One thing never fails about these kinds of threads. Plenty of pictures
Female Main Character can we have a realistic body this time?
#302
Posté 26 mai 2016 - 04:43
You are right! Not off enough pictures! We need an even better view of UW Lara's body.

There we go!
- heinoMK2 et Onewomanarmy aiment ceci
#303
Posté 26 mai 2016 - 05:31
I have to disagree. There's a reason why they have weight classes in fighting. Size matters, this is simple biology. A man can't fight with an Elephant.
True enough and a valid point but I think the argument here was more about the validity of a thinner character to having a really built character model. My point was more like how thinner isn't weaker and how size of the arms or size of body isn't a guarantee of strength. Weight classes also don't directly correlate to increased size either. In short, yes size does make a difference but it's not a guarantee or an accurate yardstick of someone's power.
She won't be bending any frying pans in half.
[snip]
We're looking at it from an action star perspective, because these characters aren't real and they have to instantly convey a sense of power and competence. It's all well and good to say "well some spec ops guys don't look that big and this woman can run a tough obstacle course even though she's just a gymnast" but this is an action franchise, not a simulation.
Strongmen tend to be a lot bigger than bodybuilders because they're not all toned, aesthetic muscle. They eat thousands more calories every day than a bodybuilder because they have to maintain strength and power through strength-building exercises, whereas bodybuilders focus on reps and building specific muscles to be more aesthetically appealing to a panel of judges.
I dunno, she could with some heavy muscle weave or a bit of biotics..
We're looking at it from an action star perspective, because these characters aren't real...
Well there you have it, you have answered yourself. These characters aren't real and especially in a sci-fi setting like mass effect, you really don't need a beefy character to convey a sense of power which is a rather naive perspective Imo. At least that's not the way I sense power anyways. And with that same reasoning it is equally viable to have a thinner character as the body model because as you said it, it isn't real!
And it might be more accurate to say that you are looking at it from an action star perspective because I don't think everyone sees the character the same way you do. The way I played it, Shepard was always a biotic in me 1, 2 and 3 and there was no need for them to look anything like an action star. This is an action Rpg so Ryder really doesn't have to be Duke Nukem 2.0 to convey their power or standing
Also strong men have greater core muscles than bodybuilders but unless I'm wrong, they aren't necessarily bigger than bodybuilders when it comes to upper body. In fact body builder generally have a bigger upper body in terms of bicep size, shoulders etc despite the difference in strength.

- aoibhealfae et Onewomanarmy aiment ceci
#304
Posté 26 mai 2016 - 05:58
The Sims has shown just how many of us love torturing tiny virtual people.
LOL!
#305
Posté 26 mai 2016 - 06:18
True enough and a valid point but I think the argument here was more about the validity of a thinner character to having a really built character model. My point was more like how thinner isn't weaker and how size of the arms or size of body isn't a guarantee of strength. Weight classes also don't directly correlate to increased size either. In short, yes size does make a difference but it's not a guarantee or an accurate yardstick of someone's power.
I could find more pictures of female Iditarod mushers in t-shirts but frankly I don't need to confuse google like that.
Though I'm starting to think that another big problem is just the fact that the 'muscles' are pretty much painted on and arm shape is static, which looks incredibly unnatural whenever Shep bends her arms in short sleeves. Or in most games where there's not a lot of work put into how the protagonist looks bare armed.
- Teabaggin Krogan aime ceci
#306
Posté 26 mai 2016 - 06:21
I never liked Lara Reboot TR very much I mean old Lara was weird as well but something is just off about it for some reason...
She wasn't a runway model?
#307
Posté 26 mai 2016 - 06:23
She wasn't a runway model?
I honestly don't really find a lot of runway models to be super attractive to be honest...... it really kind of is about the "person" I guess, which sounds cheesy but kind of is actual affirming that if a person is smart or this or that that's what makes them desirable and is really actually kind of nefarious. ![]()
For whatever reason 2013 TR Lara strikes me as being super resentful and gorged in self-loathing... for whatever reason as I say.
- Onewomanarmy aime ceci
#308
Posté 26 mai 2016 - 06:27
Runaway models aren't necessarily supposed to be attractive anyways. They're just good for the clothes. Like hangers.
I love Lara's reboot. Also the acting... she's not as outgoing, but she comes off more intellectual. It's a good tradeoff.
#309
Posté 26 mai 2016 - 06:55
Runaway models aren't necessarily supposed to be attractive anyways. They're just good for the clothes. Like hangers.
I love Lara's reboot. Also the acting... she's not as outgoing, but she comes off more intellectual. It's a good tradeoff.
I feel like UW Lara had that tantalizing combination of being both smart and kind of had that physical confidence as well though..
#310
Posté 26 mai 2016 - 06:56
I honestly don't really find a lot of runway models to be super attractive to be honest...... it really kind of is about the "person" I guess, which sounds cheesy but kind of is actual affirming that if a person is smart or this or that that's what makes them desirable and is really actually kind of nefarious.
This. I love when a person says this. It's exactly how I think as well.
- Seraphim24 aime ceci
#311
Posté 26 mai 2016 - 07:10
But..... BroShep is an actual runaway model...

===
I usually play as a Sniper and stealth assassin so I don't think its necessary to look like a female body builder anyway....








