Hello.
I've run into an odd bug in my module - if I save the game and load it, the game crashes. I tried deleting the OnClientEnter and OnModuleLoad events, thinking one of them might be the culprit, but it didn't help. I also tried saving in another area and saving in an area with no event scripts attached - nothing helped. Finally, I tried to save and load in a dedicated server and the server crashed on save file load like the client.
I have no idea what the problem might be, so I hope some of you might help me. ![]()





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