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Affter Dragon Age Inquisition I just can't get exited for this...


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#1
JasonPogo

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All I have really heard about this game so far is that there will be big worlds to explore with the new Mako.  But if Dragon Age Inquisition is any indicator I say so what?  Bioware at this point dose not know how to make big open areas any fun.  Now don't get me wrong.  I hope that this game is great and I love everything about it.  But I REALLY hope the main story plays out like the original Trilogy with missions and set piece locations not having to run around huge planets and do a bunch of random junk to unlock the next story portion of the game...


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#2
The Elder King

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It's better then to have lower expectations. You won't be that disappointed if your fears turn out to be true, and you'll be pleasantly surprised if they manage to improve on their open world system.


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#3
raz3rkun

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The gaming industry in itself is a huge open world that can be fun to explore! There are so many other games to be excited for until ME:A comes around. Plus the general public haven't seen much of anything with regards to this game, so in a way its good that expectations are low. Lets see what EA play has to offer and maybe you might feel different :)
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#4
SKAR

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That's a ****** shame. I quite liked that game. Well I guess if we all thought the same we wouldn't be human. At least I can say DAI raised my expectations. I like to keep my expectations high with mass Effect. They're great so far. It's not like it's cod where you know it's gonna be the same crap every year. Still gonna buy it for multiplayer. It may be good I wouldn't know. But mass Effect.... that's not cod. I know I'm getting a quality game because it's MASS EFFECT.
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#5
Killroy

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I seem to recall a thread exactly like this, down to the title...


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#6
KaiserShep

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I seem to recall a thread exactly like this, down to the title...


You're just experiencing BSNja vu. It'll pass
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#7
SagaX

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They did god open areas in DAI. You cant complain when theres memory shortage. I hope that for MEA the systems(PS4, XB1 PC) will have enough memory for bigger areas(specially if they wont be forced to make PS3 and X360 versions).


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#8
malloc

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I don't think bioware will provide us with a deep and reactive rpg system(this is the only thing that gets me excited). I did play Tides of Numenera and the system they have in place is ridiculously detailed.



#9
SKAR

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I don't think bioware will provide us with a deep and reactive rpg system(this is the only thing that gets me excited). I did play Tides of Numenera and the system they have in place is ridiculously detailed.

Oh really? It's funny you say that because that what they've been doing all these years .
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#10
ZipZap2000

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We never did get that wall built around the Quarians.

Just sayin.

#11
Mdizzletr0n

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Oh really? It's funny you say that because that what they've been doing all these years .


Lately?

#12
Drakoriz

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Lately?

yeah i mean "complex rpg systems" are a things from the past, not event a Tripla A game like Witcher 3 have a complex RPG system.

 

But Bioware use a good formula for their games.


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#13
Kaweebo

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You guys are getting things confused. The mounts were utterly worthless and the side quests were mediocre to lame; ME has the Mako and you're exploring (apparently hundreds) of barren planets. There will be duds but it makes way more sense in ME than DA to have an exploration mechanic like that since your objective is to explore Andromeda.

And again, if the horses were faster or the side content more fulfilling, there wouldn't be nearly as much complaining. The problem isn't open world, the problem is pacing and content.
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#14
GoldenGail3

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Same here, OP, same here.



#15
Eelectrica

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I don't think bioware will provide us with a deep and reactive rpg system(this is the only thing that gets me excited). I did play Tides of Numenera and the system they have in place is ridiculously detailed.

Looking forward to that. I decided to stay away from the Beta though. I'm happy to wait until it's ready.

Sounds like it's going to be awesome though :D

 

I'll make up my own mind on MEA when it's released. Will try not to pre-judge one way or the other until then I suppose.

In the meantime still got W3:B&W to look forward to, been playing a bit of Stellaris, will wait for some patches though before going to far, DX:MD should be good, Dishonored 2, T:TON, Tyranny! and I know I'm forgetting a few.


