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Dragon Age 4: What Origins Would You Want?


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#1
TheWardenBrothers1701

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So let's say Dragon Age 4 is set in Tevinter (which it probably will be but you never know) and they brought back the concept of origins stories, albeit there will be some differences but that's not the point. The point is: Hypothetically what would you want to see if such a thing occurred? What kind of origin would you want?

 

 

Here's a brief list of Tevinter social structure (going from lowest to highest) here if anyone was curious:

 

Slaves- two kinds, Servus Publicus or "state-owned" and private slaves (kitchen, body guard, etc)

 

Liberati- Slaves that have been freed (freed slaves who are mages *seem* to skip to the Laetans class but not sure entirely)

 

Soporati- The common non-magical mostly human middle class. Merchants, craftsmen, etc.

 

Laetans- Mages with no connection to the "Altus" class. Could be a mage born into family that had up to that point shown no magical ability (Soporati) or who have been mages for generations.

 

Altus- The highest class and mages. The heads of the most important of these houses get chosen to be Magisters, the highest rank other than being the Archon them self.



#2
straykat

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Human mage and city elf is all I know. I don't know the social class details.



#3
DarkAmaranth1966

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I would think that slave or free, upper or common class, then choose your race and role would be enough. Mage or non mage can be any class and, an be slave or free. A Tevinter Magister could have non mage children, slaves can be mages.

 

Magic runs in families but, mages can be born to a family w/o previous mages too and, every child of a mage is not a mage so choosing free or slave, and if free, your wealth bracket should suffice.



#4
rapscallioness

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I think maybe an origin from the Soporati or Laetan. Maybe, maybe Liberati. Just a nice center portion of the culture.  I'm not interested in being Altus origin, although that would be cool for a second PT. But starting out I think "commoner" would be good.

 

Not interested in being a slave, either.



#5
straykat

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I just want the elf to be low class enough to be a criminal... and mobile enough that he's out shanking people and not scrubbing floors.


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#6
Duelist

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Either something criminal or a mercenary. A more roguish origin if you will.
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#7
LightningPoodle

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One singular character. I don't want different races because I fear that they won't be written to the fullest of potential. Tevinter is supposed to be drastically different to Fereldan. Elves HAVE to be treated differently, which means writing an entirely different story for them. Qunari would sooner be slaughtered than allowed into Tevinter.

To me, I think it would be better if they stuck with humans only. Humans are the only ones in a position to experience all social levels. You could start off like Hawke. Poor to eventually making a name for yourself.

#8
straykat

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One singular character. I don't want different races because I fear that they won't be written to the fullest of potential. Tevinter is supposed to be drastically different to Fereldan. Elves HAVE to be treated differently, which means writing an entirely different story for them. Qunari would sooner be slaughtered than allowed into Tevinter.

To me, I think it would be better if they stuck with humans only. Humans are the only ones in a position to experience all social levels. You could start off like Hawke. Poor to eventually making a name for yourself.

 

That would be ideal, but you know they aren't going to do that. We just had a game where the messiah was just some dude dragged out of a ditch. I doubt they'll raise the standards now.


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#9
Andraste_Reborn

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All I want is to play a dwarf from the Ambassadoria.

 

(Well, I also want to play a qunari mage. But I'm not fussy about where she comes from.)

 

For humans, I guess it would be nice to play a non-noble for a change, so maybe a slave or a Soporati or a Laetan from a Soporati family if you're a mage?

 

I have no particular preferences about the elves, either.


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#10
Macha'Anu

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One singular character. I don't want different races because I fear that they won't be written to the fullest of potential. Tevinter is supposed to be drastically different to Fereldan. Elves HAVE to be treated differently, which means writing an entirely different story for them. Qunari would sooner be slaughtered than allowed into Tevinter.

To me, I think it would be better if they stuck with humans only. Humans are the only ones in a position to experience all social levels. You could start off like Hawke. Poor to eventually making a name for yourself.

I hope they do show that they can write differently. Thats kinda the writers job. To write the storys to suit the origin plots. Its supposed to be challenging.

And i really REALLY hope its not only humans. I accepted it for DA2 considering the plot of the story they wrote but DA4 I am expecting something much better than that. I would absolutely play a slave origin. It would give a better persepective of how some elves are treated out of fereldan. If they think elves are treated poorly in Fereldan then go to Tevinter. According to Dorian some elven slaves are treated better than human and some. not so much.

