Back in the 90s they actually released on time though. And in quick succession. Feels like an eternity now between game releases.
Back in the 90's games rarely had release dates announced as far ahead of time as they are now(which is only done to garner pre-orders, which wasn't a thing for most of the 90's), and games were about 2% as complex back then as they are now. Making AAA games today is like juggling 6 flaming bowling pins while balancing on a unicycle on top of a bowling ball. That **** is complex and difficult as hell.





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