they just going to pick up DA4 and start playing with the (ex)Inquisitor who was already in another game and has a range of varied pasts? Or would they be given a default world state? In which case, what's the difference between that and a new pre-determined protagonist?

Hawke was done poorly for a lot of people. And it is basically a repeat story that they're going to do. As for going through scrolls to find everything that's great for someone who wants to sit there and read, but I have different games for that. And my point about overlapping was to give the new protag a clean slate and let the loose ends be dealt with by who started them. And there is the keep so any one starting out could do that or just decide to do the default which I doubt that would have a problem with it since they'd be starting the game knowing its a second half. Also I don't think people are going to be happy with one origin story for the new protag since they made a huge deal about playing different races.



#44
Dai Grepher

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I do wanna try out the Crossbow arm  :D .
 
tumblr_inline_nuhxeqy6ps1rexd06_500.png
 
Grapple hooking across the city sounds fun!


It's not. It only launches the hook. It doesn't pull you toward the hook. So you basically hook a rope you can't climb.

#45
IllustriousT

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It's not. It only launches the hook. It doesn't pull you toward the hook. So you basically hook a rope you can't climb.

 

No Dai. That is my three-dimensional maneuvering gear. 



#46
Yumakooma

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Bioware just need to say something definitive about this and cut out the false hope people are holding onto  :? 

 

I think that clearly only the connection to the Inquisitor (or Solas I guess) which some players felt is making them suggest them as continuing thier role as protagonist in another game. I can't imagine before Trespasser that people seriously thought a protagonist who lost an arm would be anything except an april fool's day gag by Bioware.

 

For me personally the Inquisitor was the protagonist I felt least attatched to and thats fine, just like its fine for people who think the same about either of the other protagonists. Collectively people need to be more accepting of the opinions of others, and even more so accepting of the ability of Bioware to make the decision which is best for the games. I see some childish statements happen because this subject, such as "I'm not playing anymore if I don't get my Inquisitor back!" and of course there are people who say that about all kinds, romance choices, plot locations and decisions etc. I respect the work Bioware have done and I am confident whatever they do next will be pleasing to a lot of people - can't we have a bit more positivity about the future, even if its not exactly what you 'want'? Its not like they have named Jar Jar Binks as the next protagonist :rolleyes: 

 

You have mentioned a few things you enjoyed or liked from Dragon Age Inquisition. I am happy to see that. I think whatever happens, there will be lots for you to enjoy in the next game too :)



#47
IllustriousT

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Bioware just need to say something definitive about this and cut out the false hope people are holding onto  :?

 

They did:

 

Spoiler


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#48
Almostfaceman

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Bioware just need to say something definitive about this and cut out the false hope people are holding onto  :?

 

They did, here @ 3:35

http://gdcvault.com/...tion-Trespasser

 

The problem is, they definitely left it open for the Inquisitor to be working in the background. That makes some folks start hypothesizing about dual protags. 

 

And, there's always a chance the developers can change their mind during development and make the Quizzy the protagonist again. 

 

So, until we're much closer to DA4 and have definitive answers because of where they are in their development cycle, people are still going to be saying there's a chance we'll have a Quizzy protag in DA4. 


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#49
Hanako Ikezawa

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can't we have a bit more positivity about the future, even if its not exactly what you 'want'?

Why? What's there to be positive about? 


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#50
Yumakooma

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Why? What's there to be positive about? 

 

Right - there isn't much hope for some people clearly