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#16
Nole

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Don't buy the game then, easy.
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#17
10K

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Just began playing witcher 3, bought it yesterday. It never appealed to me, even with all the marketing and such. Played 30min at a friend's house and instantly decided to go and buy it. This is how you know a game is good. Compared to Witcher, Inquisition is garbage especially when it comes to open world.

So I agree with you OP, you shouldn't feel excited. There's nothing to be excited about. Just wait to buy this game and get it used, I've been doing this since DA2.
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#18
Undead Han

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At the very least the Mako should make traversing the open world more tolerable than DA:I, even if the game suffers from the same lack of interesting side content. Part of the problem with DA:I was that mounts felt tacked on and were not well implemented, and that there was no avoiding some of the grindy content like clearing rifts or establishing camps. Both tended to make some maps an uninteresting slog.

Speaking of the Witcher, better implementation of a mount was one of the reasons why CD Projekt Red was more successful than Bioware in transitioning to open world. Side content or random encounters you were uninterested in could be easily bypassed, and you didn't need to dismount to fight bandits and the like.
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#19
Guanxii

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It was a different team and it was only their first attempt. If Edison stopped at his first attempt we wouldn't have light-bulbs.


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#20
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It was a different team and it was only their first attempt. If Edison stopped at his first attempt we wouldn't have light-bulbs.


Actually we would Edison wasn't the first or only inventor of the light bulb. The first was I think, Humphry Davy. Edison was more popular because of the cheaper components he used which made it more accessible.
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#21
Guanxii

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Actually we would Edison wasn't the first or only inventor of the light bulb. The first was I think, Humphry Davy. Edison was more popular because of the cheaper components he used which made it more accessible.

 

True there were others including Swan but they all failed up to that point for various reasons due to cost/efficiency and duration but his work probably wouldn't have been possible without precursors which is true of video games too. If BioWare can build on Inquisition and the work of CDPR and Bethesda in terms of exploration and quest design they'll get there eventually.



#22
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True there were others including Swan but they all failed up to that point for various reasons due to cost/efficiency and duration but his work probably wouldn't have been possible without precursors which is true of video games too. If BioWare can build on Inquisition and the work of CDPR and Bethesda in terms of exploration and quest design they'll get there eventually.


Well because there are others whom are better, why support mediocre when you can have better. EAware should focus on their strengths and stop trying to reinvent the wheel with each game.
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#23
Guanxii

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Well because there are others whom are better, why support mediocre when you can have better. EAware should focus on their strengths and stop trying to reinvent the wheel with each game.

 

People probably said the same about Witcher 3 - why are they bothering with this pseudo-open-world non-sense, it's not their forte, they don't have the expertise or the budget for it and that worked out pretty well. Lightning in a bottle - maybe but It certainly enhanced the game and I'm open-minded enough to hope than Edmonton can greatly improve on Inquisition in terms of sidequesting and exploration. It's a first step. The days of the ME2-style tiny quest hubs and copy-paste dungeons being acceptable are gone because good people such as yourself have higher expectations now. 


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#24
straykat

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People probably said the same about Witcher 3 - why are they bothering with this pseudo-open-world non-sense, it's not their forte, they don't have the expertise or the budget for it and that worked out pretty well. Lightning in a bottle - maybe but It certainly enhanced the game and I'm open-minded enough to hope than Edmonton can greatly improve on Inquisition in terms of sidequesting and exploration. The days of the ME2-style tiny quest hubs and copy-paste dungeons being acceptable are gone because people have higher expectations now. 

 

They did it without sacrificing their quests/narrative quality...

 

Maybe Bioware can learn, and gamers win in the end, but I think DAI was their shot to already do this.


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#25
MrBSN2017

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I never liked dragon age no matter how hard I forced myself to play it so I'm glad it was the first to use frostbite. Hopefully they'll iron out the kinks for mass effect andromeda.