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Affter Dragon Age Inquisition I just can't get exited for this...


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#326
Seraphim24

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Have been a part of both groups since '75, and faced harsher attacks from Gamers than those in the church building where I hosted my games.

 

I still don't think you are seeing my point, like even if the Soprano/GoT fan club isn't like rabidly insulting each other, they watch a show that literally idolizes that.

 

You can probably find "attacks" that are as bad as that, or something, but that right there is a serious problem....

 

Like I'm sorry but if someone gets mildly upset at me for not liking their game, or something, that's still better than someone who does the whole pure non-swearing model of but supports ideas/institutions/state that indoctrinate kind of violent whatever as a matter of principle.



#327
KaiserShep

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 And my experience with Gamers is that they tend to be more biased than either those of faith, or Fox News.

 

 

I've read some doozies around these parts, but this takes the cake, like Lex Luthor level cake-taking. 

 

17zegpu51gj5ujpg.jpg


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#328
Elhanan

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I'm not sure this is actually physically possible.


Proving my point one post at a time....

#329
correctamundo

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^That is a supervillain right there! (i.e. Lex Luthor)



#330
KaiserShep

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Have been a part of both groups since '75, and faced harsher attacks from Gamers than those in the church building where I hosted my games.

 

But isn't one group basically a bunch of randos with differing opinions, and the other is basically a closer-knit group that shares the same ideology in general? Not exactly the best comparison.


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#331
Elhanan

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But isn't one group basically a bunch of randos with differing opinions, and the other is basically a closer-knit group that shares the same ideology in general? Not exactly the best comparison.


It works for me because I was there as a liaison twixt the two for many years.

#332
Cyonan

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Proving my point one post at a time....

 

That was a joke.

 

It's basically impossible to declare one group as more biased than another, since we're all going to have different experiences with them.

 

You saying that gamers tend to be more biased than Fox News in your experience is about as useful of a statement as what you quoted me saying. I find that gamers as a whole aren't actually bad at all. It's just very specific communities that give us a bad reputation.


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#333
Ashevajak

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3782676-jonah.jpg


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#334
Seraphim24

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Proving my point one post at a time....

 

Just because someone says something with an emotional investment behind it doesn't automatically make it like "harrassment."

 

As Cyonan said it was basically a joke.



#335
Puddi III

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Pretty ironic to say gamers are biased when you are both a gamer and demonstrating your bias.


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#336
Roamingmachine

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*looks at original post*

*looks at the discussion going on*

 

Okay.

 

215_ears_cat_gifs.gif


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#337
Sylvius the Mad

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I don't think I understand what you're proposing as the result. Could you clarify? Do you mean that changing maps/dialogue options based on our previous choices could limit the characterization of the PC? Or am I missing the point?

If they're going to design the game to react to our progress, they might limit our progress to the permutations to which they can react.
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#338
Sylvius the Mad

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That was a joke.

It's basically impossible to declare one group as more biased than another, since we're all going to have different experiences with them.

You saying that gamers tend to be more biased than Fox News in your experience is about as useful of a statement as what you quoted me saying. I find that gamers as a whole aren't actually bad at all. It's just very specific communities that give us a bad reputation.

The squeaky wheel gets the KICK!

#339
Prince Enigmatic

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*looks at original post*

*looks at the discussion going on*

 

Okay.

 

215_ears_cat_gifs.gif

 

I think I've been on here long enough now to know that this is just classic BSN. 

 

Was going to comment on the OP, but why would I rerail such a great derail of this thread.


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#340
MattFini

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I didn't dislike DA:I but was quickly consumed with an "is this all there is?" sentiment somewhere around the 10 hour mark. 

 

Yeah, the environments are beautiful and atmospheric, but it's annoying that there's absolutely nothing but worthless "collect" quests in each.

 

And the game gets worse as it goes. Most of the main story quests are pretty memorable, but the final boss fight feels like the game just got sick of itself and decided to call it a day. I laughed when my core team simply wandered into the battlefield to pick a fight with him. No end run, no climactic gauntlet...just a very easy fight. And where was the rest of the Inquisition during it? 

 

DA:O and ME2 had masterful endgames that literally ARE the culmination of your entire playthrough's hard work.

 

It's amazing, and baffling, that Bioware hasn't been able to replicate them since. 


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#341
Elhanan

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I didn't dislike DA:I but was quickly consumed with an "is this all there is?" sentiment somewhere around the 10 hour mark. 
 
Yeah, the environments are beautiful and atmospheric, but it's annoying that there's absolutely nothing but worthless "collect" quests in each.
 
And the game gets worse as it goes. Most of the main story quests are pretty memorable, but the final boss fight feels like the game just got sick of itself and decided to call it a day. I laughed when my core team simply wandered into the battlefield to pick a fight with him. No end run, no climactic gauntlet...just a very easy fight. And where was the rest of the Inquisition during it? 
 
