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what would you change to make da2 better?


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#26
Aren

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Anders being Justice was a pretty important part of the game, since he blows up the Chantry. So, I mean... Separating the two would totally change the game.

I'm not sure about it actually for all i know Anders could have decided to blow up the church even without justice dancing around  his head.

Ten years of life into the sewers can be detrimental for one person sanity.


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#27
greywardenhawke

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True! All those unhealthy sewer fumes... They might do horrible things to your mind... Maybe Anders still would've attempted to/succeeded in blowing up the Chantry.

#28
Jedi Comedian

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Blowing up the Chantry was not an evil deed.

#29
Catilina

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Blowing up the Chantry was not an evil deed.

Of course it was! The purpose was good. Anders was right, but the blasting is not a nice thing to do.



#30
Jedi Comedian

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Of course it was! The purpose was good.

I only regret Meredith and Orsino weren't hit by the explosion. The crafty sods.

#31
greywardenhawke

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Of course it was! The purpose was good. Anders was right, but the blasting is not a nice thing to do.


He was right, just went about it wrong. Way wrong. Innocents died!

#32
BaaBaaBlacksheep

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Blowing up the Chantry was not an evil deed.

Chantry is a symbol of religious oppression. But what Anders did was very stupid because he brought doom to all mages.

#33
Jedi Comedian

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Chantry is a symbol of religious oppression. But what Anders did was very stupid because he brought doom to all mages.

Plough 'em all I say, the opressors and those who allow themselves to be opressed.

#34
Jedi Comedian

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He was right, just went about it wrong. Way wrong. Innocents died!

Collateral damage, nothing more.

#35
Catilina

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Collateral damage, nothing more.

This is a very controversial position.



#36
Illegitimus

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I would have Cullen recognize a mage being in the party who came to his aid and reluctantly acknowledge that he owes them his life and would require assistance in any case to arrest the mage, but warn the non-mages of the party that he has seen even good mages turn into monsters through no real fault of their own.  

 

I would have Sister Petrice be found in the Chantry after the failure of the plan with the Qunari mage and it made clear that if you murder her in front of all those witnesses every Templar and guardsman in the city would be out for your head and those of your family.



#37
Catilina

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I would have Cullen recognize a mage being in the party who came to his aid and reluctantly acknowledge that he owes them his life and would require assistance in any case to arrest the mage, but warn the non-mages of the party that he has seen even good mages turn into monsters through no real fault of their own.  

 

[...]

 

Oh my! You expect too much from a Templar, you don't? ;)



#38
Jedi Comedian

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This is a very controversial position.

If only the handsome lad told me about it. Instead he wrongly decided (or was it frakin' Justice?!?!?) I was not to be trusted. Shame, Garrett would've helped make the explosion bigger LMAO.

#39
Lord of War

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Collateral damage, nothing more.

 

More than that: Elthina and her cronies were just as if not more responsible for the situation in Kirkwall than Meredith and her Order of thugs. They got exactly what they deserved.


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#40
Jedi Comedian

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More than that: Elthina and her cronies were just as if not more responsible for the situation in Kirkwall than Meredith and her Order of thugs. They got exactly what they deserved.

Exactly what I meant!

#41
Catilina

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More than that: Elthina and her cronies were just as if not more responsible for the situation in Kirkwall than Meredith and her Order of thugs. They got exactly what they deserved.

This is an exaggeration, but Anders' motivation absolutely understandable.



#42
Idun

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  • introduce Meredith and Orsino WAY earlier and make them regular quest-givers
  • actually show the inside of the Gallows, living quarters, not just the templar courtyard, and give us a lot of quests there
  • give us the ability to duel Sebastian for Anders because **** you, you are not waltzing out of here and coming back with an army
  • just stop with the horrible makeup on some NPCs (most guilty: Tarohne, Orana, Elthina)
  • give us the option to murderknife Petrice personally
  • let us talk to companions anywhere, anytime, like in Origins
  • also, no more reused locations
  • let us save Ketojan and recruit him as a companion (and give him hugs)
  • make the Carver/Bethany thing entirely up to the player's choice
  • let us romance Varric
  • let red options contain more insults especially since enemy NPCs can call Hawke a ******
  • if we earn the Arishok's respect, option to ask him for, erm, special lessons on the nature of the Qun

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#43
Mike3207

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This is an exaggeration, but Anders' motivation absolutely understandable.

