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Some free thinking about ME:A


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#1
goishen

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I was thinking about what we know about the game. 

 

1.  Space simulation game
2.  Heavy on exploration of new worlds
3.  Heavy story
4.  Heavy character development
5.  New engine for development of game
6.  Jetpacks
7.  Powers
8.  New aliens
9.  New galaxy  

It has to be some sort of "Get fuel to traverse to the next system" because if you think about it, they gave you enough fuel to get to Andromeda.  Not enough to get around once you're there. 

If they do have a mass relay like transit system, we don't know where any of them are and space is a REAAAAALLY big place.  Like BioFan (I think) said in one video, "That's a lotta ****in' stars!"  What are the chances that we'll just stumble onto a system with a mass relay, and second of all...  How will we know how to work it?  Ask the asari?  Ya know the old joke...  How many humans does it take to activate a dormant mass relay?  602.  600 to vote on it, one to ask the asari for technical help, and one to request a seat on the council afterwards.  But in all seriousness, they won't know either.  The best, wishful pie in the sky thinking, is that someone might have an educated guess.

I think we're the cattle in that Cash song, Ghost Riders In The Sky.  It all comes down to that song.

 

In the song there's this...   

When all at once a mighty herd of red-eyed cows he saw
Plowin through the ragged skies and up a cloudy draw

Their brands were still on fire and their hooves were made of steel
Their horns were black and shiny and their hot breath he could feel


I think that this describes : 

 

http://cdn3.dualshoc...8OHWsAA4Zgi.jpg

Later on in the song...   

For he saw the riders comin hard and he heard their mournful cries

Because that wreckage would certainly describe the color, temperature, the condensation (of the clouds as something is coming through the atmosphere that's that hot), obviously the ship made out of metal, and it's a new ship so he could see anything that his brain puts together, be it horns, whatnot.  

Later on in the song...  

As the riders loped on by him he heard one call his name
'If you wanna save your soul from hell a-ridin on our range
Then cowboy change your ways today or with us you will ride
Tryin to catch the devil's herd across these endless skies'

I think this describes an overpowered civilization telling someone to go home, or at least away, or we will conscript you into our army.  All liberty you thought you had will be taken.

So, I don't really think it's going to be so much a game about saving the galaxy.  But saving aliens from their oppressors.  And turning the song around and making us the riders.  So, I think that once we get there, we'll scout around for a bit...  Eventually we'll get caught in a firefight that we can't get out of against maybe the Khet, we'll go down, they'll think it was another alien race trying to escape the original oppressors because they had no weapons and such a large ship and therefore they won't chase after us. 
 

Hmmmm.  

 

Dammit, when is E3/EA Play coming?

 

Sorry if this post was little bit rambling, but I did say it was free thinking in the title.

 

EDIT :   IIt is true that we're going to Andromeda to find a new home.  But since when has that ever stopped BioWare from dumping all of their eggs (or most of them at least) at one time?  So, it's gonna be which do I do first?  Only to find out that one builds off'a the other.  IE, settlements produce food, ammo, guns, etc which helps us fight. 



#2
SKAR

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I was thinking about what we know about the game.

1. Space simulation game
2. Heavy on exploration of new worlds
3. Heavy story
4. Heavy character development
5. New engine for development of game
6. Jetpacks
7. Powers
8. New aliens
9. New galaxy

It has to be some sort of "Get fuel to traverse to the next system" because if you think about it, they gave you enough fuel to get to Andromeda. Not enough to get around once you're there.

If they do have a mass relay like transit system, we don't know where any of them are and space is a REAAAAALLY big place. Like BioFan (I think) said in one video, "That's a lotta ****in' stars!" What are the chances that we'll just stumble onto a system with a mass relay, and second of all... How will we know how to work it? Ask the asari? Ya know the old joke... How many humans does it take to activate a dormant mass relay? 602. 600 to vote on it, one to ask the asari for technical help, and one to request a seat on the council afterwards. But in all seriousness, they won't know either. The best, wishful pie in the sky thinking, is that someone might have an educated guess.

