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Alien Languages


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#1
Addictress

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The Andromeda species better not be comprehensible. Even with advanced AI built to translate new languages, the translation program needs to collect data. Either a pre-existing set of language data and code provided by the alien species to aid in translation, or going out into the field to collect samples of language the hard way.

Depends how advanced the native species will be and how willing they are to establish communication.

First contact will have to be unintelligible for sure, though. I love first contact stuff in sci-fi. They now have an opportunity to explore that.
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#2
ZipZap2000

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Much rather just hand wave the whole thing off and not care about it.
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#3
Catastrophy

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We'll have Asari and they just meld with their alien mind, extort all the data, burn it from the inside and then keep what they've learned to themselves in order to manipulate the whole op and team more efficiently.


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#4
Scarlett

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I agree, because If they all speak the MW's common language by magic, I will be very disappointed !

 

I'm sure this problem will be solved easily during the game (translators update) but certainly not when we will meet them the first time.


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#5
KirkyX

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darmokteebynerdvanaclothing.jpg
 

I'd say it should mostly be handwaved with the usual 'universal translator' bollocks, but having a quest revolve around attempting to communicate with an alien that the universal translator only partially works on, using context clues and creative interpretations of language, would be pretty cool. I feel like, if any developer can make 'Darmok' work in a video game, it's probably BioWare.


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#6
Addictress

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Much rather just hand wave the whole thing off and not care about it.


Wwoooww , That may have worked in the Milky Way, since all the species had known each other a few decades before Mass Effect 1 and had time to sync up, but it would be so dumb in Andromeda
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#7
Addictress

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I agree, because If they all speak the MW's common language by magic, I will be very disappointed !

I'm sure this problem will be solved easily during the game (translators update) but certainly not when we will meet them the first time.


Yeah it doesn't have to take a long time to resolve but should be acknowledged.
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#8
yolobastien6412

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If our story starts when the MW races are already somewhat established in Andromeda, we will be missing a lot of first contact, and therefore the species making regular contact with us will speak our language (traders, mercenaries, politicians, etc). But all other species would have to be unintelligible (kind of like the first encounter with Batarians in ME1) at first.

Also if the species has telepathic abilities, it might be able to speak to us in our own language but only in our own minds, and not by actually speaking.


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#9
Addictress

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If our story starts when the MW races are already somewhat established in Andromeda, we will be missing a lot of first contact, and therefore the species making regular contact with us will speak our language (traders, mercenaries, politicians, etc). But all other species would have to be unintelligible (kind of like the first encounter with Batarians in ME1) at first.
Also if the species has telepathic abilities, it might be able to speak to us in our own language but only in our own minds, and not by actually speaking.


Yeah. But for some reason I have a feeling the actual landing of the ark, the entrance into the galaxy, will be part of the game.
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#10
LightningPoodle

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I agree and would like to experience the gathering of data to be able to comprehend the alien species.

 

I would also not be opposed to what they did in the movie, Prometheus, where the robot studied every dialect known to man to produce a database in order to be able to understand words or phrases in whatever language they find when they get to the planet. We could have an AI do that for every known language in the entirety of the Milky Way and help us that way. It would be perfect, but it would be a decent place to start.



#11
Beerfish

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There was an old Atari ST game called Captain Blood that partially explored the alien language issue.  One of the game screens had a translator kind of thing with a bunch of icons that you used to piece together communication with alien races that did not speak your language.  It was pretty cool actually.

 

maxresdefault.jpg


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#12
Scarlett

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There was an old Atari ST game called Captain Blood that partially explored the alien language issue.  One of the game screens had a translator kind of thing with a bunch of icons that you used to piece together communication with alien races that did not speak your language.  It was pretty cool actually.

 

maxresdefault.jpg

 

haaaa... Captain Blood,  great reference :)

I've heard "No man's sky" will use the same sort of system to help the players to comminucate with aliens.


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#13
Quarian Master Race

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Yep, the ME translator wasn't even completely effective with less common/outcast species like the quarians, krogan or drell. If MW colonists haven't already been established there for quite some time, Andromeda aliens better make sounds as unintelligible as alien species such as the Elites/Sangheili initially did in Halo, before the humans got the translator working with their language.

Of course, Andromedans sounding unintentionally hilarious could just be a side-benefit too

 


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#14
SKAR

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The Andromeda species better not be comprehensible. Even with advanced AI built to translate new languages, the translation program needs to collect data. Either a pre-existing set of language data and code provided by the alien species to aid in translation, or going out into the field to collect samples of language the hard way.

Depends how advanced the native species will be and how willing they are to establish communication.

First contact will have to be unintelligible for sure, though. I love first contact stuff in sci-fi. They now have an opportunity to explore that.

indifferent

#15
Kaweebo

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Depending on how long humanity has been in Andromeda (the game could take place even a few years into the expansion) I wouldn't mind establishing a rudimentary system of translators for the aliens. It's been enough time to sample some of their language to make an educated guess, but sometimes they'll say things and it'll be completely incomprehensible due to the technology still being a work-in-progress. That'd be interesting, kind of like how the Animus in the Assassin's Creed games 'glitches' and you hear the original language the characters were speaking in centuries ago. 



#16
Halfdan The Menace

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We must use Morse code to communicate with them.

#17
straykat

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As much as I like the idea, it gets tedious in practice. Like Kotor.

 

 

 

 

 

darmokteebynerdvanaclothing.jpg

 

It's kind of sad how funny I find this pic :D


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#18
fhs33721

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Have you ever experienced how video games usually do alien languages? Spoiler alert: It sucks. SWTOR does it and listening to aliens make the same 5 gibberish sounds or even worse the annoying as f*ck wookie moaning grates on ones nerves pretty badly. So no, handwave that nonsense away.



#19
Addictress

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Not sure why it needs to be done when they could be more creative and National Geographic about it and mimic birds or wild species in a rain forest, instead of uncreative, cliche gibberish. Perhaps a species doesn't e'en use sound, only visual signals.
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#20
Addictress

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But that's right, history is full of trite, cliche garbage therefore our imaginations AND our expectations for all future projects are also trite, cliche garbage.

Thanks Bioware fandom.

#21
Hanako Ikezawa

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I would love something in the spirit of this scene:


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#22
Dalinne

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Or an alternative way to introduce ourselves...

 


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#23
yolobastien6412

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I agree and would like to experience the gathering of data to be able to comprehend the alien species.

 

I would also not be opposed to what they did in the movie, Prometheus, where the robot studied every dialect known to man to produce a database in order to be able to understand words or phrases in whatever language they find when they get to the planet. We could have an AI do that for every known language in the entirety of the Milky Way and help us that way. It would be perfect, but it would be a decent place to start.

But in Prometheus, it was because the Engineers were supposed to have taught early civilizations, so studying all ancient languages and finding their similarities kind of makes sense.

 

I would love something in the spirit of this scene:

How about meeting K pop aliens?


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#24
Dalinne

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But in Prometheus, it was because the Engineers were supposed to have taught early civilizations, so studying all ancient languages and finding their similarities kind of makes sense.

 

How about meeting K pop aliens?

 

This is the best laugh I ever had in all week :D

I hope the Khet bet us this way. With their superior music and moves


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#25
LightningPoodle

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But in Prometheus, it was because the Engineers were supposed to have taught early civilizations, so studying all ancient languages and finding their similarities kind of makes sense.

 

And? That's taking into account only humanity. We could have an AI take into account every dialect known to man, as well as everyone one known to every other species in the Milky Way. It wouldn't be perfect, but it may allow us to get the gist of what the Andromedan species are saying.