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Please, please, please Bioware... add a FIRST PERSON option to MEA.


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#26
Guanxii

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You know how irritating it is when you keep missing that nemesis with the krogan melee. Now imagine that in first person..

Well if you hold down mêlée while charging you can't miss with auto-lockon. As annoying as they are when you do miss occasionally outside of charging it would be easier to target them in first person surely. The charging and headbutting with a first person camera would give me blood rage IRL. I bet you'd be sick as a dog after about 10 mins.



#27
Hanako Ikezawa

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Deus Ex was designed as stealth game for one person, not as action game with two squad mates.

It was designed for an option of stealth, but it was also designed for people who wanted to be a Rambo and just shoot through everything.

I don't see having squadmates being much of an issue when it comes to level layout working with both perspectives. 



#28
Squish

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I wouldn't use it, but sure. Why not?

#29
JamesFaith

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It was designed for an option of stealth, but it was also designed for people who wanted to be a Rambo and just shoot through everything.

I don't see having squadmates being much of an issue when it comes to level layout working with both perspectives. 

 

To control your squadmates you have to see them.

 

In first person view you are seeing squadmates in front of you and then you have to move your character.

In third person view you are seeing them in front of you, next to you and sometimes partially even behind you.

 

Do you still think that this should easily work in both views without some major changes to current gameplay? 


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#30
Obliviousmiss

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To control your squadmates you have to see them.

 

In first person view you are seeing squadmates in front of you and then you have to move your character.

In third person view you are seeing them in front of you, next to you and sometimes partially even behind you.

 

Do you still think that this should easily work in both views without some major changes to current gameplay? 

 

Shhhhhh, stop making sense. You'll scare the locals.

 

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#31
Teabaggin Krogan

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Incoming "But Fallout 4 did it!!!" post. 

 

Fallout 4 was S--- on a visual level. 

GTA V did it as well and in quite good detail. To be honest, an optional first person view would be neat as you get to see things closer, have a different view point as well as cater to people who mostly prefer a first person viewpoint. 

 

 

Well if you hold down mêlée while charging you can't miss with auto-lockon. As annoying as they are when you do miss occasionally outside of charging it would be easier to target them in first person surely. The charging and headhunting with a first person camera would give me blood rage IRL. I bet you'd be sick as a dog after about 10 mins.

True you do have auto lock on while charging but unless I'm wrong you can still miss stuff to your sides. Especially with those nemesis always jumping covers for no reason.

 

Also have you played skyrim or tried melee in fps games such as battlefield or dayz? In my experience with them, getting to hit a fast moving target is hell in first person view since you're losing out on a lot of peripheral vision unlike in 3rd person view. Also there's the dizziness factor. 



#32
Hanako Ikezawa

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To control your squadmates you have to see them.

 

In first person view you are seeing squadmates in front of you and then you have to move your character.

In third person view you are seeing them in front of you, next to you and sometimes partially even behind you.

 

Do you still think that this should easily work in both views without some major changes to current gameplay? 

Halo 5: Guardians was first person or third person depending on certain things and yet you could control your squadmates in both. 

 

Yes, I still think this should be able to work in both views since games have done it. The pieces are all there and proven to work. 



#33
Prince Enigmatic

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No thank you.

 

I prefer third-person over first-person, though I have played and loved some great first-person games recently like BioShock and Dishonored.

 

While I'm sure those games wouldn't have worked quite as well were they not first-person, I for one would have preferred third-person since I find it more engaging. 

 

Plus, Mass Effect has been third-person from the start, no reason to change it and alienate people. No problems for there to be a first-person and a third-person option, like GTA V for current gen, but for me third over first. 

 

Potatoes, potattas. 


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#34
TheN7Penguin

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I don't want this.

 

 

BUT

 

Fallout 4 was awesome. This isn't a 'Fallout 4 did it' post. But y'know, it's an awesome game. Different to the others in the series, but still awesome. Penguin Manor is still under construction in the game (it's a giant castle with towers and machine gun turrets, with "PENGUIN MANOR" written on the side in neon lights. True story)

 

GTA V on the other hand was a pile of crap, ruined by stupid game mechanics and its community. The first person wasn't bad, I suppose, but it was an awful game.

 

GTA IV was good though. I loved that game. I put many hours into free roam multiplayer on that, and a few into co-op but that's just because I wanted customisation options. You can never have enough customisation options.


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#35
pdusen

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Is this a serious response? Have a good think about what you came back to me with.


Uh... Yeah, maybe take your own advice there. It really just sounds as though you don't like Mass Effect.

#36
Prince Enigmatic

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I don't want this.