I think we're the cattle in that Cash song, Ghost Riders In The Sky. It all comes down to that song.

In the song there's this...

When all at once a mighty herd of red-eyed cows he saw
Plowin through the ragged skies and up a cloudy draw

Their brands were still on fire and their hooves were made of steel
Their horns were black and shiny and their hot breath he could feel


I think that this describes :

http://cdn3.dualshoc...8OHWsAA4Zgi.jpg

Later on in the song...

For he saw the riders comin hard and he heard their mournful cries

Because that wreckage would certainly describe the color, temperature, the condensation (of the clouds as something is coming through the atmosphere that's that hot), obviously the ship made out of metal, and it's a new ship so he could see anything that his brain puts together, be it horns, whatnot.

Later on in the song...

As the riders loped on by him he heard one call his name
'If you wanna save your soul from hell a-ridin on our range
Then cowboy change your ways today or with us you will ride
Tryin to catch the devil's herd across these endless skies'

I think this describes an overpowered civilization telling someone to go home, or at least away, or we will conscript you into our army. All liberty you thought you had will be taken.

So, I don't really think it's going to be so much a game about saving the galaxy. But saving aliens from their oppressors. And turning the song around and making us the riders. So, I think that once we get there, we'll scout around for a bit... Eventually we'll get caught in a firefight that we can't get out of against maybe the Khet, we'll go down, they'll think it was another alien race trying to escape the original oppressors because they had no weapons and such a large ship and therefore they won't chase after us.

Hmmmm.

Dammit, when is E3/EA Play coming?

Sorry if this post was little bit rambling, but I did say it was free thinking in the title.

uhhh. I don't have an opinion.

#3
ZipZap2000

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I was thinking about what we know about the game.

1. Space simulation game
2. Heavy on exploration of new worlds
3. Heavy story
4. Heavy character development
5. New engine for development of game
6. Jetpacks
7. Powers
8. New aliens
9. New galaxy

It has to be some sort of "Get fuel to traverse to the next system" because if you think about it, they gave you enough fuel to get to Andromeda. Not enough to get around once you're there.

If they do have a mass relay like transit system, we don't know where any of them are and space is a REAAAAALLY big place. Like BioFan (I think) said in one video, "That's a lotta ****in' stars!" What are the chances that we'll just stumble onto a system with a mass relay, and second of all... How will we know how to work it? Ask the asari? Ya know the old joke... How many humans does it take to activate a dormant mass relay? 602. 600 to vote on it, one to ask the asari for technical help, and one to request a seat on the council afterwards. But in all seriousness, they won't know either. The best, wishful pie in the sky thinking, is that someone might have an educated guess.

I think we're the cattle in that Cash song, Ghost Riders In The Sky. It all comes down to that song.

In the song there's this...

When all at once a mighty herd of red-eyed cows he saw
Plowin through the ragged skies and up a cloudy draw

Their brands were still on fire and their hooves were made of steel
Their horns were black and shiny and their hot breath he could feel


I think that this describes :

http://cdn3.dualshoc...8OHWsAA4Zgi.jpg

Later on in the song...

For he saw the riders comin hard and he heard their mournful cries

Because that wreckage would certainly describe the color, temperature, the condensation (of the clouds as something is coming through the atmosphere that's that hot), obviously the ship made out of metal, and it's a new ship so he could see anything that his brain puts together, be it horns, whatnot.

Later on in the song...

As the riders loped on by him he heard one call his name
'If you wanna save your soul from hell a-ridin on our range
Then cowboy change your ways today or with us you will ride
Tryin to catch the devil's herd across these endless skies'

I think this describes an overpowered civilization telling someone to go home, or at least away, or we will conscript you into our army. All liberty you thought you had will be taken.

So, I don't really think it's going to be so much a game about saving the galaxy. But saving aliens from their oppressors. And turning the song around and making us the riders. So, I think that once we get there, we'll scout around for a bit... Eventually we'll get caught in a firefight that we can't get out of against maybe the Khet, we'll go down, they'll think it was another alien race trying to escape the original oppressors because they had no weapons and such a large ship and therefore they won't chase after us.

