But what if they were tactical cloaked and ambushed you in close-quarters? Of course we're not gonna have simply guys with sticks running towards you lol.I'd snipe those melee fighters from extreme range.
So, what about a full-blown melee combat system?
#51
Posté 13 mai 2016 - 06:46
- Tatar Foras et SKAR aiment ceci
#52
Posté 13 mai 2016 - 07:10
From the games I saw - the WH40K Eternal Crusade currently has pretty good melee model - already at this stage.
#53
Posté 13 mai 2016 - 08:17
good. So I can charge into you and demolish you with my superior fighting abilities. Sweet. Sniper don't work so well in close quarters.I'd snipe those melee fighters from extreme range.
#54
Posté 13 mai 2016 - 08:26
A lesson painfully learned by every Cerberus Sniper I encountered throughout ME3.good. So I can charge into you and demolish you with my superior fighting abilities. Sweet. Sniper don't work so well in close quarters.
#55
Posté 13 mai 2016 - 09:16
Then, as soon as they appeared, I'd take 2 steps back, pause-to-aim, and shoot them in the face.But what if they were tactical cloaked and ambushed you in close-quarters? Of course we're not gonna have simply guys with sticks running towards you lol.
Also, if there's a tactical cloak option, I'd be in it all the time.
#56
Posté 13 mai 2016 - 09:17
It does with pause-to-aim.good. So I can charge into you and demolish you with my superior fighting abilities. Sweet. Sniper don't work so well in close quarters.
Oh, wait, were you talking about multiplayer? I try never to think about multiplayer.
#57
Posté 13 mai 2016 - 10:10
With that I agree completely.I try never to think about multiplayer.
#58
Posté 13 mai 2016 - 10:39
If I remember right, in Mass Effect 3 you can't pause and aim while scoped. If you fire unscoped you suffer a severe damage penalty.
Also, thinking Tactical Cloak is actually going to make you completely invisible to the AI? Rookie mistake, man =P
- Dalakaar aime ceci
#59
Posté 13 mai 2016 - 10:49
If I remember right, in Mass Effect 3 you can't pause and aim while scoped. If you fire unscoped you suffer a severe damage penalty.
Also, thinking Tactical Cloak is actually going to make you completely invisible to the AI? Rookie mistake, man =P
Doesn't matter. With my vaguard charge i'll pierce the heavens.
or kill myself tumbling down a conveniently placed flight of stairs at 300km per hr.
- Draining Dragon, Kamal-N7 et SKAR aiment ceci
#60
Posté 13 mai 2016 - 11:07
Amen brother.Doesn't matter. With my vaguard charge i'll pierce the heavens.
or kill myself tumbling down a conveniently placed flight of stairs at 300km per hr.
- The Hierophant aime ceci
#61
Posté 13 mai 2016 - 11:08
scum of the earth.It does with pause-to-aim.
Oh, wait, were you talking about multiplayer? I try never to think about multiplayer.
#62
Posté 13 mai 2016 - 11:20
That's true.If I remember right, in Mass Effect 3 you can't pause and aim while scoped. If you fire unscoped you suffer a severe damage penalty.
Still better than aiming in real-time.
It doesn't make them completely invisible to me. Why would it make me invisible to them?Also, thinking Tactical Cloak is actually going to make you completely invisible to the AI? Rookie mistake, man =P
#63
Posté 13 mai 2016 - 11:21
NoDoesn't matter. With my vaguard charge i'll pierce the heavens.
or kill myself tumbling down a conveniently placed flight of stairs at 300km per hr.
With Biotic Charge one ALWAYS pierces the heavens. Every. Single. Time.
- The Hierophant aime ceci
#64
Posté 13 mai 2016 - 11:25
It doesn't make them completely invisible to me. Why would it make me invisible to them?
Nothing makes you completely invisible to the enemy.
Not even being behind a solid brick wall does that. They cheat to automatically know your location.
#65
Posté 13 mai 2016 - 11:31
In my game the only way I make enemies stop seeing me is by slayin' 'em with me Charge 'n' Shotgun.Nothing makes you completely invisible to the enemy.
Not even being behind a solid brick wall does that. They cheat to automatically know your location.
#66
Posté 14 mai 2016 - 01:16
Thank you for giving me yet another reason to dislike the game.Nothing makes you completely invisible to the enemy.
Not even being behind a solid brick wall does that. They cheat to automatically know your location.
#67
Posté 14 mai 2016 - 01:43
I'm not very fond of shooters either, if ME didn't have RPG elements I would have never touched it.Thank you for giving me yet another reason to dislike the game.
- Sylvius the Mad et Mdizzletr0n aiment ceci
#68
Posté 14 mai 2016 - 02:16
- DeathScepter et Kamal-N7 aiment ceci
#69
Posté 14 mai 2016 - 03:15
there's already bayonets.Vanguard w/bayonet plz.
#70
Posté 14 mai 2016 - 03:24
there's already bayonets.
The only problem is - they do NOT change the fighting style, whcih looks pretty silly :-))
#71
Posté 14 mai 2016 - 03:35
I'd snipe those melee fighters from extreme range.
- In Exile aime ceci
#72
Posté 14 mai 2016 - 03:47
Ye boi. I wanna be Artorias in space.
Just don't go full on weeaboo space ninja mode like a frail 4ft Phantom oneshotting a 12ft Warlord with a kitchen knife. Lore should heavily be implied.
#73
Posté 14 mai 2016 - 06:09
I'm sure they'll be a lot better this time around. And besides I wouldn't mind kicking around enemies and call my guy Jean Claude Ryder.The only problem is - they do NOT change the fighting style, whcih looks pretty silly :-))





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