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Bioware - An Update on Mass Effect: Andromeda


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#101
PrinceofTime

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So you're the person who keeps putting a new hex on us every time the old one where's off....


*Prepares a pyre*

Im telling you man, another delay is inevitable. Early 2017 has holiday 2017 written all over it.



#102
Hanako Ikezawa

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Ill say it again, this game wont be out till later 2017. Mark my words.

It it means we get race options instead of human-only, I'm all for it. 



#103
ZipZap2000

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Im telling you man, another delay is inevitable. Early 2017 has holiday 2017 written all over it.


*Ties you to the wooden pillar and reads from the Gospel of Shepard as worshippers begin pouring the fuel on*
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#104
Commander Rpg

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By Aaryn Flynn, General Manager of BioWare

 

With Mass Effect™: Andromeda, our team at BioWare™ is exploring how far they can take this beloved franchise. Yes, we’re building the best of what we all love about Mass Effect – amazing stories, characters and fun third-person shooter combat – and bringing them along with us on the expedition to Andromeda. But we’re also excited to be introducing new features and ways you can enjoy a Mass Effect game.

 

    • More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.

 

    • New Uncharted Worlds: We’re leaving the Milky Way behind and headed to Andromeda, where we’ll meet new allies, confront new enemies, and explore fascinating new worlds.

 

    • The Next Great Mass Effect Experience: Mass Effect: Andromeda will be the first Mass Effect game for today’s consoles and the first built on the Frostbite engine. We’re pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.

 

As we’ve been playing the game at the studio recently, it’s showing us that we’re taking the game in the right direction. But we also know we need the right amount of time to make sure we deliver everything the game can be and should be – that’s our commitment from all of us to all of you.

 

Because of that, Mass Effect: Andromeda will now ship in early 2017. We can’t wait to show you how far we’re all going to go. We’ll see you at the EA PLAY press conference on June 12, with an update.

 

Thank you for your patience and support.

 

Translation from Roguish to English

 

By Al Capone, Dictator of Crime

 

With Methanol Effect: Alcohol, our good guys team at the Syndicate is exploring how far they can take this profitable business. Yes, we're making the best of what we all love about Methanol Effect - hangovers, surprise buttsex, public drunkenness - and bringing them along with us on the expedition to the Alcohol. But we're also excited to be introducing new ingredients and ways you can enjoy a Methanol Effect brew.

 

More freedom: One of our biggest ambitions is to give drinkers an unprecedented level of drunkenness for a Methanol Effect experience –where you’ll crash with your car, how you’ll get out of jail, and how you’ll fool the judge.

 

New Unbranded Brandies: We’re leaving the Cat Urine behind and headed to Alcohol, where we’ll meet new drinking buddies, confront new cops, and bang fascinating new women.

 

The Next Great Methanol Effect Experience: Methanol Effect: Alcohol will be the first Methanol Effect booze for today’s lads and the first made with laudanum. We’re pushing the distilleries to deliver visions, hallucination, and fun that have never been brewed in spirits history.

 

As we’ve been drinking the good stuff at the headquarter recently, it’s showing us that we’re taking the drink in the right direction. But we also know we need the right amount of time to make sure we satisfy every taste the drink can have and should have – that’s our commitment from all of us to all of you.

 

Because of that, Methanol Effect: Alcohol will now ship very very soon. We can’t wait to show you how far we’re all going to go. We’ll see you at the Oktoberfest party on June 12, with some news.

 

Thank you for your patience and money.

 



#105
In Exile

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It it means we get race options instead of human-only, I'm all for it.


That will not happen. It seems pretty contrary to everything we've heard about the series and would be a big departure from ME.
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#106
Hanako Ikezawa

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That will not happen. It seems pretty contrary to everything we've heard about the series and would be a big departure from ME.

tumblr_m4p58lpOHB1rptnc8.gif

 

I disagree about it being a departure from ME. It'd fit ME a lot more than yet another human-centric ego-stroking plot.


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#107
AlanC9

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That meme's going right by me. Harold?

And human-centric ego-stroking plots are ME.

#108
JEMEDAOME2

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I love DAI, but please please don't let ME:A catch InquisitionZoneAThon-itis.   :(

 

I have this fleeting hope that ME:A will consist of MGSV style beef with some Witcher 3 roasted potatoes some huge  Skies of Arcadia Legends Yorkshire puddings, some Kotor style carrots all served with a lovely BG&E Gravy.

Hey a guy can dream.


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#109
Sylvius the Mad

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More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.

As much as I appreciate the sentiment, and do hope they deliver on it, it's a bit of a strange thing to say about a game that won't support modding (or even give us access to the dev console).

