^^^^^^^ thats one of the main problems i am having transitioning into PvP..is the way players / people move... I am so used to how the cpu reacts in every game that I play..that I find myself, just lost...struggling to pick up targets and shoot at them.....people move so differently, that often, I find myself, that I am the one standing still and getting killed..my kill to death ratio is ridiculously laughable.....but for right now, I love being a scout sniper..calling out targets....i got 60 in a game last night...and occasionally getting 3-4 sniper kills is really satisfying for me...especially if I nail them across the entire map...
.... these damn guns with their having to aim over, to the right of the targets to hit them..as opposed to a widow / black widows spot on in your face targeting system.....
I had a hard time adjusting to the battlefield environment and gameplay and that was coming from a good killzone 3 background. I even used to run a lot of thermal optics since it was so hard to identify enemy players from the environment at first. But you'll get better at identifying people over time and adjust to the system. I also prefer the battlefield sniping system to that of ME, it's more fun and challenging than just point and click Imo.
My K/d was absolute crap too at first because I wasn't used to the very large maps and vehicle and aerial combat. That and I was silly for playing really stupid setups just for the kick of it. I got better once I started to get the hang of it and it's now around 1 with 240 hours played.
If you want my recommendation, go for the assault or engineer class when you start out. Assault can heal themselves and revive others, have the assault rifle and got more grenades. The engineer has the little pdw guns which are amazing for close range, access to mines and rockets so you aren't helpless against vehicles. Scouting's nice and all but it's not gonna make you a better player yourself tbh.





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