Most of the games just increase or decrease stats to change difficulty. I find this lazy ._. sorry. I'll explain with an example.
After I finished Bioshock 1(sorry to mention another game not from EA, please dont ban me) in hard(forgot the difficulty names) I played it on the harder difficulty. My game style and strategy did not changed: I just did the same I did. Then I aimed at the No Vita Chambers trophy, and OH MY GOD WHAT AN EXCITING EXPERIENCE :DDDD!!! It totally change my playing style, my strategy, everything!
Im curently Platinuing XCom Enemy Within. I have beaten Classic 3 times, going to Impossible, and just by reading the description and comments about IRON MAN MODE, it just chills my spine in excitement and fear thinking about it :DDDDDDDD
Right now for me ME3 on "Insanity" is so EASY I haveNT wasted a point in Health/Shields, and DragonAgeInquisition is so easy too on Nightmare I just attack like a rabbid wolf without worrying on strategy or survival.
So, would you, Bioware, kindly go beyond merely increasing enemy stats to make a hardcore mode for MEA??? Please? Things like disabling the time freeze from the power/weapons wheel? Less ammo, powers run out(forcing players to make the best use of them) on energy and finding items to restore "MP", enemies using the same powers and explosions as the player party, enemies evading powers a lot, less check points and other things.
Please have in mind for example Dark Souls 3, its a VERY hard game and people just love it because of what it is. So dont be afraid to include a hardcore mode that goes beyong mere lazy "lets increase enemy's stats". For people who dont like hard games and wont agree with me, just choose "easy" difficulty and have fun.
PS: I heard some people complaining that Dark Souls 3 is too easy because it has too many bonfires ![]()





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