As for dragoons, I do agree with you in principle, but they do become very bothersome when they arrive in pairs, when they surprise you, or when they are accompanied by phantoms... all of which tends to happen, often at the same time
Don't want to start an argument, I just depise dragoons, they are my most loathed enemies
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yes - they usually come in pairs. that's why I usually try to apply a combo on them (for example Warp-Throw) which will affect both of them (one dead one staggered).
Besides, ONE sidestep usually helps against both of them. If not... make another ^^
Tech combos are easier to get, as you can trigger them with biotic powers applying a force (that's why I included that into the compensations). Besides, as you said yourself, Sub Net can reach a high value of damage against shields and barriers. You will not notice it against low tier enemies because they will likely die with a headshot (though sometimes Sub Net finishes a mook while you're reloading), but it's noticeable against bosses (that Sub Net can also slow down by the way).
If you want me to say that Stasis is better than Sub Net, then OK, I will say it : Stasis is better than Sub Net. But the two powers in two different leagues ? Nope, I disagree with that.
Sub Net works on Dragoons, it can briefly paralyze them ; likewise with Pyros (something Stasis can never do). The last part of your post is off-topic, we're not comparing the asari adept to the batsent or the vorcha engineer.
that's exactly what I was hoping for! However, like I said: on the battlefield it is not noticeable. Please apply it on the shield of an Atlas and then tell me how many bars you removed. And please compare this with 1-2 shots of your Wraith (or whatever). For the record, I was using power Amp IV.
Yes, the last sentence seems off-topic but I am just talking about the practice. And in practice the characters I use usually have any sort of combo available or at least can stagger and ALWAYS have a dodge --> Dragoons are really dangerous when you are new to the game but later can easily be countered - without needing a power like stasis or sub net. I'ts enemies like the Phantoms who can be hard to take down quickly without the Acolyte and in this discipline Stasis really plays in an a different league.





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