DA:O and ME2 had masterful endgames that literally ARE the culmination of your entire playthrough's hard work.
 
It's amazing, and baffling, that Bioware hasn't been able to replicate them since.


And it took a few reloads for me to defeat Cory the first time; not so much after that. And while there are collect quests; optional. I select the ones that are pertinent, and skip the others. Personally prefer options and Player control of the story.

#342
Cyonan

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I didn't dislike DA:I but was quickly consumed with an "is this all there is?" sentiment somewhere around the 10 hour mark. 

 

Yeah, the environments are beautiful and atmospheric, but it's annoying that there's absolutely nothing but worthless "collect" quests in each.

 

And the game gets worse as it goes. Most of the main story quests are pretty memorable, but the final boss fight feels like the game just got sick of itself and decided to call it a day. I laughed when my core team simply wandered into the battlefield to pick a fight with him. No end run, no climactic gauntlet...just a very easy fight. And where was the rest of the Inquisition during it? 

 

DA:O and ME2 had masterful endgames that literally ARE the culmination of your entire playthrough's hard work.

 

It's amazing, and baffling, that Bioware hasn't been able to replicate them since. 

 

The lack of interesting content in the zones are a pretty common complaint around here about DA:I. It's not even as if you'd have to remove those collection quests, you'd just need to add more quality side quests to go along with them.

 

It was actually pretty sad not seeing ME3 have some sort of culmination of your playthrough like a more fleshed out variant of what DA:O did, since both games are about going around rallying an army behind you.



#343
Seraphim24

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Ok is this where everyone was throwing shade at the Star Trek movies see I totally disagree....

 


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#344
Lord Kiran

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Exactly. I get that kind of strong or bawdy content is offputting to some people, but it shouldn't be automatically discounted and labeled as immature.  

It's not off putting by being 'bawdy'. It's off putting because I just know the only reason this is here is to pander to me. As if the gameplay and story aren't strong enough to stand on their own merits without distracting me with boobs. This is why I oppose the gratuitous and shameless sex scenes in bioware games. because the sex isn't used to propel a story, it's used because seeing well animated boobs tested positively with the focus group.


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#345
von uber

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This is why I oppose the gratuitous and shameless sex scenes in bioware games. because the sex isn't used to propel a story, it's used because seeing well animated boobs tested positively with the focus group.


Must have missed these, especially the well animated boobs (this is bioware after all). Which game had the gratuitous and shameless scenes?

#346
Lord Kiran

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Must have missed these, especially the well animated boobs (this is bioware after all). Which game had the gratuitous and shameless scenes?

ME is the only series I can speak on at length or DA:O to a lesser extent. But basically anytime the game stops in it's tracks for more than a minute to show PG-13 sexual content is the moment it becomes superfluous. A good example imo of these 'romance' scenes done right is Tali from ME2. It lasts for like 30 seconds and ends when they kiss and then fades out. You get the information out of it: they ***. However this is fine because the game doesn't linger on it. We're not sitting there for what feels like an eternity watching a cringy SFW version of those looping animations you can find via google. The game establishes that the relationship has evolved and then promptly moves on back to the action.

 

Basically ask yourself this question: Does the Liara/Shep sex scene from ME3 serve to make the story/game better in some way that the example given above simply doesn't, or is it just there for the purposes of titillation? If your answer is the latter then that automatically makes it gratuitous and shameless.



#347
Pee Jae

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I have to just pop in here and say... those boobs were not well animated.

 

 

Yeah, that's all.  :)



#348
Lord Kiran

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I have to just pop in here and say... those boobs were not well animated.

 

 

Yeah, that's all.  :)

Rhetorical well animated boobs. the actual animation quality doesn't matter much to my point. But yeah my bad ;)



#349
Nole

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My game is better than your game

#350
von uber

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ME is the only series I can speak on at length or DA:O to a lesser extent. But basically anytime the game stops in it's tracks for more than a minute to show PG-13 sexual content is the moment it becomes superfluous. A good example imo of these 'romance' scenes done right is Tali from ME2. It lasts for like 30 seconds and ends when they kiss and then fades out. You get the information out of it: they ***. However this is fine because the game doesn't linger on it. We're not sitting there for what feels like an eternity watching a cringy SFW version of those looping animations you can find via google. The game establishes that the relationship has evolved and then promptly moves on back to the action.

 

Basically ask yourself this question: Does the Liara/Shep sex scene from ME3 serve to make the story/game better in some way that the example given above simply doesn't, or is it just there for the purposes of titillation? If your answer is the latter then that automatically makes it gratuitous and shameless.

 

isn't shooting things more than once superfluous? You've already done enough to show that Shep can do combat and kill things.