#110
Killroy

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More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.

 

This bit is worrisome. It sounds like they really are making Mass Effect:Inquisition. Ugh. 


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#111
pdusen

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Yes, it's totally interesting to hear all of the regulars chip in about their pet features/fears for the billionth time. Let's keep discussing that.
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#112
ZipZap2000

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This bit is worrisome. It sounds like they really are making Mass Effect:Inquisition from the sounds of it. Ugh.


Or perhaps we are going the ME1 route with you deciding the order you do the main campaign missions in?

They have said they looked at ME1 for exploration and then the recent armour pics in the twitter thread + leaked video. Maybe they are getting back to the games roots.
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#113
Element Zero

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God no.
 
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Ugh. I've actually not yet read anything positive from any source about this woman's work. This post must be the infamous pandering post that drew so much ire. At any rate, I was unable to uncover any evidence of her being the Lead Writer for MEA, though she is/was definitely working on the game.

#114
Addictress

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Ugh. I've actually not yet read anything positive from any source about this woman's work. This post must be the infamous pandering post that drew so much ire. At any rate, I was unable to uncover any evidence of her being the Lead Writer for MEA, though she is/was definitely working on the game.

People aren't complaining about the inclusion of a diverse variety of minorities in Inquisition. They're complaining that the minorities they included got poorly written side content. And side content FOCUSED on their minority identities, trying to 'instruct' players about the moral ills of judging them, in a straightforward fashion that doesn't really use the power of storytelling as it should

 

 

It's true that we need representation and I totally agree with that. But it can't become a Sesame Street skit on diversity. It needs to be a byproduct of an already great plot.

 

Why can't writers respond to this argument? We've repeatedly put it out there multiple times. The distinction is a crucial one and I would think that these Stanford-grad writers would be able to grasp it better than I could.


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#115
AlanC9

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When we say "diverse variety of minorities" we just mean Dorian and Krem, right? Or is it just Dorian? Krem's gender identity doesn't come up unless the PC makes a fuss about it, and it's never a plot point., except in the trivial sense that it's how she got into trouble with the Vints.
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#116
Addictress

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When we say "diverse variety of minorities" we just mean Dorian and Krem, right? Or is it just Dorian? Krem's gender identity doesn't come up unless the PC makes a fuss about it, and it's never a plot point.

Yeah... and I kind of count Vivienne also. I'm a little suspicious why Vivienne couldn't be romanced, and why her side content was a wyvern heart fetch quest and nothing else.

Probably just resources, I know, but she was just so.... so under-utilized. Especially at Val Royeaux. She didn't do anything in the court! And wore that red jumpsuit!


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#117
Giantdeathrobot

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People aren't complaining about the inclusion of a diverse variety of minorities in Inquisition. They're complaining that the minorities they included got poorly written side content. And side content FOCUSED on their minority identities, trying to 'instruct' players about the moral ills of judging them, in a straightforward fashion that doesn't really use the power of storytelling as it should

 

 

It's true that we need representation and I totally agree with that. But it can't become a Sesame Street skit on diversity. It needs to be a byproduct of an already great plot.

 

Why can't writers respond to this argument? We've repeatedly put it out there multiple times. The distinction is a crucial one and I would think that these Stanford-grad writers would be able to grasp it better than I could.

 

That's your interpretation. There are 2 NPCs in Inquisition whose diversity is anywhere near a plot point; for Krem you have to actually talk to both him and IB and bring it up yourself, for Dorian it fits perfectly into the the larger issues he has with his father; and just like with Krem, you need to actually be friends/flirt with with Dorian to even know about his sexual orientation, let alone trigger his quest.

 

Also, acting like this is anything new with Bioware amuses me. These are the people who tried to have a lesbian character in a Star Wars game, of all things. In 2003.

 

I mean, don't let me stop you from going ''rah rah evil SJWs rah'', but let's not pretend everyone holds the same opinion of Bioware's writing and that the writers need to pander (ooh, did I say the bad word?) and answer to your interpretation of their story.


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#118
Addictress

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That's your interpretation. There are 2 NPCs in Inquisition whose diversity is anywhere near a plot point; for Krem you have to actually talk to both him and IB and bring it up yourself, for Dorian it fits perfectly into the the larger issues he has with his father; and just like with Krem, you need to actually be friends/flirt with with Dorian to even know about his sexual orientation, let alone trigger his quest.

 

Also, acting like this is anything new with Bioware amuses me. These are the people who tried to have a lesbian character in a Star Wars game, of all things. In 2003.

