Aller au contenu

Photo

The "Glory" of War


  • Veuillez vous connecter pour répondre
165 réponses à ce sujet

#1
The Real Pearl #2

The Real Pearl #2
  • Banned
  • 1 977 messages

I suppose the "Fight or Die!" tone in the trilogy was appropriate since it really was Building up to a galaxy unified against a force that has no other agenda then the extermination of all organic life. 

 

It seems they are going to implement a diplomacy route or something like that already, But I want it to change the narrative and tone of the game. 

 

Like when you engage violently you will have to bear witness to the destruction you are causing and have people look at you differently when you recreate the trail of tears in space. Perhaps betrayal or mutiny can happen when you destroy without reason. 

 

perhaps the natives can rebel and fight back or if you are peaceful then they will later become powerful assets that you can interact with instead of being a number on the screen.

 

Do you think your actions should change the atmosphere and tone of the game?

 

Relevant memes: 

Spoiler

 

P.s. colonialism sounds fun


  • Addictress, Onewomanarmy, Bowlcuts et 2 autres aiment ceci

#2
Han Shot First

Han Shot First
  • Members
  • 21 144 messages

What glory?


  • themikefest et Arcian aiment ceci

#3
themikefest

themikefest
  • Members
  • 21 594 messages

What glory?

Exactly



#4
NKnight7

NKnight7
  • Members
  • 1 147 messages

I hope at least some of our actions have some consequences and influences, especially if we go on a destruction spree or something like that. 



#5
The Real Pearl #2

The Real Pearl #2
  • Banned
  • 1 977 messages

What glory?

That is why I added a question mark, like the one you used right now

 

Do you want me to blatantly say: WAR IS BAD OK! for you? (oh look another question mark, but this one is rhetorical)  ;) 



#6
Zazzerka

Zazzerka
  • Members
  • 9 532 messages

So you meant ""glory,"" not "glory." Gotcha.


  • Han Shot First, Draining Dragon, The Real Pearl #2 et 1 autre aiment ceci

#7
The Real Pearl #2

The Real Pearl #2
  • Banned
  • 1 977 messages

So you meant ""glory,"" not "glory." Gotcha.

you're right, i should have used quotes, Excellent observation allan, ayy lmao.

 

Can't change it now though. 



#8
Element Zero

Element Zero
  • Members
  • 1 744 messages
I'd like to see a slightly less "Hollywood" portrayal of conflict in this game.

That said, I don't think they will go too far with such an idea. While I'd be very happy playing a space exploration RPG that didn't involve violence, Mass Effect is a shooter-RPG hybrid. Plot advancement is accomplished through both conversation and battlefield mayhem. I don't see BioWare developing a game that makes the players feel guilty for playing. I definitely don't see EA approving and distributing such a game.

I suspect that too much of ME's core gameplay is based upon combat to make a responsible, anti-war message have any significant place in the theme. MGS is the only series I've played with a soldier protagonist and a consistent anti-war theme. The thing about MGS was that I was never running and gunning in those games like I am in ME. I spent hours sneaking, crawling, tranquilizing enemies, etc... So the anti-war theme somehow managed to not feel completely hollow. If the new MEA protagonist is as devastating a death-dealer as Shepard was, the pacing of the game would have to be dramatically slowed for such a theme to have any hope of working. (I killed more foes in one confrontation in ME than in an entire game of MGS 1-4).
  • AlanC9 et Annos Basin aiment ceci

#9
shodiswe

shodiswe
  • Members
  • 4 999 messages

You could talk some people out of picking a fight with you in the old game.

 

But most wern't in a situation where such a solution would have been possible. A lot of the "people" you encoutnered and tried to force your will upon didn't recognize your supoeriority and thoguht you should be the one to surrender or make concessions. That's why you usualy ended up fighting, they actually thought they could win and thoguht you should surrender or that it would be easier to just kill you for being stupid enough to threaten them. Some had very personal reasons.

 

Shepard, in the last game was there for "bad" situations. Other people handled the purely talk about stuff missions, you know, diplomats and lawyers and such... Even that Krogan got himself a Lawyer when talking was needed.



#10
Cribbian

Cribbian
  • Members
  • 1 304 messages

Relevant
 
war-it-s-fantastic-o.gif



#11
Lady Artifice

Lady Artifice
  • Members
  • 7 241 messages

you're right, i should have used quotes, Excellent observation allan, ayy lmao.

 

Can't change it now though. 

 

Yes you can. People actually edit thread titles all the time. You just need to go to full edit on your first post. 