I would also play an Altus and RP my pc as a Dorian supporter. Trying to change the makeup of the magisterium or whatevs. I want to see many sides to the story and not jut one. I liked DA2 for the story but I disliked its limitations I really don't want a repeat of that.



#11
straykat

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The problem with a slave is like I said...they need to be mobile then. Most slaves have crappy lives, no ambition, and menial skills. If there was a way to get them on streets.. as a thief.. or a magister's bodyguard, I'd be happy. Better even if I could play them with some rogue-ish cockiness and not some dejected person with their head slinked down. But then, they wouldn't be like other lower class citizens either.

 

I'd say it's complicated, but looking at DAI, I imagine it won't be. They'll just handwave nuances away. The difference in characters might just come down to their Graphics and throwaway lines.


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#12
Hanako Ikezawa

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I want no origins, and instead have the background be ambiguous. 

 

But if I had to choose one of the ones you listed, I'd choose slave. Allows all race/class combinations, an excuse for the protagonist to be asking about Tevinter despite living there, and if our history before being a slave isn't touched on a sense of ambiguity which increases roleplaying potential. 


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#13
Macha'Anu

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The problem with a slave is like I said...they need to be mobile then. Most slaves have crappy lives, no ambition, and menial skills. If there was a way to get them on streets.. as a thief.. or a magister's bodyguard, I'd be happy. Better even if I could play them with some rogue-ish cockiness and not some dejected person with their head slinked down. But then, they wouldn't be like other lower class citizens either.

 

I'd say it's complicated, but looking at DAI, I imagine it won't be. They'll just handwave nuances away. The difference in characters might just come down to their Graphics and throwaway lines.

Honestly it depends on the players capability to rp them. Im quite content with my pcs story not being completely fleshed out. I can do that on my own. In fact all the screenshots DAO took for me have small bg stories for them. in character lol again RP nerd. I would upload them but seems thats not allowed anymore so I never have uploaded them. Plus idk i recall no matter the origin the pc having a cocky response in the mix always along with hateful, evil nuetral and good.To me its not mechanics or anything like that. I create my own story. But then Ive been a rp tabletop gamer longer than a video gamer heh So its out of habit. Plus you seem to not really be a fan of DAI whereas I am. So its all a matter of personal preference imho.



#14
Macha'Anu

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I want no origins, and instead have the background be ambiguous. 

 

But if I had to choose one of the ones you listed, I'd choose slave. Allows all race/class combinations, an excuse for the protagonist to be asking about Tevinter despite living there, and if our history before being a slave isn't touched on a sense of ambiguity which increases roleplaying potential. 

i could get with that although i tend to use the origin to help me build my pc background in my mind but the possibilities are endless with no origin.



#15
straykat

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Honestly it depends on the players capability to rp them. Im quite content with my pcs story not being completely fleshed out. I can do that on my own. In fact all the screenshots DAO took for me have small bg stories for them. in character lol again RP nerd. I would upload them but seems thats not allowed anymore so I never have uploaded them. Plus idk i recall no matter the origin the pc having a cocky response in the mix always along with hateful, evil nuetral and good.To me its not mechanics or anything like that. I create my own story. But then Ive been a rp tabletop gamer longer than a video gamer heh So its out of habit. Plus you seem to not really be a fan of DAI whereas I am. So its all a matter of personal preference imho.

 

Yeah, the dialogue options could always be there. I just like believable motivations I can build on...in order to use behaviors like that.

 

I'd rather not see no origin at all though. This was one of DAO's strengths. Most people were fond of the origins... it seems. And I think they still helped one be creative, rather than be restrictive.


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#16
Orian Tabris

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Though I don't know if I'd actually play it, I would love to see a Dwarven Merchants' Guild origin, and honestly, I'd be surprised if BioWare didn't give us such an origin. Perhaps feuding or being bankrupt leads to the PC's immediate family being killed, and only they and their brother or sister survives - potentially, the sibling could be older, and lead their little PC brother or sister to safety.

 

I'd also like to see a Tal-Vashoth origin, wherein, the PC fled Seheron. Maybe they were a part of a squad (or however the Qunari might define it) that decides to turn on the Qun, and the Ben-Hassrath hunt the squad down, only for the PC to survive and escape.

 

It'd be really cool if there were a Navarran royal family origin, that allows the player to be part of one portion of the huge line. IIRC, Cassandra says that she is so far removed from many of her family, that they don't look very similar, and that would allow for the player to make their character with whatever colour scheme and facial structure they wanted, without it being non-lore-friendly.



