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Female Main Character can we have a realistic body this time?


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#126
Element Zero

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Same goes for the men!
 
But if they are going to hyper-muscularize the malePC then at least let my femPC have strong muscle definition (particularly in the arms) for a woman.


The reality is that the crowd in this forum is a bit different than your standard bunch out there in the rest if the world. "Out there", they like their male leads handsome and muscular and their female leads slender and pretty. That's why both versions of Shepard were essentially underwear models.

The best that can be hoped for-- and I suspect we have decent hope in this vein, is that we get slightly less modelesque protagonists. The improved graphical capabilities, along with player feedback from threads like this one, will likely lead to more balanced character models. That said, the Male Protag is still going to default to very fit and handsome, and the female to slim and pretty. They are, essentially, box office action heroes, after all.
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#127
En Es Ef Dubyu

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Imo, Becky Lynch from the WWE has one of the best body types to use

 

996349443.jpg

 

Becky-Lynch:-WWE-Divas-Fight-Club-Photos

 

273663262.jpg

Eww not realistic. We need:

 

09122012-Fiona-Apple-06_t479.jpg?ad14627 155e4310a94e71a6b273d6f6f4a8e5c8.jpg



#128
En Es Ef Dubyu

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The reality is that the crowd in this forum is a bit different than your standard bunch out there in the rest if the world. "Out there", they like their male leads handsome and muscular and their female leads slender and pretty. That's why both versions of Shepard were essentially underwear models.

The best that can be hoped for-- and I suspect we have decent hope in this vein, is that we get slightly less modelesque protagonists. The improved graphical capabilities, along with player feedback from threads like this one, will likely lead to more balanced character models. That said, the Male Protag is still going to default to very fit and handsome, and the female to slim and pretty. They are, essentially, box office action heroes, after all.

I never identify with the female lead, so I am not pushing some personal agenda, other than she just becomes my action hero. I want her to look like an action hero. So I understand how the guys feel about their malePC looking like an action hero, not ordinary. I don't want my femPC to look ordinary.

 

If I want a self insert it would be a female colonist that is 4'10 and small framed, that couldn't lift a paint can with one arm. I can only exercise with 5lb. dumbbells at the moment. :(



#129
MrBSN2017

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Can we define realistic? It seems like everyone has their own version of the word.

#130
Remix-General Aetius

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The actress now has a bra boutique "where the alphabet starts at D".  ;)

 

At her age........not surprising.



#131
Element Zero

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Can we define realistic? It seems like everyone has their own version of the word.


That's the thing: bodies are like faces; they're all a bit different and unique. The idea most people tend to have seems to be slightly above couch potato, from my viewpoint. Taking a step back, I'm pretty sure my own history with fitness might be coloring my perception. Again, a good example of why we would probably never agree on what "realistic" is, even if we tried. It's all opinion, and those always vary.
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#132
Lady Artifice

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Vasquez is not in the same category as Arnold and Sylvester:

 

 

She's still way more brawny than a female protagonist I'm interested in playing. 



#133
Han Shot First

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Truly realistic, as far as military physiques go, can range anywhere from thin but fit to muscular. Most fall somewhere in the middle. That includes Spec Ops people. Some National Guard or Navy types (other than FMF Corpsmen or SEALs) can also occasionally be somewhat unfit, but I'm not counting them, since Shepard was active duty infantry and had a Spec Ops background.

Of course none of that really matters in how Andromeda's protagonist should be designed. Action heroes don't necessarily need to look like the average real world soldier or Marine, special operations or otherwise. People just shouldn't use realism as an argument for a look that is actually more muscular than what is usual.

I don't have a preference other than not being obese.
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#134
Lady Artifice

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Can we define realistic? It seems like everyone has their own version of the word.

 

 

Ultimately, realistic in the case of members of the military just means that there's a range of possible body types, and that they don't all fit into a little box. 

 

They are largely very fit, but fit =/= jacked. 


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#135
Lady Artifice

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Truly realistic, as far as military physiques go, can range anywhere from thin but fit to muscular. Most fall somewhere in the middle. That includes Spec Ops people. Some National Guard or Navy types (other than FMF Corpsmen or SEALs) can also occasionally be somewhat unfit, but I'm not counting them, since Shepard was active duty infantry and had a Spec Ops background.

Of course none of that really matters in how Andromeda's protagonist should be designed. Action heroes don't necessarily need to look like the average real world soldier or Marine, special operations or otherwise. People just shouldn't use realism as an argument for a look that is actually more muscular than what is usual.

I don't have a preference other than not being obese.

 

So much this. I actually prefer the well above average look when it comes to muscle definition, at least when it comes to male characters. I'm only engaging this issue so much because I think the idea of "realism" is frequently being confused with "what hollywood and television has taught me." 



#136
Han Shot First

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So much this. I actually prefer the well above average look when it comes to muscle definition, at least when it comes to male characters. I'm only engaging this issue so much because I think the idea of "realism" is frequently being confused with "what hollywood taught me."


I'd be totally cool with them reusing Male Sheps character model for the male default. It's believable, had no major issues like Fem Sheps arms, and is appropriate for an action hero.