Hmmmm.

Dammit, when is E3/EA Play coming?

Sorry if this post was little bit rambling, but I did say it was free thinking in the title.


This was a really long post.

#4
CuriousArtemis

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You guys are jerks.

 

Anyway, OP, that's an interesting theory. What I tend to get from the song is not so much the lyrics but the genre... it's old school country, and we're entering a new galaxy, so we're essentially cowboys/explorers in the Old West (a.k.a. Andromeda). What will our purpose/mission be? I would think... survival. 


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#5
AlanC9

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Remember, scooping fuel from gas giants is a known technology in the MEU.
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#6
Draining Dragon

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I was thinking about what we know about the game. 
 
1.  Space simulation game
2.  Heavy on exploration of new worlds
3.  Heavy story
4.  Heavy character development
5.  New engine for development of game
6.  Jetpacks
7.  Powers
8.  New aliens
9.  New galaxy  

It has to be some sort of "Get fuel to traverse to the next system" because if you think about it, they gave you enough fuel to get to Andromeda.  Not enough to get around once you're there. 

If they do have a mass relay like transit system, we don't know where any of them are and space is a REAAAAALLY big place.  Like BioFan (I think) said in one video, "That's a lotta ****in' stars!"  What are the chances that we'll just stumble onto a system with a mass relay, and second of all...  How will we know how to work it?  Ask the asari?  Ya know the old joke...  How many humans does it take to activate a dormant mass relay?  602.  600 to vote on it, one to ask the asari for technical help, and one to request a seat on the council afterwards.  But in all seriousness, they won't know either.  The best, wishful pie in the sky thinking, is that someone might have an educated guess.

I think we're the cattle in that Cash song, Ghost Riders In The Sky.  It all comes down to that song.
 
In the song there's this...   

When all at once a mighty herd of red-eyed cows he saw
Plowin through the ragged skies and up a cloudy draw

Their brands were still on fire and their hooves were made of steel
Their horns were black and shiny and their hot breath he could feel


I think that this describes : 
 
http://cdn3.dualshoc...8OHWsAA4Zgi.jpg

Later on in the song...   

For he saw the riders comin hard and he heard their mournful cries

Because that wreckage would certainly describe the color, temperature, the condensation (of the clouds as something is coming through the atmosphere that's that hot), obviously the ship made out of metal, and it's a new ship so he could see anything that his brain puts together, be it horns, whatnot.  

Later on in the song...  

As the riders loped on by him he heard one call his name
'If you wanna save your soul from hell a-ridin on our range
Then cowboy change your ways today or with us you will ride
Tryin to catch the devil's herd across these endless skies'

I think this describes an overpowered civilization telling someone to go home, or at least away, or we will conscript you into our army.  All liberty you thought you had will be taken.

So, I don't really think it's going to be so much a game about saving the galaxy.  But saving aliens from their oppressors.  And turning the song around and making us the riders.  So, I think that once we get there, we'll scout around for a bit...  Eventually we'll get caught in a firefight that we can't get out of against maybe the Khet, we'll go down, they'll think it was another alien race trying to escape the original oppressors because they had no weapons and such a large ship and therefore they won't chase after us. 
 
Hmmmm.  
 
Dammit, when is E3/EA Play coming?
 
Sorry if this post was little bit rambling, but I did say it was free thinking in the title.
 
EDIT :   IIt is true that we're going to Andromeda to find a new home.  But since when has that ever stopped BioWare from dumping all of their eggs (or most of them at least) at one time?  So, it's gonna be which do I do first?  Only to find out that one builds off'a the other.  IE, settlements produce food, ammo, guns, etc which helps us fight.


eh

#7
rspanther

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We will be the batarians in the Andromeda galaxy, wanting territories to colonize and being resisted by whatever race happens to be the closest analogy to humans.


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#8
Yaroub

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Free thinking is bad for your health.



#9
rspanther

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Free thinking is bad for your health.

True, there needs to be a way to charge for it so people can make money just by thinking.



#10
goishen

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You guys are jerks.

