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Affter Dragon Age Inquisition I just can't get exited for this...


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#201
correctamundo

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In the quest get junior, I have never felt as disgusted at a videogame villain as I did when I saw the mutilated bodies of women in junior's room. In that moment if CDPR didn't convey junior as they did, I think that scene would have had less of an impact on me.

 

You felt like that was realistic? Huh...well I'm sorry it wasn't. It was ridiculously over the top. If that is what is needed to get an empathic response from the players we do have a problem.


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#202
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It's nice to see reactive NPC's, but I admit that not being able to run them over with the horse was a bit of a letdown. That kid kept running in circles and no luck.


What? I've ran down a few kids with roche

#203
Gileadan

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You felt like that was reaslistic? Huh...well I'm sorry it wasn't. It was ridiculously over the top. If that is what is needed to get an empathic response from the players we do have a problem.

Was it really?

 

One of the ongoing themes of all three Witcher games is that while Geralt is a monster hunter for hire, it often turns out that humans are the bigger monsters than the things that crawl up from a crypt. And sometimes a city, supposedly a center of civilisation in a rather grim world, holds the greatest monsters.

 

It's not like DAI does not have its glimpses of horror and results of violence - it just rarely does anything with them. For example, there's this dissected corpse sprouting lyrium crystals on a table in a cave in the Western Approach... but it's just there. None of your character even raises an eyebrow.


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#204
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You felt like that was reaslistic? Huh...well I'm sorry it wasn't. It was ridiculously over the top. If that is what is needed to get an empathic response from the players we do have a problem.

Over the top it was perfect to portray just what type of person junior was. Within the questline it mentions he hurts women, but I would have never have thought to that extent. If It was something like, he just slaps women around I wouldn't have pegged him as being that bad, given the era we're playing in, I would have even let him go probably. But to see that, it was surprising. It actually made me angry, and him dying was deserved.

Edit: Have you actually looked at the events that took place in real life during the medieval era? So as far as realism goes I'd say this was pretty realistic.

#205
correctamundo

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Was it really?

 

One of the ongoing themes of all three Witcher games is that while Geralt is a monster hunter for hire, it often turns out that humans are the bigger monsters than the things that crawl up from a crypt. And sometimes a city, supposedly a center of civilisation in a rather grim world, holds the greatest monsters.

 

It's not like DAI does not have its glimpses of horror and results of violence - it just rarely does anything with them. For example, there's this dissected corpse sprouting lyrium crystals on a table in a cave in the Western Approach... but it's just there. None of your character even raises an eyebrow.

 

Yes it was. This kind of activity would be noticed and elicit some kind of response. Most likely in the form of posses, pitchforks and the occasional burning.

 

Over the top it was perfect to portray just what type of person junior was. Within the questline it mentions he hurts women, but I would have never have thought to that extent. If It was something like, he just slaps women around I wouldn't have pegged him as being that bad, given the era we're playing in, I would have even let him go probably. But to see that, it was surprising. It actually made me angry, and him dying was deserved.

Edit: Have you actually looked at the events that took place in real life during the medieval era? So as far as realism goes I'd say this was pretty realistic.

 

Have you actually been in a room with several disemboweled people? I have.



#206
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Yes it was. This kind of activity would be noticed and elicit some kind of response. Most likely in the form of posses, pitchforks and the occasional burning.



Have you actually been in a room with several disemboweled people? I have.

I am a paramedic I have witness many things in my job. So to answer your question Yes.

Have you ever seen a man slit his wife's throat right in front of you while cops gun him down?

#207
correctamundo

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I am a paramedic I have witness many things in my job. So to answer your question Yes.

Have you ever seen a man slit his wife's throat right in front of you while cops gun him down?

 

Then you should know that you can't hide that smell. Moreover, either he kills (I can't remeber exact number) 5-10 women everyday or some of them are further along the decomposing road. If they start shipping bodies in and out their door in that number (i.e. daily) the good people of Oxenfurt are going to notice.

 

The throats, cops and gunning thing seems hardly relevant. Unless you're trying to prove that you are emotionally numbed by your line of work. If so I would suggest you take a break to recover.



#208
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Then you should know that you can't hide that smell. Moreover, either he kills (I can't remeber exact number) 5-10 women everyday or some of them are further along the decomposing road. If they start shipping bodies in and out their door in that number (i.e. daily) the good people of Oxenfurt are going to notice.
 
The throats, cops and gunning thing seems hardly relevant. Unless you're trying to prove that you are emotionally numbed by your line of work. If so I would suggest you take a break to recover.


