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Can warp ammo set up biotic explosions?


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#1
Lux Caelum

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Had some fun with disruptor rounds on my human adept. Funny how biotics can detonate tech bursts, although I noticed bug with singularity (cannot detonate my ammo, is it because of that radius evolution?). So, I have been wondering since disruptor, incendiary, and cryo ammo can set up their 'splosions, can warp ammo set up biotic explosion? If so, does warp ammo IV factor in as lvl 4 warp? If so, how does the game know which evolution I want on my warp, a, or b, or do I get to choose every time I set up a biotic explosion?

Also, I noticed I have a lot of explosive ammo. What's the point of that ammo? Does it prime for it's kind of explosion (explosive explosion?)? Does it detonate? Do I get fries with that?
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#2
Jugger nuggss

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Nope
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#3
Dalakaar

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(explosive explosion?)?

This.


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#4
The_Nightman_Cometh

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No.     the funny part is...there is another game from EA called Fuse....they use biotic weapons...when enough bullets are fired into a single target...it will cause an explosion.....weird,  huh?


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#5
Terminator Force

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Singularity can only detonate tech and biotic with the evolution 6 explode. This evolution is a must no matter what if you want to graduate from pug scrub school. So say if you're playing Smash Adept, you go Sing>Smash=BioticBoom>Smash>wait for SingExplosion=BioticSingatonExplosion. So you get 2 explosions for doing just 3 moves, means you're not a pug scrub anymore.

 

PS - Warp Ammo does more dmg is an enemy is primed for a biotic explosion.


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#6
Catastrophy

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...

 

PS - Warp Ammo does more dmg is an enemy is primed for a biotic explosion.

Isn't it even primed in general? Primed for fire, ice and tech?



#7
Terminator Force

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^ I'm sorry, my detailed files on that are currently missing. Please try again later.



#8
Olivia Wilde

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Reave is a good example of a power that only detonates biotic explosions

 

Singularity and Anhilation only detonate stuff when they 'splode


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#9
Salarian Master Race

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Isn't it even primed in general? Primed for fire, ice and tech?

 

To my knowledge it only does extra damage if the target is biotically primed.


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#10
TheNightSlasher

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Isn't it even primed in general? Primed for fire, ice and tech?

No. The target must be primed for BE. And the damage bonus doesn't work on shields even when biotically primed.


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#11
Salarian Master Race

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No. The target must be primed for BE. And the damage bonus doesn't work on shields even when biotically primed.

 

Wow, so biotics suck even more than I thought


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#12
frank_is_crank

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Wow, so biotics suck even more than I thought

 

Pffft

 

photo-thumb-590776.png?_r=1411499833


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#13
LoonySpectre

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Tech explosions can only be detonated by biotic powers that apply force. Hence, no Reave or Dark Channel (or, presumably, Stasis and that justicar bubble thing).



#14
frank_is_crank

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Tech explosions can only be detonated by biotic powers that apply force. Hence, no Reave or Dark Channel (or, presumably, Stasis and that justicar bubble thing).

 

L2Justicar ;)

 

Direct damage powers (aka the powers able to set off tech combos)

Biotic: Warp, Shockwave, Throw, Biotic Sphere, Biotic Charge, Nova, Cluster Grenade, Lift Grenade, Smash, Lash, Annihilation Field (when detonated), Biotic Slash, Biotic Orbs



#15
Catastrophy

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Tech explosions can only be detonated by biotic powers that apply force. Hence, no Reave or Dark Channel (or, presumably, Stasis and that justicar bubble thing).

The Force is there when cast the bubble you do.


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#16
Homey C-Dawg

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I wish they did. Imagine playing a vanguard with warp rounds that prime.



#17
Salarian Master Race

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Pffft

 

photo-thumb-590776.png?_r=1411499833

 

...it was just a phase


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#18
Catastrophy

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I wish they did. Imagine playing a vanguard with warp rounds that prime.

Have you tried a modded Vanguard with Annihilation Field? I wonder if that works.



#19
MrBSN2017

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No but they give the highest dmg bonus to your weapon damage and biotic dmg/time abilities.

They work really well with a piercing mod.

#20
frank_is_crank

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...it was just a phase

 

Ok.

 


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#21
TheNightSlasher

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Wow, so biotics suck even more than I thought


That is called proper game design.

Unlike disruptor ammo, which is like a cheap wh*re that screws around with everything.
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#22
Mission_Scrubbed

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Unlike disruptor ammo, which is like a cheap wh*re that screws around with everything.

Disruptor and AP IV are totally worthy of their price, they are amazing. He who had the idea to mix up explosions is to blame here. Biotics should only detonate biotics.

Sentinels and Adepts should have different versions of the same powers. Throw, for example. Adepts should keep the "+% explosion dmg" and Sentinels should get instead a "detonate tech powers", they were Tech/Biotics ffs.

 

But, it has been said before, terrible game design is terrible.


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#23
TheNightSlasher

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Disruptor and AP IV are totally worthy of their price, they are amazing. He who had the idea to mix up explosions is to blame here. 

Personally, I am not a fan of ammo priming. Combos should've been left to powers alone.



#24
Deerber

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Is this 2012?


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#25
Catastrophy

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Is this 2012?

Yea, good, aye? Still plenty of time to git gud.