If I can put it in the quote-the road to hell is paved with good intentions. Anders fell into that trap just like so many others.


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#44
Catilina

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If I can put it in the quote-the road to hell is paved with good intentions. Anders fell into that trap just like so many others.

The revolution in most cases, disgusting thing. In case of severe oppression is necessary disgusting thing



#45
Illegitimus

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The revolution in most cases, disgusting thing. In case of severe oppression is necessary disgusting thing

 

 

Honestly, revolution almost always makes things worse.  



#46
twilisepulchre

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The biggest thing for me, personally, that sticks out as a flaw, is that the Templars don't ever seem to get painted in a positive light, or at least, bare minimum, a non-negative light. I tend to be pretty neutral on the whole Mage/Templar conflict, and tend to agree with Vivienne as far as Circles go, but the odds just seem weighted in favor of mages in DA2. I side with mages almost every time, and the few times I did side with Templars, it left a bad taste in my mouth, because most of the evidence you see on the surface of the game is so pro-mage. Bioware seems to be a bit over-eager to offer a totally not at all biased approached to the oppressed mage flowers being harmed by cruel Templars as far as characters and quests go, which, admittedly, isn't completely untrue. We see blood mages, and then are told that they are the exceptions, that they are only doing this because they have no choice, whereas with Templars we see the cruelty, and then are told, that some, are in fact, good people, who do not abuse and rape and use the Rite of Tranquility as if it was no more than a party trick. Inquisition offers a more even view, but as far as DA2 goes, I think that most of first time players would side with the mages. Siding with mages isn't a bad thing, but siding with the Templars seems to be perceived as that in DA2. 

 

tl;dr Unless you do every quest, read all the lore you can get your hands on, and play an anti-magic character, DA2 should be rebalanced so Templars get a chance to not look like the bad guys almost constantly.


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#47
Catilina

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tl;dr Unless you do every quest, read all the lore you can get your hands on, and play an anti-magic character, DA2 should be rebalanced so Templars get a chance to not look like the bad guys almost constantly.

They are not bad guys, I think, just defenders of a bad system. Soldiers, policemen in a dictatorship. In their position to protect stability, not a bad position. However, the system in which they believe is wrong. By nature it carries the possibility of rebellion, just as the slavery.

 

(The circle cruelly restricts the fundamental rights of people, who are different from birth. This always wrong. The hopelessness and despair can start a cruel reaction.)



#48
Catilina

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Honestly, revolution almost always makes things worse.  

Almost. 

(For example, slaves can talk in a civilized manner with masters that they do not like to work under these conditions. The success is guaranteed, I think.)

 

In many cases, however, the system is changed (even if the rebellion will fail). May be  crueler, but can bring positive change. Question: how much, and worth it or not.

Otherwise, yes: after the revolution comes mostly chaos and massive damages arise. 



#49
twilisepulchre

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They are not bad guys, I think, just defenders of a bad system. Soldiers, policemen in a dictatorship. In their position to protect stability, not a bad position. However, the system in which they believe is wrong. By nature it carries the possibility of rebellion, just as the slavery.

 

(The circle cruelly restricts the fundamental rights of people, who are different from birth. This always wrong. The hopelessness and despair can start a cruel reaction.)

I don't think they are 'bad guys' in a traditional sense either. The system they try to protect is corrupt and harms innocents, and needs reform, and some Templars have truly committed terrible things. I think think there is just a strange double standard as far as mages and Templars go. In general, at a first glance, I believe that Tempars seem like the bad guys, not that they are the bad guys. 



#50
straykat

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They are not bad guys, I think, just defenders of a bad system. Soldiers, policemen in a dictatorship. In their position to protect stability, not a bad position. However, the system in which they believe is wrong. By nature it carries the possibility of rebellion, just as the slavery.

 

(The circle cruelly restricts the fundamental rights of people, who are different from birth. This always wrong. The hopelessness and despair can start a cruel reaction.)

 

I think THEY are bad, for the most part.

 

They've created a culture of jailers and relegating an entire group of people to be confined. That attracts all the wrong people. Regardless of what you think about magic or it's control, this is way no way to handle it. People can't be trusted like this. Many people get off on that kind of power. And when you've created a job that allows it and excuses it, they'll sign up in droves.