Aller au contenu

Photo

Player morality; some changes I'd like to see to a "good/evil" morality system


  • Veuillez vous connecter pour répondre
100 réponses à ce sujet

#101
The Elder King

The Elder King
  • Members
  • 19 630 messages

ME2 didn't reward paragades it actually did the opposite, it punished player's who didn't play pure paragon/renegade. If players didn't play pure paragon/renegade they weren't able to pass certain persuasion points most notably the arguments between Miranda/Jack and Tali/Legion. People had to use mods to max out both paragon/renegade points in ME2 so they don't have to worry about the poorly implemented morality system in ME2.

 

 

No, you misunderstood. ME2 gives you bonus P/R points based on ME1 P/R score. If you were an ME1 paragade, you could almost max out each of your P/R scores. This will allow you come into ME1 with large P/R scores for each, rather than with just a large P score or a large R score. ME2 punishes the paragade playthrough, but that's not the game I was talking about. ME2 rewards being a paragade in ME1.

Depends on the paragade. If you practically divide the choices equally, then yes, but if you propend one way, by importing the ME1 savefile with high level fo paragon and renegade you can reasonally progress though the game and every checkpoint, as far as I recall. It is true though that the system did favour picking almost one type of choice, and it gets worse with the ME2 import system that reset the P/R levels.