Before DA:I was released, there was widespread speculation that a multiplayer mode was to be incorporated. While BioWare was tight-lipped about it for a good while, EA eventually confirmed the rumors. Nearly two years post-launch, how do you think that worked out?
Personally, I've played the game enough to actually get all achievements (including Trespasser's), and I have literally not clicked Multiplayer on the main menu once. Thus, at least as far as I'm concerned, it was completely pointless and unnecessary.
Having said that, one thing BioWare did right with the MP this time is to make sure it didn't affect the campaign, so at least we didn't have to resort to pointless grinding like in ME3.





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