Gonna catch my little blog up I guess.
Miscellaneous
Shopped for crafting supplies, mainly to get a few more grenades, swift salves, and concentrated deathroots. I have much more gold than I could spend unless I planned to outfit the whole squad with best available. Even then I might have leftover gold. Did Oghren's Old Flame, unlocked Shale's quest. Got Forest Incline, which is the ambush by dwarf rebels. Also of note, I had gone to camp in between the Anvil and returning to the Assembly, and had dropped Oghren out of the party... he delivered his lines with Tactical Cloak enabled before the Assembly. But it looks like Paragon of Her Kind is not showing as complete in the journal. Just an oddity.
Cadash Thaig
100% spell resistance... so really the only darkspawn who is marginally dangerous is the Genlock elite who likes Arrow of Slaying and sunders. The Ogre Alpha at the end seemed to be noticeably tougher than the one at Caradin's Cross, although I am chalking that up to level differences. I ended up using 2 lesser health pots to beat it, as I couldn't reliably stun him and I didn't feel like kiting him for miles.
Redcliffe - Denerim
Talked to the Arl and launched the endgame. Went to Denerim and worked on random things. The ambush with Zevran wasn't all that notable, the Crow Hostage mission was harder. Toured Isabela's ship with Leliana. Stole Loghain's Crown (just used intimidate there), then went to Fanderal's Estate. The first group with the elite archer is moderately annoying, but the next group with mages is not.
Rescue the Queen
The dungeon part was straightforward, if not quick. Enemy damage has basically caught up with armor rating though. Had to back up a bit against the torturer room. The fight vs Howe did not require health pots, I just used an SS and Concentrated Deathroot. Kill the mages, kill his lackeys, kill him.
Cauthrien was a different matter. For no good reason I wanted to fight her in the room, which took a lot of tries before I decided to just go ahead and spend the consumables. It doesn't make a lot of sense to do this given how often you will be under a sunder effect, even with 100 physical resist. The only CC power that seemed even semi-reliable against Cauthrien was War Cry. And I don't think she even used Indomitable, the rest just failed checks. So by the last attempted I didn't even bother to use actives against her, except War Cry.
After the cutscene, used Holy Smite on the mage. Then made a beeline for him and the door. Assault on Mage, then War Cry to knock down everyone, then Shield Pummel, which would usually kill the mage. Most likely would get stunned a bit between the Assault and War Cry by chain scattershots. Sometimes would get stunned after holy smite by magic unlimited range Shield Pummel. If that happened it was a doomed attempt.
When the mage was dead, I turned on Rally, tried to get as near the door as possible. As minions grouped, used 4 grenades (Soul, Fire, Lightning, Acid). Turned on SS and Conc Deathroot. Tried to keep Cauthrien stunned. Finished the nearby melee minions, worked on Cauthrien. There was always at least one archer who had LOS no matter where I went, and it was not practical to venture away from the door while it was alive due to stuns and Cauthrien one/two shotting me. As such, it was common for sunder to be up and that required a fair amount of healthpots to counter Cauthrien's hits. After she was dead, I could bait one archer to come relatively close to the door, and used CC powers to lock him down while I got stunned, and then finished him. Retreat and repeat. When the last couple were left I could rush them.
I think I hit 21 somewhere in here. Took Taunt and Survival 3.
Denerim Market
Sold loot again, was up to 338g with 894g spent. Finished Couriers, Scraping the Barrel and Correspondence Interuptus. Had to go back to Orzammar to get one I missed, and bought Leliana Rose's Thorn for no good reason. Then did the final Blackstone mission where you agree to kill the son. This one was pretty hard to do without healthpots. Rally and SS up and prioritize the archers. As the melee mooks catch up, use War Cry to knock them down and hopefully finish an archer. Then just try to find a spot near a cart where the melee mobs can't all fight at once. Fighting the melee first just resulted in sunders and DWE Dots. My DW and Mage were much better here, as DW has nearly the same armor but much more damage and higher defense, and mage is mage. Without bugfixes this would probably be simpler as I would have more damage, and the enemies would have had less damage.
Alienage
The beginning is relatively simple if you have gotten this far. The alley before Devera was the first test if you don't want to use any pots, with several archers using sunder and scattershot. Then the Devera encounter took several attempts to do without using a healthpot, and in the end required grenades and other consumables so it isn't like it was free. Rushed the archers (can avoid traps at the edge), War Cry to knock everyone down, grenades on the archers, then SS and Concentrated Deathroot to finish them ASAP. After that you can try to get in a corner near the table to bait Devera to poke her head around the corner. Stun / knock her down and work on her. If she runs away, get back in the corner and work on mooks. The main thing was rotating CC and not allowing Devera to just hit you with constant arrow effects and damage.
Calandrius is easy compared to the Devera encounter, at least if you have 100% spell resist. I stunned him with Holy Smite at the beginning, killed the two mooks at the right stairs, then the two at the left stairs. At this point a single mook would run up the stairs at a time and I could just kill them without interference from the others. They did this until 3 and Calandrius were left. So I used HS again, ran down and got their attention. Went back up the stairs and all the mooks chased me. Calandrius helps at this point by using AOE against you that just hurts his own guys. When I had to fight him, I used a lesser warm pot because his staff attacks did do a fair amount of damage.
Something Wicked was sort of annoying. For the first fight where a bunch of shades are summoned, I broke out Taunt for the first time in this run, and mostly tried to kill shades as Otto worked on the demon. The last fight is somewhat annoying, but the way I did it was to go greater warmth balm at the beginning, and then SS and Lightning coating against the main demon. When his mooks showed up I would use my actives against them after a War Cry against the main one. If you just attack the main one, too many rages show up. If you move to the wrong spots, you get hit with fire traps.
Bought a tome from the guy in the Alienage to get Survival 4.
Selling loot got me to 309g and 1060g spent.