Yeah, Shockwave was actually a really good ability if not for the really weird cone hit detection. A big part of the reason for this was that each pulse can detonate a biotic explosion, as opposed to many other detonators only being able to do 1.
The problem with it on the Vanguard is that the Vanguard has a very cluttered global cooldown to begin with. Since you're in the thick of things constantly being hit, you don't always have the time to spare a GCD on something that isn't Biotic Charge. It worked much better on the Adept when paired up with Singularity.
For Cryo Blast I think it really just needs to prime protected targets like Snap Freeze does. CB was already one of the best debuffs in the game.
I think most CC in general needs to have some kind of shield piercing evolution as well, even if it does so at reduced effectiveness. CC in ME3 was almost pointless if it couldn't pierce defenses because anything on a health bar was going to die in half a second anyway.





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