What are you talking about, junior was a high crime boss he could pay off people to do the clean up for him, plus bribery is a thing in the Witcher. So even if the good folks do take notice what were they going to do about it. Plus those women were said to be whores so really no one would have cared.

As for the sliting throat thing, pay no mind.

#209
correctamundo

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Plus those women were said to be whores so really no one would have cared.

 

Well people seemed to have cared for Mary Anne Nichols, Annie Chapman, Elizabeth Stride, Catherine Eddowes and Mary Jane Kelly.



#210
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Well people seemed to have cared for Mary Anne Nichols, Annie Chapman, Elizabeth Stride, Catherine Eddowes and Mary Jane Kelly.


Okay so how does this explain that this scene is unrealistic?

#211
correctamundo

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Okay so how does this explain that this scene is unrealistic?

 

You claimed that no-one would care about the women because they were "whores". I merely suggested that historically people aren't necessarily that callous. Generally these women will have friends, aquintances and family. They will be missed and the stench will be noticed.

 

I expect that Radovid could get away with it - at least for a while but even kings and dukes have toppled because murderspree excesses - but Junior in all likelihood would be hung, drawn and quartered way earlier.

 

To me less would most definitely be more in this case.



#212
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You claimed that no-one would care about the women because they were "whores". I merely suggested that historically people aren't necessarily that callous. Generally these women will have friends, aquintances and family. They will be missed and the stench will be noticed.

I expect that Radovid could get away with it - at least for a while but even kings and dukes have toppled because murderspree excesses - but Junior in all likelihood would be hung, drawn and quartered way earlier.

To me less would most definitely be more in this case.

Just because there's a possibility junior could get caught makes this entire scene unrealistic? I think that's a bit of a stretch. The man has money, nation's are at war and corruption is high. I have no doubt that a crime lord like him can get away with murder.

Also those women you listed aren't even from the game. Those are real victims you listed, they have nothing to do with anything. Whom their families were are different from the in game victims. The world they live in is different. Sure they live in basically the same era, but things within those actual victims reality is so different from these in game victims reality, there is no comparison.

As I see it you are trying to argue a videogame, in general, is not realistic; and of course it's not It's a game. Of course it will never portray the intensity of an actual murder that can not be replicated. But for a videogame, it did well in that regard. It did well to demonstrate what it was trying to get across. It's as realistic as games can be.

#213
Elhanan

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Was it really?
 
One of the ongoing themes of all three Witcher games is that while Geralt is a monster hunter for hire, it often turns out that humans are the bigger monsters than the things that crawl up from a crypt. And sometimes a city, supposedly a center of civilisation in a rather grim world, holds the greatest monsters.
 
It's not like DAI does not have its glimpses of horror and results of violence - it just rarely does anything with them. For example, there's this dissected corpse sprouting lyrium crystals on a table in a cave in the Western Approach... but it's just there. None of your character even raises an eyebrow.


Perhaps not then, but certainly when other corpses are discovered to be the source. This is clearly seen in the Back To the Future moments witnessed in Redcliffe.

And again, such displays may not be needed. For all the hype, the ghost baby floating over the countryside made the Bloody Baron quest rather laughable.

#214
Giantdeathrobot

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Was it really?

 

One of the ongoing themes of all three Witcher games is that while Geralt is a monster hunter for hire, it often turns out that humans are the bigger monsters than the things that crawl up from a crypt. And sometimes a city, supposedly a center of civilisation in a rather grim world, holds the greatest monsters.

 

It's not like DAI does not have its glimpses of horror and results of violence - it just rarely does anything with them. For example, there's this dissected corpse sprouting lyrium crystals on a table in a cave in the Western Approach... but it's just there. None of your character even raises an eyebrow.

 

Yeah, but it wasn't interesting to me. Oh look, Junior the ugly crime boss antagonist also happens to be a sadistic serial killer. Who would have guessed. Now the player gets to feel like a hero deciding his fate. Never seen that one before.

 

I mean, it's not a terrible scene, but really nothing special to me. And it meshes into one of TW3's biggest problem IMO, the weak villains. None of them are really interesting. The Crones start out promising, but in the end are standard evil, people-eating hags who get destroyed 3v1 by Ciri. Junior barely factors into his own plot and is there to give the player satisfaction. Menge is a mustache-twirling villain with all the depth of a puddle. Radovid is the Mad King who does Mad King things because, well, he's a King and he's Mad I suppose. And the Wild Hunt are Sauron expies that look cool but don't do much but spout villainous speeches before being cut down. To say nothing of CDPR's laughable treatment of religion which I found to be far more heavy-handed and preachy than anything Bioware has ever put in their games.

