Hey everyone;
I have a goal when it comes to my no-reload games: Never die to the same thing twice. So far, I've done well - I've lost many PCs, but never quite for the same reason. Now, remembering previous losses is what keeps me sharp - if I know that a specific encounter has cost me a character before, I will be extra careful. In a way, the more I fail, the better I get - so why not profit from everyones failures?
Here are some memorable sources of death that I'm always trying to avoid:
BG1
Lightning bolts in the Firewine Dungeon and the Cloakwood Mines
Blocking your own exit route due to poor positioning when facing hasted opponents
Failing to remember traps, for example in the Firewine Dungeon, the Ice Island or Durlag's Tower
Confusion spells
Kiling Marek during your last encounter with him before he gets to speak, thus making it impossible to cure the party from poison
Early bandit ambushes
BG2:
Traps in the lower crypts
Forgetting to cast death ward against high level mages
Failing at performing the WK level 1 ritual with a low hp character (very embarassing)
Draconis' breath weapon
Fighting demi-liches without a protection from magic scroll
The spirit warrior maze - this one was really frustrating. In a run I was too lazy to post about here, my party (lead by an elven stalker) made it all the way to ToB, killed Sendai and almost completed WK - until the spirit warrior maze, were a series of bad rolls meant instant pc death; I think this was mostly just bad luck (I've never failed the maze before), but I wonder if there's a really safe way to complete this part of the game, maybe by skipping some optional fights?
Now I'd like to hear from you - are there encounters that have cost you multiple characters? Which of your deaths do you remember and try to avoid repeating? Any lessons you've learned through failure?
Enuhal





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