 

Anyway, OP, that's an interesting theory. What I tend to get from the song is not so much the lyrics but the genre... it's old school country, and we're entering a new galaxy, so we're essentially cowboys/explorers in the Old West (a.k.a. Andromeda). What will our purpose/mission be? I would think... survival. 

 

That could very well be true.  But it's just like I said, survival first, saving the new alien races from their oppressors second.  It wouldn't be the first time they've dumped almost all their cookies in our lap at the start of the game.



#11
goishen

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Remember, scooping fuel from gas giants is a known technology in the MEU.

 

The last that I recall from ME2, which was the last time anybody did any mining, was that you sent down probes and mining equipment.  Well, that's great if you have the materials to do so.  In the MW, we had all the resources.  In Andromeda, not so much.  So they're gonna have to do it the old fashioned way, by hand.

 

Of course, I could be wrong about this.  If I am, please show me.



#12
Cyonan

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After the complaints in Dragon Age Inquisition about having to gather stupid amounts of ore/herbs, I have to imagine BioWare isn't going to make us gather something like fuel in Andromeda.

 

As for the rest of it, I think you're reading way too much into the trailer's music. They didn't choose it because every single line hinted at something in the game.


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#13
Element Zero

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The last that I recall from ME2, which was the last time anybody did any mining, was that you sent down probes and mining equipment.  Well, that's great if you have the materials to do so.  In the MW, we had all the resources.  In Andromeda, not so much.  So they're gonna have to do it the old fashioned way, by hand.
 
Of course, I could be wrong about this.  If I am, please show me.


Probes were free in ME3. You no longer had to buy them when you hit a functioning fuel depot.

I always figured that the "mining" in both ME and ME2 was an abstraction for resource identification. You identified a new resource, whether by scanning, proving, or physically driving up and planting a beacon. Then having marked it for future exploitation, you were granted access to resources from some nebulous source.

I agree 100% with Cyonan's post above on both points, regardless. Firstly, that the collection grind sucks, and that are likely very cognizant of the complaints against DAI. Secondly, the OP was a pretty cool read; but I am pretty certain that they did not design the game with a line for line parallel or correspondence with that song. There's just no way. It was a cool, imaginative exercise, though. Far more enjoyable than all the threads full of insults and bickering that we normally have to wade through in search of real discussion.
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#14
goishen

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After the complaints in Dragon Age Inquisition about having to gather stupid amounts of ore/herbs, I have to imagine BioWare isn't going to make us gather something like fuel in Andromeda.

 

As for the rest of it, I think you're reading way too much into the trailer's music. They didn't choose it because every single line hinted at something in the game.

 

 

Possibly not, we might have to go down and mark it like we did in ME1 though.  The actual mining will be done by others.  

 

No, and that's a true and valid point.  They did say that the song reflected the game a very serious (paraphrasing) way though and it would become apparent to us after the game's release.   I still stand by the assumption that the ship is the cattle though.  That just reeks too much of similarity to me.  



#15
Cyonan

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Possibly not, we might have to go down and mark it like we did in ME1 though.  The actual mining will be done by others.  

 

No, and that's a true and valid point.  They did say that the song reflected the game a very serious (paraphrasing) way though and it would become apparent to us after the game's release.   I still stand by the assumption that the ship is the cattle though.  That just reeks too much of similarity to me.  

 

The thing is that, even with marking, a lot of people weren't interested in going around picking up a ton of Elfroot in Inquisition when they would rather have been spending that time being the leader of the Inquisition.

 

With that in mind, it seems really silly to try to force us to do something similar in Andromeda when we already told BioWare that we don't like doing it.


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#16
Ahriman

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The thing is that, even with marking, a lot of people weren't interested in going around picking up a ton of Elfroot in Inquisition when they would rather have been spending that time being the leader of the Inquisition.

 

With that in mind, it seems really silly to try to force us to do something similar in Andromeda when we already told BioWare that we don't like doing it.

I wouldn't be sure about this, DAI had great sales after all. So I wouldn't be surprised to hear a lot of those exploration mantras soon.

