DAI had 10 regions in the vanilla game and i felt it was too much. Why? Because of the filler feel to most of them. Couple that with the fact that most of the side content were fetch quests and we get a recipe for boredom(me) and laziness(on the developers part).
Mass effect 1 had about two dozen planets to visit. How much is too much? Will MEA have the same amount or more? The risk to having say 50 planets to visit sounds great on paper and fits in with the theme of exploration but will ultimately be mired down with the fact that people will get bored if there is no engaging content in the form of proper side-quests with cinematics, characters, a story etc...
Btw i dont think Bioware is up for it with giving us 50 visitable planets unless the regions are very small and samey. I think about 30 if i were to guess a fair number.





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