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Why is Artificer biased towards Archer (Hail of Arrows)?


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#1
PapaCharlie9

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This might be an old topic, but why is Artificer biased to Archer? The description of Hail of Arrows seems to try to exclude DW altogether:
 

You fire so quickly that enemies will swear there are at least two of you putting arrows into their ranks. While this ability is active, any archery ability you use is duplicated. This ability consumes and is powered by focus.


On the other hand, I suppose Thousand Cuts kind of also has a bias towards DW, though it is more vague.
 

You choose a target, then dash to and fro- a shadow leaving blood with every leap. After you slice through other nearby foes, you land behind your target, striking deep. This ability consumes and is powered by Focus.


I know for a fact that TC works fine with a bow equipped, even if the animation shows double daggers.

What I haven't tested is if Hail of Arrows works with Deathblow? Flank Attack?

It should work with Throwing Blades or Hidden Blades, since those are effectively treated as ranged attacks anyway. Pincushion applies, for example.

#2
coldwetn0se

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This is a good question, and since I have an Artificer DW, I should try it out. I have just been using MotR, when keeping a slot open for a focus ability.

#3
straykat

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It's great on DW... for me. It's ninja or batman like. I don't care about that power. I'll just use Mark of the Rift. Good for the Inquisitor character anyways.

 

You could say the same for Tempest, like you pointed out. Why does Sera have it when it's pretty good for melee?



#4
Krypplingz

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Maybe it's social commentary? Dual wielders can't multiply themselves, even if artificially enhanced. I mean, have you heard of any character in Dragon age who both dual wielded and had children? (And I'm talking about proper dual wielders, not Wynne with enough strength to equip two daggers. (Besides, she's totally a two-hander))

And no I'm not serious. 

 

Anyways. Making Varric wield dual blades seemed to disable the focus power. (It became clickable as soon as he re-equipped Bianca). Same with the Inquisitor, but she was a dwarf. Throwing blades did also not create the two purple versions of Varric. (But your artificer is more qualified to test that further.) Hidden blades is an assassin skill, but maybe it does something amazing as a masterwork with hail of arrows. No idea. But the focus power only seems to work for the bow skills (in my game at least). 

 

As for why, I blame Bianca. They probably made the focus power with her and how to enhance her in mind. And she is a pretty convenient scapegoat. 

As for the class being biased towards archers, I think that's mostly applies to the focus power. The spike trap is quite handy when the dual wielder is surrounded and the mines are gorgeous no matter what weapon you are wielding. Same with extra critical hits. And when is a better time to fall back than when you are a dual wielder surrounded by people angry at you for all your awesome crits?


  • PapaCharlie9 et straykat aiment ceci

#5
HannahRose

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Tempest = Seems designed primarily with close combat/DD in mind

Artificer = Seems designed primarily with ranged combat in mind

Assassin = Seems designed primarily for scouting/taking advantage of stealth

 

Granted you can switch it up and play a ranged tempest, or an artificer scout, but this is what I see when I look at the skill trees and try to imagine what the devs had in mind when they were creating them. I think they designed the three specializations this way in an attempt to balance (though I use this word loosely) out the rogue class as a whole, and provide players with an optimal choice regardless of their play style preference. Or at least that seems to have been their intention anyway.

 

I think Krypplingz is probably right about Artificers being geared towards ranged characters/combat because of Bianca, or more specifically because of Varric and Bianca though. Any specialization that he adopted would have had to be one that was friendly to bows/crossbows. :P



#6
straykat

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I think the only thing that screams ranged to me is Hail of Arrows. Everything else about them is just the sneaky gadget type. Which is just standard rogue stuff. The best benefit is all the team/passive boosts anyways.

 

Archetype wise, I don't even think of Bianca..It's more like a thinking type of rogue. Good with traps, mechanics, puzzles, etc. MacGuyver, Batman, maybe Lara Croft, etc.. While Varric can have Hail of Arrows... it gives him something unique too. But you're the only person who gets Mark of the Rift.

 

My 2c.. Don't let it get in your way. The game is pretty limited as it is.



#7
PapaCharlie9

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Anyways. Making Varric wield dual blades seemed to disable the focus power. (It became clickable as soon as he re-equipped Bianca). Same with the Inquisitor, but she was a dwarf. Throwing blades did also not create the two purple versions of Varric. (But your artificer is more qualified to test that further.) Hidden blades is an assassin skill, but maybe it does something amazing as a masterwork with hail of arrows. No idea. But the focus power only seems to work for the bow skills (in my game at least).

Thanks for the test. I guess that settles it, though it leaves me even more unsettled. Why put such a strong bias into the specialization?

I know everyone is saying it's just the focus power and who needs that -- but it's one of the best focus powers in the game, for an Archer that is.

:D on the "social commentary" and escape plan. Everyone is indeed angry -- it's just jealousy really.

#8
straykat

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Thanks for the test. I guess that settles it, though it leaves me even more unsettled. Why put such a strong bias into the specialization?

I know everyone is saying it's just the focus power and who needs that -- but it's one of the best focus powers in the game, for an Archer that is.

:D on the "social commentary" and escape plan. Everyone is indeed angry -- it's just jealousy really.

 

It is good... I guess I'm just trying to emphasize roleplaying a bit here.

 

It also makes Mark a no brainer for me on melee. If I had Tempest, I'd be more tempted to use thousand cuts. Same with many other specs.



#9
Illegitimus

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Tempest = Seems designed primarily with close combat/DD in mind

Artificer = Seems designed primarily with ranged combat in mind

Assassin = Seems designed primarily for scouting/taking advantage of stealth

 

Granted you can switch it up and play a ranged tempest, or an artificer scout, but this is what I see when I look at the skill trees and try to imagine what the devs had in mind when they were creating them. I think they designed the three specializations this way in an attempt to balance (though I use this word loosely) out the rogue class as a whole, and provide players with an optimal choice regardless of their play style preference. Or at least that seems to have been their intention anyway.

 

I think Krypplingz is probably right about Artificers being geared towards ranged characters/combat because of Bianca, or more specifically because of Varric and Bianca though. Any specialization that he adopted would have had to be one that was friendly to bows/crossbows. :P

 

 

Given the ambient technology it's certainly a lot easier to build clockpunk missile weapons than swords or daggers.