 

Well that turned out longer than I wanted it to. Point is, TW3 has some very strong writing. Its villains are most definitely not part of that and I wouldn't want them taken as an example. I felt more for Samson alone than for TW3's entire rogues gallery.


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#215
DarthLaxian

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Ok, first things first: @The moderator who just gave me a warning for bad language use: Start working in a kindergarten or something man (a place where you can threaten to wash out someone's mouth with soap if they swear!), it's not like I used especially foul language or was cursing/threatening or calling someone names! (hell, I guess it's more because I thought that DA:I wasn't the best game ever and because I called ME3's ending out for not being great (I think I called that one "wanna-be artsy while being *insert swear word here*"))...In fact I feel censored and I think censoring your fans is bad business practice!

 

Note: I used words you hear people using when talking to one another on the street (so no: Not something especially foul that would make even a sailor blush!)

 

So, now I have to repeat myself - without any swear words (because otherwise my opinion will probably get deleted again in what I feel is a white-washing campaign to censor fans who don't agree with you (it's not the first time this has happened to me, but the last time was last year I think!))

 

All I have really heard about this game so far is that there will be big worlds to explore with the new Mako.  But if Dragon Age Inquisition is any indicator I say so what?  Bioware at this point dose not know how to make big open areas any fun.  Now don't get me wrong.  I hope that this game is great and I love everything about it.  But I REALLY hope the main story plays out like the original Trilogy with missions and set piece locations not having to run around huge planets and do a bunch of random junk to unlock the next story portion of the game...

 

Ok, here we go again:

 

I agree that DA:I wasn't great (it played like an MMO re-tooled for a solo-play!) and I agree that this fills me with dread (even if they are always saying: Mass Effect is a different team - yeah, right! Then why is it a fact that the quality of ME-Games became worse than what I expect from Bioware at the same time the quality of Dragon Age games worsened?)...still, I am cautiously optimistic that they've learned their lesson!

 

Still, it doesn't help that IMHO that new MAKO looks like a piece of farm-equipment (it does not look like an APC at all...I don't even see a gun-turret and unarmed the thing doesn't make much sense because you'd have to leave the vehicle in order to fight, which isn't all that intelligent!)

 

greetings LAX

ps: Censorship...are we in North Korea now or what? If you keep this up I will take my commenting to REDDIT because there you can't just swoop in with your corporate censorship! Haven't learned a thing from Allistair have you? "Swooping is bad" after all :( (even if you are the one doing it, if it's unjust!)

PPS: I'd like to have that strike for inappropriate language use REMOVED because it was not that bad (I've seen A LOT WORSE on this forum!) and a button added to the "I acknowledge the strike" pop-up to report a moderator (abuse of power or something!)!


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#216
Shechinah

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Ok, first things first: @The moderator who just gave me a warning for bad language use: Start working in a kindergarten or something man (a place where you can threaten to wash out someone's mouth with soap if they swear!), it's not like I used especially foul language or was cursing/threatening or calling someone names! (hell, I guess it's more because I thought that DA:I wasn't the best game ever and because I called ME3's ending out for not being great (I think I called that one "wanna-be artsy while being *insert swear word here*"))...In fact I feel censored and I think censoring your fans is bad business practice!
 
Note: I used words you hear people using when talking to one another on the street (so no: Not something especially foul that would make even a sailor blush!)
 
So, now I have to repeat myself - without any swear words (because otherwise my opinion will probably get deleted again in what I feel is a white-washing campaign to censor fans who don't agree with you (it's not the first time this has happened to me, but the last time was last year I think!))
 
greetings LAX
ps: Censorship...are we in North Korea now or what? If you keep this up I will take my commenting to REDDIT because there you can't just swoop in with your corporate censorship! Haven't learned a thing from Allistair have you? "Swooping is bad" after all :( (even if you are the one doing it, if it's unjust!)
PPS: I'd like to have that strike for inappropriate language use REMOVED because it was not that bad (I've seen A LOT WORSE on this forum!) and a button added to the "I acknowledge the strike" pop-up to report a moderator (abuse of power or something!)!


Yeah, I remain unconvinced that Bioware is censoring people for disagreeing with them for the same reason I remained unconvinced the last time the sentiment came up on the forums: because there are plenty of posts and on-going threads that I can point to that features harsh criticism of Bioware's decisions and products that have not been removed by moderators.
 