 

What are the chances that we'll just stumble onto a system with a mass relay

Uhm, small? Unless they decide to reuse Reapers again. As you likely aware, travel between systems is possible through usual Eezo FTL and according to some unconfirmed info the game will take place within one star cluster.



#17
goishen

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The thing is that, even with marking, a lot of people weren't interested in going around picking up a ton of Elfroot in Inquisition when they would rather have been spending that time being the leader of the Inquisition.

 

With that in mind, it seems really silly to try to force us to do something similar in Andromeda when we already told BioWare that we don't like doing it.

 

 

Right, but I'm thinking going from several hundred things down to several dozen things will make a difference.  It could very well not, but I do think that it will.



#18
Cyonan

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Right, but I'm thinking going from several hundred things down to several dozen things will make a difference.  It could very well not, but I do think that it will.

 

Yeah but BioWare has a habit of overdoing it.

 

I mean, people complained about only having to pick the herb up once in DA2 and then having it forever. Look where that got us =P



#19
Arcian

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I wouldn't be sure about this, DAI had great sales after all. So I wouldn't be surprised to hear a lot of those exploration mantras soon.
Uhm, small? Unless they decide to reuse Reapers again. As you likely aware, travel between systems is possible through usual Eezo FTL and according to some unconfirmed info the game will take place within one star cluster.

Which is a terrible idea because the odds of finding more than one Earth-like planet in a single star cluster is virtually nil, especially since the gravitational sloshing in star clusters makes the development of multicellular life on Earth-like planets very, very unlikely.

Of course, BioWare stopped caring about scientific facts a long time ago. Today it's all about the $$$$$$$$$$$$$$$$
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#20
Cyonan

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Of course, BioWare stopped caring about scientific facts a long time ago. Today it's all about the $$$$$$$$$$$$$$$$

 

Implying that Mass Effect or BioWare ever cared about being scientifically realistic.



#21
Monk

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That could very well be true.  But it's just like I said, survival first, saving the new alien races from their oppressors second.  It wouldn't be the first time they've dumped almost all their cookies in our lap at the start of the game.

 

You missed a part. Third, we show the new alien races what oppression really is. Enter, TSA 3.0 with their new travel regulations.



#22
goishen

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You missed a part. Third, we show the new alien races what oppression really is. Enter, TSA 3.0 with their new travel regulations.

 

"Touch my junk and I'm calling the police."



#23
CuriousArtemis

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Yeah but BioWare has a habit of overdoing it.

 

I mean, people complained about only having to pick the herb up once in DA2 and then having it forever. Look where that got us =P

 

This is sooo true, and it's why I really do worry about ME4. The complaints about DA2 being repetitive and too short gave us DAI, with it's empty, lifeless sprawling landscapes and shoddy, barely-held-together yet seemingly endless narrative.

 

Sooo many people have been vocal online about ME3 and the ending (and to a lesser extent, ME3 in general and the whole "what happened to the dark matter plotline" spiel) that I'm scared the developers are going to overreact and overcompensate. 

 

The reality is, every time I meet a person in real life who says they played Mass Effect, I ask them if they loved it, and they say YES! And I ask them if they even loved ME3, and they're like, yes? And I ask them if they liked the ending, and they're like.... um yes? (Wondering why I am asking them increasingly specific questions about some random game lol) The average player was totally fine with the trilogy and loved it, didn't give it a whole lot of thought perhaps, but definitely enjoyed it. But because some highly vocal and volatile fanboys and fangirls took to the forums and the interwebs and voiced their dispproval, I'm scared the devs will panic and go nuts.

 

And of course now we're getting reports of HUUUUGE MAPS and "player freedom" and it's just like, ugh. I would feel more comfortable with reports of a tight, gripping narrative, heavy sci-fi and space opera, and amazing characterization.



#24
goishen

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I was kind'a worried about that, too.  But then I just thought, "It's Mass Effect!"  Then all my fears went away.  I'm being serious, if the game took 500 hours to complete, I would play it. 



#25
Ahriman

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Which is a terrible idea because the odds of finding more than one Earth-like planet in a single star cluster is virtually nil

Care to say where did you find statistics on Earth-like planets average presence?