I like arena fights in RPGs, so Hakkon's Trials is a favorite. Here's a video of both the first and second entry into the arena, using a full party of Level 21-22 characters on Nightmare with Even Ground and Walk Softly.
This demonstrates the variety of attack patterns and flexibility of the full Artificer build versus various mixed mobs. Build described here:
http://forum.bioware...cer-all-stages/
So fun, so many pretty explosions!
Archer Artificer vs Hakkon's Trials
Débuté par
PapaCharlie9
, mai 09 2016 06:48
#2
Posté 09 mai 2016 - 07:17
I love this! I only recently found out
(derp), that you could do the arena more than once. Your set up is similar to my DW Artificer. (obvious diff, being DW and not archer
) But the use and set up of hook and tackle, plus mines/traps, throwing blades, is very similar. Am really looking forward to doing this, once that PC reaches the Basin. 
I do have an Archer Artificer as well (my self-insert), but due to my rule set, no true Yo-Yo bomber. Am not allowed to use Hook and Tackle, or Leaping shot.
Self imposed rules, of course, but rules I follow none the less. Might still respec just for the second Arena fight, for funsies, though.
I do have an Archer Artificer as well (my self-insert), but due to my rule set, no true Yo-Yo bomber. Am not allowed to use Hook and Tackle, or Leaping shot.
- PapaCharlie9 aime ceci
#3
Posté 09 mai 2016 - 09:29
I like how, by accident, I left a bunch of elemental mines by the enemy entrance, after fighting the nugs. They all blew up when the next wave entered the arena. Surprise!
- coldwetn0se et Crowsfeet aiment ceci
#4
Posté 09 mai 2016 - 10:52
I'm hugely enjoying my Artificer archer playthrough - you can't go wrong with explosions and numbers flying everywhere. Throwing Knives is my favourite skill to use with it.
- coldwetn0se aime ceci
#5
Posté 11 mai 2016 - 03:29
omg.. i dont know what i'm looking at! but looks super fun





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