Based on my observations, I still say that it is not that you express criticism but how you express said criticism.
 
Additionally, Bioware retain the right to decide what is considered profanity on their forums and how the usage can result in loss of forum privileges. As far as I know, this is Bioware's legal right when it comes to their own forums.
 
For further information on the Site Rules, see the following page linked below;
http://forum.bioware...c/3-site-rules/


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#217
Lady Artifice

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ps: Censorship...are we in North Korea now or what? If you keep this up I will take my commenting to REDDIT because there you can't just swoop in with your corporate censorship!

 

I sincerely hope you don't actually think that they care whether or not you keep posting here, because they really don't.


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#218
KaiserShep

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Ok, first things first: @The moderator who just gave me a warning for bad language use: Start working in a kindergarten or something man (a place where you can threaten to wash out someone's mouth with soap if they swear!), it's not like I used especially foul language or was cursing/threatening or calling someone names! (hell, I guess it's more because I thought that DA:I wasn't the best game ever and because I called ME3's ending out for not being great (I think I called that one "wanna-be artsy while being *insert swear word here*"))...In fact I feel censored and I think censoring your fans is bad business practice!

 

Note: I used words you hear people using when talking to one another on the street (so no: Not something especially foul that would make even a sailor blush!)

 

So, now I have to repeat myself - without any swear words (because otherwise my opinion will probably get deleted again in what I feel is a white-washing campaign to censor fans who don't agree with you (it's not the first time this has happened to me, but the last time was last year I think!))

 

 

Ok, here we go again:

 

I agree that DA:I wasn't great (it played like an MMO re-tooled for a solo-play!) and I agree that this fills me with dread (even if they are always saying: Mass Effect is a different team - yeah, right! Then why is it a fact that the quality of ME-Games became worse than what I expect from Bioware at the same time the quality of Dragon Age games worsened?)...still, I am cautiously optimistic that they've learned their lesson!

 

Still, it doesn't help that IMHO that new MAKO looks like a piece of farm-equipment (it does not look like an APC at all...I don't even see a gun-turret and unarmed the thing doesn't make much sense because you'd have to leave the vehicle in order to fight, which isn't all that intelligent!)

 

greetings LAX

ps: Censorship...are we in North Korea now or what? If you keep this up I will take my commenting to REDDIT because there you can't just swoop in with your corporate censorship! Haven't learned a thing from Allistair have you? "Swooping is bad" after all :( (even if you are the one doing it, if it's unjust!)

PPS: I'd like to have that strike for inappropriate language use REMOVED because it was not that bad (I've seen A LOT WORSE on this forum!) and a button added to the "I acknowledge the strike" pop-up to report a moderator (abuse of power or something!)!

 

 

North BSN is best BSN. 


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#219
Malthier

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If you keep this up I will take my commenting to REDDIT

 

Lol. like the mods have any interest in keeping any of us here.

 


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#220
Norhik Krios

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I've put an incredible amount of time in DAI, for several reasons. If you'd ask me what I disliked about the game, the "dull" world and the "mediocre" sidequests are none of them. Some people just try so hard to see inquisition as something it never wanted nor claimed to be. But maybe it's just me, that was "satisfied" with the sidequests, as I had played MMOs before, and some hardcore dragon age fans didn't.

The worst thing about dragon age inquisition and mass effect 3 was by far these damn multiplayer chests. It takes away from a deep reward system and is just a cruel cash grab, making you get more and more useless stuff you don't need just to slowly get to something you've waited and worked for. It's a workaround for complex and rewarding achievements, that you can put hours and hours and months in, but here they just throw random crap at you and you need days and days and months and money...



#221
RoboticWater

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I've put an incredible amount of time in DAI, for several reasons. If you'd ask me what I disliked about the game, the "dull" world and the "mediocre" sidequests are none of them. Some people just try so hard to see inquisition as something it never wanted nor claimed to be. But maybe it's just me, that was "satisfied" with the sidequests, as I had played MMOs before, and some hardcore dragon age fans didn't.

And what would you say it did claim to be? A single player MMO? If that's the case I think it's fair criticize what it wanted to be. A single player MMO simply isn't a worthy goal to even attempt. Many of DA:I's quests are dull and mediocre, involving rote collection, repetitive encounters, and hardly any narrative content to cover it up. And yet, DA:I doesn't have the vastness or online components of an MMO to excuse those poor mechanics. And even if it did, DA:I barely innovates on WoW's tired formula that even struggles to keep that game afloat anymore.

