Arrival feels like the prologue, rather than the ME2 epilogue ironically, of the large elimination of role-playing prevalent throughout ME3.
I'm referring to how Shepard is so adamant, regardless of how potentially paragon they are, of killing 300,000 batarians just to slow the reapers down. Not only is this action very renegade, but I question if it's the no-brainer decision the game wants you to think it is. What's the point of slowing the reapers down if no one plans to do anything with those 6 months extra time? Shepard turns him/herself in to the Alliance to do nothing (again, potentially very out of character) while most of the galaxy is unaware of the reapers or denies they exist. Shepard just basically makes the reapers' job easier by wiping out a colony.
Of course, ME3 introduces a deus ex machina concept that couldn't be acquired without those 6 months, yet Shepard certainly wasn't aware of it at the time. All Shepard knew was that pretty much all the galaxy but Cerberus was doing nothing about the reapers. It just comes across as strange how paragon Shepards especially are so pro "wipe out of a colony."





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