  • straykat et The Real Pearl #2 aiment ceci

#12
KamuiStorm

KamuiStorm
  • Members
  • 352 messages
Yeah, toetillily. I want the choices & actions my pc make to have such an effect, if I raid a small alien village for supplies or a piece of tech over asking like oda nobunaga. Then I want my crew(not all just the one's who still have a heart) to go, "my god.. did you really have to murder them all f-for that!" to which my reply would be -walks past crewmate, stops five steps behind them and glaringly glances over shoulder with devilish smirk- "But, of course." -continues walking-

The consequences should be something like -shoots crewmates out of airlock- or -murderizes crewmates- for challenging my pc's choices and authority.

I really hope I can do this in game, if this is a thing by golly I'm going to be the evilist sumbich andromeda has ever seen.
  • Teabaggin Krogan et Onewomanarmy aiment ceci

#13
Miserybot

Miserybot
  • Members
  • 358 messages

Isn't that kind of an expected thing for a story-focused game? You know, the whole "decisions matter" thing?

 

Well, I mean, maybe not an expected thing, but I assume most people are at least hoping that they choices they make in a Bioware RPG will matter. I guess what you're talking about is just sliiiiightly more advanced than a change in dialogue, or slight twist in the plot of a mission. But this is Mass Effect 4. Andromeda. Bioware has to go all out on this one. They just have to. It's how the world works.


  • Annos Basin et Dalinne aiment ceci

#14
ZipZap2000

ZipZap2000
  • Members
  • 5 265 messages
Like that time all your choices where funneled down into 3 forms of suicide and it still didn't matter until after you'd killed yourself?



*Sips Ryncol*
  • Invisible Man, TheChosenOne et KamuiStorm aiment ceci

#15
MyDamnAlterEgo

MyDamnAlterEgo
  • Members
  • 135 messages

Like that time all your choices where funneled down into 3 forms of suicide and it still didn't matter until after you'd killed yourself?



*Sips Ryncol*

 

Yep, that's been a level 85 (or higher?) trolling :-)) ... still have finished the ME3 capmaign only once, as a soldier, and don't want to retry ... even with that Extended Cut thing. MP is the only thing, which (pretty unexpectedly) saved the ME3 from being an epic fail.


  • JenMaxon, TheChosenOne et iM3GTR aiment ceci

#16
Jedi Comedian

Jedi Comedian
  • Members
  • 2 527 messages

What glory?

For me it would be the "10/10 Will Bang" kind of glory.

#17
Invisible Man

Invisible Man
  • Members
  • 1 072 messages

Like that time all your choices where funneled down into 3 forms of suicide and it still didn't matter until after you'd killed yourself?



*Sips Ryncol*


i still don't think it mattered even then... as to the op, i'm all for a grittier more realistic depiction of war, or warfare. just so long as i'm given the opportunity to use force when diplomacy fails, leading to a tougher bloodier fight. there has to be balance there.
  • ZipZap2000 aime ceci

#18
raulraul12345678

raulraul12345678
  • Members
  • 84 messages

Definitely I agree with you....it would give a formidable  weight to your actions...I'm in! :-) well said! 



#19
wright1978

wright1978
  • Members
  • 8 114 messages

perhaps the natives can rebel and fight back or if you are peaceful then they will later become powerful assets that you can interact with instead of being a number on the screen.

 

 

I have no issue with notion of tonal differences based on actions

I really don't want a imbalanced/heavy handed, use force(negative consequences) , peacemaker(get positive consequences).


  • The Real Pearl #2 aime ceci

#20
Daemul

Daemul
  • Members
  • 1 428 messages

I was half expecting this thread to be about the recently announced Warhammer 40K:Dawn of War 3 game lol

 

"In the grim darkness of the far future, there is only war"

 

To glory! For the Emperor! 


  • Laughing_Man et Hammerstorm aiment ceci

#21
Cyonan

Cyonan
  • Members
  • 19 356 messages

Mass Effect is a game that's always been about unity and what we can accomplish if we work together, not about making a statement about the horrors of war.

 

I mean, our choices should matter but I don't expect the game to try to make me feel bad for gunning down hundreds of people.


  • sjsharp2011, Draining Dragon et Atomkick aiment ceci

#22
MyDamnAlterEgo

MyDamnAlterEgo
  • Members
  • 135 messages

"Good soldier will never starve" ... this simple. "Kill or be killed" - yet simpler.



#23
Onewomanarmy

Onewomanarmy
  • Members
  • 2 386 messages

I'm so confused.....  -_-



#24
SNascimento

SNascimento
  • Members
  • 6 002 messages

Well, Mars > Ares. 



#25
capn233

capn233
  • Members
  • 17 292 messages

^I'm from Buenos "Ares" and I say kill them all!

 

I suspect we will get away from the "war" style of ME3 and back to the more "frontier justice" style of ME1.


  • Element Zero, sjsharp2011, The Real Pearl #2 et 1 autre aiment ceci