 

 

BUT

 

Fallout 4 was awesome. This isn't a 'Fallout 4 did it' post. But y'know, it's an awesome game. Different to the others in the series, but still awesome. Penguin Manor is still under construction in the game (it's a giant castle with towers and machine gun turrets, with "PENGUIN MANOR" written on the side in neon lights. True story)

 

GTA V on the other hand was a pile of crap, ruined by stupid game mechanics and its community. The first person wasn't bad, I suppose, but it was an awful game.

 

GTA IV was good though. I loved that game. I put many hours into free roam multiplayer on that, and a few into co-op but that's just because I wanted customisation options. You can never have enough customisation options.

 

Gasp, you have said what I have always felt, but have never been brave enough to post... I don't want people to petition for me to lose internet privileges.

 

Whatever. You're right. GTA V was awful. Just the worst.



#37
Helios969

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Was it really necessary to start another post on this topic when the discussion is halfway down the first page?  Anyway, waste of resources better utilized elsewhere...like anywhere else.


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#38
Hanako Ikezawa

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GTA V on the other hand was a pile of crap, ruined by stupid game mechanics and its community. The first person wasn't bad, I suppose, but it was an awful game.

I can't hate GTA V. Achievement Hunters have provided me far too many laughs with it.  ^_^



#39
The Elcor Spectre

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Didn't we all go over this already?



#40
Obliviousmiss

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Was it really necessary to start another post on this topic when the discussion is halfway down the first page?  Anyway, waste of resources better utilized elsewhere...like anywhere else.

 

There you go, I bumped it to the next page so it's less triggering. 

 

 

Didn't we all go over this already?

 

We sure did. Tons of times. 



#41
TheN7Penguin

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My friends didn't take it so well when I told them I hated the fastest selling entertainment product in all history. :P

 

But you know, some of the game mechanics make zero sense. They're like walking memes.

 

 

"Yo dawg I heard you wanted to win races.

 

 

So you have to win races to unlock things to win races"

 

It was fine for me, because I'm actually really good at racing games XD Always have been. Ever since Burnout Revenge (the first PS2 game I played), I've been awesome at racing games. :P Just something I'm good at. So yeah, it was fine for me, but I can imagine it'd be a pain in the ass for most people.

 

It was one of the worst games I've played, tbh. And that's even without considering the singleplayer, which was so god damn boring.

 

 

My only good memories of the game involve making little children cry, because their parents were too stupid to actually look at the age rating on the box of the game they were buying. My sole purpose on GTA Online was to annoy the hell out of people.



#42
capn233

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Honestly they should try a 2nd Person view.  Would be ground-breaking.



#43
Obliviousmiss

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Honestly they should try a 2nd Person view.  Would be ground-breaking.

 

Mind. Blown.

 

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#44
JPVNG

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Mass effect has a very good playability. That is why it had a massive effect on us fans

#45
SKAR

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Shut the **** up. We've already been down this road.

#46
TheN7Penguin

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Second person would be awesome lol

 

So... you'd be basically looking through the eyes of an enemy who is trying to kill you and watching yourself kill enemies? Unless I'm mistaken? :P

 

BUT

 

You could have third and first person second person games depending on from which view the enemy's perspective was from.

 

So you could have a FPSPS and a TPSPS? :D



#47
Cyonan

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To control your squadmates you have to see them.

 

In first person view you are seeing squadmates in front of you and then you have to move your character.

In third person view you are seeing them in front of you, next to you and sometimes partially even behind you.

 

Do you still think that this should easily work in both views without some major changes to current gameplay? 

 

I don't even think Mass Effect should go first person and I still think this should easily work.

 

Mostly because Rainbow Six already solved the problem you're talking about like 15 years ago. To control your squadmates you don't have to actually see them, you have to see the thing you want to direct them towards.


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#48
Prince Enigmatic

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Was it really necessary to start another post on this topic when the discussion is halfway down the first page?  Anyway, waste of resources better utilized elsewhere...like anywhere else.

 

What discussion?

 

Apparently, this has been discussed before on here.

 

Was it really necessary to start another thread on a topic that has already been discussed on other threads?



#49
Gileadan

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To control your squadmates you have to see them.

 

In first person view you are seeing squadmates in front of you and then you have to move your character.

In third person view you are seeing them in front of you, next to you and sometimes partially even behind you.

 

Do you still think that this should easily work in both views without some major changes to current gameplay? 

What major changes in gameplay? When I mark an enemy for my squadmates to attack, I don't need to look at them, I need to look at the enemy they're supposed to shoot. If I want them to take cover at a certain location, that's where I'm looking when I give that order.

 

In fact, third person perspective can actually be a detriment to a shooter game. You approach a t-section in a tunnel. There are enemies left and right. Your character could see them with a turn of his head, but you can't... because the camera is behind you and all you see is the walls.



#50
ExoGeniVI

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No.