 

However, I'm inclined to disagree. I don't think DA:I intended to be a single player MMO, just that the myriad of DA:I's design flaws resulted in a watered down MMO-like experience. The game DA:I could have been was sequestered to the main and companion quests. Those quests had great pacing, unique mechanics, and plenty of story hooks, which only enunciated the languid strolls through DA:I's exploration zones.


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#222
jtav

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And what would you say it did claim to be? A single player MMO? If that's the case I think it's fair criticize what it wanted to be. A single player MMO simply isn't a worthy goal to even attempt. Many of DA:I's quests are dull and mediocre, involving rote collection, repetitive encounters, and hardly any narrative content to cover it up. And yet, DA:I doesn't have the vastness or online components of an MMO to excuse those poor mechanics. And even if it did, DA:I barely innovates on WoW's tired formula that even struggles to keep that game afloat anymore.
 
However, I'm inclined to disagree. I don't think DA:I intended to be a single player MMO, just that the myriad of DA:I's design flaws resulted in a watered down MMO-like experience. The game DA:I could have been was sequestered to the main and companion quests. Those quests had great pacing, unique mechanics, and plenty of story hooks, which only enunciated the languid strolls through DA:I's exploration zones.

I largely agree, but I think even the main quests were somewhat lacking insofar as they depended on the books or DA2 to get the players invested. You remember those complaints about feeling like you were going in blind for Orzammar if you weren't a dwarf? That's how I felt for the whole game. I never felt like the Inquisitor had a reason to care who won the civil war or who stayed behind in the Fade. I cared a great deal one way or the other about the genophage because the game actually spent time on the subject.
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#223
correctamundo

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Just because there's a possibility junior could get caught makes this entire scene unrealistic? I think that's a bit of a stretch. The man has money, nation's are at war and corruption is high. I have no doubt that a crime lord like him can get away with murder.

Also those women you listed aren't even from the game. Those are real victims you listed, they have nothing to do with anything. Whom their families were are different from the in game victims. The world they live in is different. Sure they live in basically the same era, but things within those actual victims reality is so different from these in game victims reality, there is no comparison.

As I see it you are trying to argue a videogame, in general, is not realistic; and of course it's not It's a game. Of course it will never portray the intensity of an actual murder that can not be replicated. But for a videogame, it did well in that regard. It did well to demonstrate what it was trying to get across. It's as realistic as games can be.

 

It could have been more realistic and still gotten the message across. Instead they went with gore for gore's sake.


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#224
Elhanan

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And what would you say it did claim to be? A single player MMO? If that's the case I think it's fair criticize what it wanted to be. A single player MMO simply isn't a worthy goal to even attempt. Many of DA:I's quests are dull and mediocre, involving rote collection, repetitive encounters, and hardly any narrative content to cover it up. And yet, DA:I doesn't have the vastness or online components of an MMO to excuse those poor mechanics. And even if it did, DA:I barely innovates on WoW's tired formula that even struggles to keep that game afloat anymore.
 
However, I'm inclined to disagree. I don't think DA:I intended to be a single player MMO, just that the myriad of DA:I's design flaws resulted in a watered down MMO-like experience. The game DA:I could have been was sequestered to the main and companion quests. Those quests had great pacing, unique mechanics, and plenty of story hooks, which only enunciated the languid strolls through DA:I's exploration zones.


I called it a single player MMO in Nov 2014 on Amazon in my first ever review; also called it my GOTY. Based on the 130+ Awards and the industry's top honor, seems others agree.

#225
Cyonan

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I called it a single player MMO in Nov 2014 on Amazon in my first ever review; also called it my GOTY. Based on the 130+ Awards and the industry's top honor, seems others agree.

 

As I noted earlier in this thread the GOTY awards mean very little, and 2014 was a year that was ripe for Inquisition to win. The main reason for this is that the only thing most publications look at for GOTY is big hyped up AAA releases which a lot of those in 2014 were flops. This means that the floor was open for Inquisition, with the only real competition coming from Shadow of Mordor.

 

I'd have handed it to Wolfenstein The New Order or Divinity Original Sin for that year myself. Hell even having enjoyed Inquisition I'd probably put Hearthstone ahead of it too.

 

However I think it's still fair to criticize Inquisition on the grounds that most of the zones, while being beautifully designed, were full of side quests and activities that felt dull and boring and more at home in World of Warcraft than an epic single player RPG. I say this being a fan of WoW ever since 2004 when it came out.

 

It's great that you were happy with the "single player MMO"(which is itself an oxymoron, but whatever), but that's not what the game claimed it was going to be.


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