Fem Sheps model could be reused as well so long as they give the arms enough definition to match the rest of her.
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#137
AresKeith

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I'd be totally cool with them reusing Male Sheps character model for the male default. It's believable, had no major issues like Fem Sheps arms, and is appropriate for an action hero.

Fem Sheps model could be reused as well so long as they give the arms enough definition to match the rest of her.

 

Becky Lynch ;)



#138
MrBSN2017

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Maybe this will shed some light on this so called "realistic" female physique
ACE-Fat-Lean-ratio.jpeg

Assuming average is synonymous with realistic

body-fat-percentage-chart-men-women.jpg

2nd from the right, meet your new protagonist ladies and gents
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#139
En Es Ef Dubyu

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Maybe this will shed some light on this so called "realistic" female physique
ACE-Fat-Lean-ratio.jpeg

Assuming average is synonymous with realistic

body-fat-percentage-chart-men-women.jpg

2nd from the right, meet your new protagonist ladies and gents

If the chart is accurate then maleShep is in the 5-7% range and femShep is nowhere near the 11-15% range.



#140
Lady Artifice

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Maybe this will shed some light on this so called "realistic" female physique

 

-snip-

Assuming average is synonymous with realistic

-snip-

2nd from the right, meet your new protagonist ladies and gents

 

 

No one is claiming that a general average is synonymous with realistic for members of the military, though. The average for soldiers is not the same as the average for the general populace.

 

Neither, however, is it the same as the average for body builders. 


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#141
Han Shot First

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2nd from the right looks a little too "soft" for the average male Marine. Average would closer to the middle two.
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#142
MrBSN2017

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No one is claiming that a general average is synonymous with realistic for members of the military, though. The average for soldiers is not the same as the average for the general populace.

Neither, however, is it the same as the average for body builders.


This is where it gets ambiguous as the military goes off a height to weight standard
table-3-1.gif

There's a lot of room for different body types and I was always out of standard, over, but my bodyfat was low so it didn't matter.

So I don't think the word realistic applies to what people "idolize" their hero to be. Realistically from my military experience, women 16-20% BF and men 12-14%. The thing is that our protagonist is supposedly best humanity has to offer, so I would hope that they would be leaner than the average joe.

Yes, you don't need to be shredded to the bone sub 10% BF to be in great shape. It ultimately falls on the genetics of the individual. One thing I have noticed is when reaching the upper limits of physical feats such as strength and/or stamina, body types begin to look similar. Olympic athletes who train rigorously for a particular event share similar body comp with minor shape variation.

I guess the next question is realistically what do we expect our female Ryder to be able to accomplish physically.

#143
spinachdiaper

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Sorry people but really women look worse than this

 

160307-news-melissa-mccarthy.jpg


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#144
Onewomanarmy

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The real solution is to put a body slider in , cause everyone has their own version of what looks "good".

My personal opinion is that a woman, military or no, fitness trained or no, should look feminine, curvy (not fat) but hourglass curvy, D cup and then of course if in military she should be a bit fit but I don't like the look of those overly fit looking women, maybe men like those women but I dislike that look. I workout as well but avoid looking like that, I do it purely for health reasons.

And for men I think they should have muscles but not overly pumped up, I freaking hate that. A guy looks better when he haves a little to hold on to on his body. He can still be strong without looking like a bodybuilder. I hate the look of a bodybuilder lol. But some muscles don't hurt, I like guys who worksout, just don't overdo it. Chris from RE5 was too pumped up all of a sudden in that game, don't know what the hell they did with him.
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#145
agonis

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I would go with Cyborg. No need to complain about noodle arms then. If the arms are made of steel they may look strange and even have some extra joints. (that would explains some of the glitching in DA:I at least.)



#146
N7 Vindicator

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I actually think its best to not have a body slider but just like a lot of people here said, a more bulkier build for Femshep which will fix some of the issues-especially the arms.

 

I have seen complaints about this guy being too thin, and "I hope this skinny guy isn't the protagonist":

 

qcGzTaZ.jpg

 

He looks fine to me! Actually he's hot. Hope I can romance him.

Where is this from? I don't seem to recall ever seeing it.



#147
The Elder King

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I actually think its best to not have a body slider but just like a lot of people here said, a more bulkier build for Femshep which will fix some of the issues-especially the arms.

 

Where is this from? I don't seem to recall ever seeing it.

It's a leaked video made from a dev for his portfolio, with some stuff/effects he worked on. 

 

A different single body model can fix some issues, but it's not a perfect solution. It's true that a body slider might be too much considering all the animations for the PC they had to make for fit all the sliders, but some body types available might be the best compromise.


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#148
En Es Ef Dubyu

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Where is this from? I don't seem to recall ever seeing it.

It is a still image from this leaked gameplay video found here:

 

http://forum.bioware...omeda-gameplay/


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#149
agonis

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@N7 Vindicator: I would rather play a skinny protagonist than the next generic muscular hero. But it´s like with everything: please some, others will complain.



#150
Puddi III

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Why not both

Qd4zFlA.gif
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