 

I mean, don't let me stop you from going ''rah rah evil SJWs rah'', but let's not pretend everyone holds the same opinion of Bioware's writing and that the writers need to pander (ooh, did I say the bad word?) and answer to your interpretation of their story.

You missed what I said. Having a lesbian character in Star Wars is fine. Making a speech about it isn't.

 

Like Duchess Floriannce irritated me too, when she asks you to dance and you can go "uh, two women dancing?" Such a line should't be an option. Just dance with her.



#119
AlanC9

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I don't see the issue with Vivienne. I'm not even sure how she counts as an example, since her race and gender don't have anything to do with anything.
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#120
AlanC9

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Like Duchess Floriannce irritated me too, when she asks you to dance and you can go "uh, two women dancing?" Such a line should't be an option. Just dance with her.


I don't see the problem, except maybe a waste of wordcount.
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#121
Addictress

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I don't see the issue with Vivienne. I'm not even sure how she counts as an example, since her race and gender don't have anything to do with anything.

Honestly, the issue I described was something I heard other gamers point out. I think Vivienne is more like Samara and the un-romanceable thing doesn't mean anything.

 

i was trying to find other examples of minorities in Inquisition who had bad side content.



#122
Commander Rpg

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i was trying to find other examples of minorities in Inquisition who had bad side content.

A concrete minority is not made by how they live or how they think, a stationary minority can be a "race" or a "people", not generic characters with the most "diverse" genderfluid ideas. It seems that the only considered minority in DA3 (and DA2, I'm preserving DAO for the remaining bit of decency that has) consists of different ways characters have sex or want to have sex. And that is pretty much it.

All in the name of political fairness, of course.



#123
Addictress

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I don't see the problem, except maybe a waste of wordcount.

Putting words into a game means a lot. Consciously putting any dialogue line in there costs voice acting minutes and is a deliberate expenditure of resources, and part of the game. What does it say? That a character in a world of Thedas where sexuality isn't an issue suddenly finds it an issue. No, since it isn't an issue in Thedas, it breaks the fourth wall and draws the issue from the IRL gamer playing the game. Breaking fourth wall - breaking immersion. 

 

Another example of breaking the fourth wall is in the Citadel DLC a thousand times, except those were jokes, like Wrex going "why shoot something once when you can shoot it 46 times?" That's breaking the fourth wall, but it's a joke, not a serious issue. Also, it's a DLC, not a critical point in the main missions of the game. I liked those. 

 

 Leliana is well-done, actually. She has a relationship with Marjolaine, that deeply impacts her. Do we have awkward dialogue lines asking her why she loved a woman? Awkward lines where she confronts someone who disapproves of her being with Marjolaine?  No, she just has the relationship with Marjolaine, it impacts her in a huge way, and also, it provides depth to Thedas and her character as a whole. And as a striaight woman, I was like, "oh, I feel it. I can imagine myself in this lesbian relationship and feel for Leliana a bit."


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#124
Addictress

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I probably went off-topic but I think I referred to in-game things and it is relevant if we are anticipating how Andromeda will be written. In an update about Andromeda.

 

Anyways.



#125
Battlebloodmage

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That's your interpretation. There are 2 NPCs in Inquisition whose diversity is anywhere near a plot point; for Krem you have to actually talk to both him and IB and bring it up yourself, for Dorian it fits perfectly into the the larger issues he has with his father; and just like with Krem, you need to actually be friends/flirt with with Dorian to even know about his sexual orientation, let alone trigger his quest.

 

Also, acting like this is anything new with Bioware amuses me. These are the people who tried to have a lesbian character in a Star Wars game, of all things. In 2003.

 

I mean, don't let me stop you from going ''rah rah evil SJWs rah'', but let's not pretend everyone holds the same opinion of Bioware's writing and that the writers need to pander (ooh, did I say the bad word?) and answer to your interpretation of their story.

Dorian is a character whose gay story is intentionally written to mix in with the story. The setting is just flavor dresssing, strip it and it's basically a gay conversion story we have seen many times over and over again on TV. It's a story that Gaider said he write from personal experience, so it's definitely not just a random story. Krem is written with the intention to preach to the audience, there's even an "ignorance" option for you to choose so that Iron Bull can preach acceptance to you. You're writing minority characters instead of characters who are happened to be minority by doing so. I like how the Walking Dead portraying minority characters in general, Asian man dating a White woman, being treated as the main relationship on the show, White man dating a Black woman, gay characters who are just happened to be gay like Jesus. The show makes everything flow very organically. It doesn't have any gay angst. This is what I hope with Mass Effect. Just make the characters be characters, not to bring attention to their identity. You don't see White characters talk about their issue for being Whites.