#17
Ieldra

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Here are some backgrounds I'd like to play:

 

(1) A human slave just discovered to be mageborn and set free for that reason.

(2) A wealthy dwarven merchant trading stuff between Orzammer and Tevinter

(3) An altus from a well-established family, with connections in the magisterium.



#18
Macha'Anu

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Yeah, the dialogue options could always be there. I just like believable motivations I can build on...in order to use behaviors like that.

 

I'd rather not see no origin at all though. This was one of DAO's strengths. Most people were fond of the origins... it seems. And I think they still helped one be creative, rather than be restrictive.

I agree with that. For me, having an orgin with a rough background summary helps me create my pc in my mind. Having no origin i could do that too but i like origins.


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#19
Shechinah

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Here are some backgrounds I'd like to play:

 

(1) A human slave just discovered to be mageborn and set free for that reason.

 

You are not set free from being a slave for being a mage as far as I've read; your master has to provide basic training for you to ensure you do not wind up an abomination. You can, however, be sold on to someone else who will provide said training.

 

Otherwise you can be used as an experiment and likely, your master can deal you a lethal hand as well if they decide all of the previously mentioned options are too much work.
 


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#20
Jedi Comedian

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Either a Legionnarie of the Dead or a Grey Warden Origin

#21
IllustriousT

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From these options:

 

Slaves- two kinds, Servus Publicus or "state-owned" and private slaves (kitchen, body guard, etc)

 

Liberati- Slaves that have been freed (freed slaves who are mages *seem* to skip to the Laetans class but not sure entirely)

 

Soporati- The common non-magical mostly human middle class. Merchants, craftsmen, etc.

 

Laetans- Mages with no connection to the "Altus" class. Could be a mage born into family that had up to that point shown no magical ability (Soporati) or who have been mages for generations.

 

Altus- The highest class and mages. The heads of the most important of these houses get chosen to be Magisters, the highest rank other than being the Archon them self.

 

 

I always play my heart's favorite in my first playthrough, which would be an elf - that would mean mostly likely a slave (or formerly), and since I love being a mage, that would default me to Laetan (if that is allowed) or incaensor (most likely). 

 

My subsequent playthroughs usually consist of rogues and mages, with various backgrounds and races. 

 

I think there will be other options though - something tells me there will be a seafarer option.  It would be cool, if we were found at sea after a naval battle between Tevinter and the Qunari. You are pulled upon a rescuing boat, they ask your name - que CC screen and origin story. This would allow SO many possibilities. 



#22
vbibbi

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I want the dwarf origin to be from the ambassadoria. A new culture that we haven't seen yet, specific to Tevinter, and I want more dwarfs who are not automatically involved with the Carta or smuggling.


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#23
Jaison1986

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I would rather go back to human only protagonist. Spend more resources on a single rich background instead of numerous bland ones.

 

As for me: human mage would be a high noble that falls from grace after suffering some political machination

 

and human warrior/rogue would a Soporati, working on the criminal underground in order to survive poverty


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#24
Jedi Comedian

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I would rather go back to human only protagonist. Spend more resources on a single rich background instead of numerous bland ones.

I'm inclined to agree with this. If Human Only/Single Origin means they'll put more attention to detail and complexity, so be it.
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#25
vbibbi

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You are not set free from being a slave for being a mage as far as I've read; your master has to provide basic training for you to ensure you do not wind up an abomination. You can, however, be sold on to someone else who will provide said training.

 

Otherwise you can be used as an experiment and likely, your master can deal you a lethal hand as well if they decide all of the previously mentioned options are too much work.
 

 

Do we have official info on mage slaves? My impression wasn't that slaves who develop magic are kept for training, but rather that a magic wielding slave is even more valuable than a mundane slave. Why would the slave master spend resources sheltering and training the mage slave, then just set them free once they had proven in control of their magic? Rather, they would want to keep or sell the slave for an increased profit.

 

...I feel icky writing this...

 

I would rather go back to human only protagonist. Spend more resources on a single rich background instead of numerous bland ones.

 

As for me: human mage would be a high noble that falls from grace after suffering some political machination

 

and human warrior/rogue would a Soporati, working on the criminal underground in order to survive poverty

 

I wouldn't mind human only PC, but I doubt that will happen. It can be seen as one of the many reasons why DA2 was not a well received as Bioware hoped, and after DAI brought back different races, there would be riots if DA4 only had humans again. But if they were to do humans only, I would still want multiple origins. There could be many backgrounds to choose from, as the different social levels from the OP demonstrate.