- Teabaggin Krogan et Monk aiment ceci
#312
Posté 26 mai 2016 - 07:10
I feel like UW Lara had that tantalizing combination of being both smart and kind of had that physical confidence as well though..
Uhh..no. Not really.
But we both seem to be fans of huge ****** and skimpy clothes at any rate.
#313
Posté 26 mai 2016 - 07:13
I didn't play underworld specifically. I might even own it, but didn't play. Not sure...
#314
Posté 26 mai 2016 - 07:20
But..... BroShep is an actual runaway model...
<snip>
Well was Femshep based in any of the games? If not then I think we just proved how I feel about this situation.
#315
Posté 26 mai 2016 - 07:21
I didn't play underworld specifically. I might even own it, but didn't play. Not sure...
Missing out! ![]()
#316
Posté 26 mai 2016 - 07:23
I don't mind a female runaway model. Just that the typical Kate Moss type is made for clothes. It isn't about looks necessarily. If they're Victoria's Secret or something, they're taller and more fit.
Male models have kind of changed recently though.. muscular builds are more common now. I'm sure there's a reason why, but I don't know it. Vanderloo was also on the skinny side back in the day... but not as skinny as some.
#317
Posté 26 mai 2016 - 07:30
But..... BroShep is an actual runaway model...
Trackies and thongs.
The epitome of fashion.
- Hadeedak et straykat aiment ceci
#318
Posté 26 mai 2016 - 07:31
Well was Femshep based in any of the games? If not then I think we just proved how I feel about this situation.
To me, FemShep seemed based on a lot of scifi female protagonists rather than video games.



Neither of them look remotely like MMA fighters though....
- ddraigcoch123, Seraphim24 et Dalinne aiment ceci
#319
Posté 26 mai 2016 - 07:34
You don't need to look like an mma fighter to be a soldier. Real ones don't, and I don't think sci-fi ones do either. You're using guns. The main weakness for females is carry weight, but I hope they'd resolved some of that in Mass Effect.
- Roamingmachine et Onewomanarmy aiment ceci
#320
Posté 26 mai 2016 - 07:50
You don't need to look like an mma fighter to be a soldier. Real ones don't, and I don't think sci-fi ones do either. You're using guns. The main weakness for females is carry weight, but I hope they'd resolved some of that in Mass Effect.
Considering the game's title comes from an in universe thing that exists to manipulate the mass of objects
I would be really concerned if they hadn't resolved it.
#321
Posté 26 mai 2016 - 08:17
Considering the game's title comes from an in universe thing that exists to manipulate the mass of objects
I would be really concerned if they hadn't resolved it.
Also, unless you're using really crappy packs and poorly designed battle rattle, carry weight shouldn't really be that much of an issue anyway since anything modern, properly adjusted, shifts the load onto the legs and hips.
#322
Posté 26 mai 2016 - 08:21
I think it was in the codex that female soldiers including Asari snipers use strength enhancements and implants. Even FemShep have very extensive implants weaved into her muscles and even nervous system.
But all these rage about FemShep's body when her body changes depending on the outfit you use. Even FemShep's outfit from the intro look different than the blue uniform which are reused by a lot of other female NPCs. 

And FemShep only use heavier weapons while wearing armor and even it increases the wearer's strength. Strength boost pads anyone?
#323
Posté 26 mai 2016 - 08:44
To me, FemShep seemed based on a lot of scifi female protagonists rather than video games.
Neither of them look remotely like MMA fighters though....
And the situation is much improved as a consequence!
(*cough* ahem sorry Mr. model for Mshep
)
#324
Posté 26 mai 2016 - 08:47
I have to disagree. There's a reason why they have weight classes in fighting. Size matters, this is simple biology. A man can't fight with an Elephant.
Actually a man can totally fight an elephant. Just not, you know, "fairly". Weight classes are a thing because we have rules in combatives that limit options in favor of protecting the combatants.
- Hammerstorm et Duelist aiment ceci
#325
Posté 26 mai 2016 - 08:50
Also strong men have greater core muscles than bodybuilders but unless I'm wrong, they aren't necessarily bigger than bodybuilders when it comes to upper body. In fact body builder generally have a bigger upper body in terms of bicep size, shoulders etc despite the difference in strength.
"They have very thick waists because all the core muscles right through the torso are developed to prevent etc., etc."
There are not enough facepalms in the whole internet for that.
The medical term for the core muscles (with the possible exception of the erector spinae) is "flat muscles". If that was muscle underneath, then the potential for cross-sectional growth of core muscles would exceed that of any other muscle by several orders of magnitude! That is fat, not muscle. The reason that powerlifters / strongman competitors develop comparatively thicker waists is because their exercises do not require them to be agile (which is when lower levels of fat are beneficial); they do not engage in prolonged high intensity efforts and as such the shredding benefits of HIIT do not apply; and finally because their goals do not require them to have highly-defined muscles, so their food regimen is also not very strict. If they had to cut as much as bodybuilders do, they would have a bit bigger waist but only to a very, very, very small degree - because that would be mostly the stabilizing lower back muscles.
If you are looking at the bodies with most functionality (especially the wide range that combat might require) I suggest the Olympic gymnasts.
In fact, I was going to post here yesterday that Missy Peregrim in "Stick It" has an excellent athletic body that I wouldn't mind seeing used as a model for female Ryder (or better yet, her stunt doubles, the real gymnasts).
- Dark_Caduceus aime ceci





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