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In Retrospect, Was Multiplayer Necessary?


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#26
straykat

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If it's a multiplayer like Dark Souls, it will be great, if it's just a multiplayer, better don't

 

In Dark Souls, get pvp and co-op is a a part of the whole experience playing the main game, it is not a requirement, it's only if we play online, we can play offline to play the game to the finish no problem.

 

So if it is like that, then its fine. But it must have a lore to back it up.

 

And I don't think you can have lore like that, without directly ripping off Souls' premise. Best not to.

 

They'd also actually have to make their games difficult :P



#27
Totally Not a Poodle

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Well, glad you aren't in charge since that's a crappy idea. 

 

I do think it sucks thought that in order to get the maximum whatever it was called at launch, you had to actually play multiplayer. That was a bad decision.


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#28
straykat

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I do think it sucks thought that in order to get the maximum whatever it was called at launch, you had to actually play multiplayer. That was a bad decision.

 

It worked for me lol.. They basically coerced me into playing their MP, else I gimped myself.

 

The good thing is that it didn't take that much to promote a character.

 

I just didn't stay.



#29
Almostfaceman

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It worked for me lol.. They basically coerced me into playing their MP, else I gimped myself.

 

The good thing is that it didn't take that much to promote a character.

 

I just didn't stay.

 

I just edited the coalesced file to boost my war assets.  :D


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#30
Gold Dragon

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Enjoyed player a Geth Flamethrower/Soldier in ME3, but only did the MP to get the Dragon Deco.

 

I *THINK* some in Drinkquisition still play DAIMP, but not certain.



#31
Qis

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And I don't think you can have lore like that, without directly ripping off Souls' premise. Best not to.

 

They'd also actually have to make their games difficult :P

 

Don't need to ripping Souls lore, just make it so that the Fade tearing or Solas bring down the Fade will open up portals and path into parallel worlds where anyone can come in and out between worlds...Everyone can meet their alternate self that are the other players main character, either assist them, or kill them, to gain power or something. Like Jet Li The One, "i am nobody's ******!"

 

 

They have to make the game competitive for sure and a lot of balancing....



#32
Akiza

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Yes it was for EA



#33
DarkAmaranth1966

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DAIMP should have been a separate game, not part of the offline game at all. Maybe then it would actually work. Tried numerous times, No UI, cannot move, cannot exit, have to use Task manager to close the game and, it uses several hundred MB of my metered data every time I try it and it's locks up like that so, IMO - DAIMP is a useless waist of time, money and, EA/Bioware talent and resources.



#34
Fiskrens

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I just edited the coalesced file to boost my war assets.  :D

Ah, good to know - haven't played ME3 in a while now and last time I tried I was unable to connect to MP.

Anyway, I think it's safe to say that Bioware learned from this that is not a good idea to force people into MP.

#35
PsychoBlonde

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But isn't that what we want from MP? As opposed to MP actually giving us something really important about the game world, or tying into the SP game in a serious way?

 

 

Who's this "we"?  The only multiplayer game I play any more is an MMO, so, yes, my preference for multiplayer would be that it be *completely integrated* with the game.  However, in this style of game there's really no way to do that so yes, lock it in the closet.  But if you're going to do that what you have done is to ship two games in one box.



#36
AlanC9

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The "we" there was DA MP skeptics, yes. If you're not really into MP, more MP integration just makes things worse.

#37
Nic Mercy

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I took a peak at multiplayer and hated how it played... it just wasn't... what i wanted. I'm not going to say it was bad, just that it didn't appeal to me and I never went back to it. The single player was the far superior experience for me but I know many feel the opposite. All in all, there's something for everyone!



#38
SpaceV3gan

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My view is that the Multiplayer mode for DAI should be considered a standalone mode itself. It has no impact on the campaign nor on Dragon Age's lore whatsoever, as it doesn't take anything away neither from one nor the other.

It is purely a grind mode for people who like DAI gameplay as well as the social aspect of co-op gaming with friends. I've played the Multiplayer mode for about 3,000 hours. I can't say it is everything I wanted it to be and today I can't bear to play it anymore, however, I definitely had some fun and I would never have invested so much time into this game had it not had a Multiplayer mode.

The fact that some people did not like it nor cared about it much doesn't mean that having it altogether was unnecessary. Actually, stating that it was unnecessary from a non-multiplayer user perspective sounds a bit self-centered I gotta say.



#39
medusa_hair

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I was very disappointed by it. I loved ME3 MP and I had high hopes for this one, but.... *yawn*
I really hated it, and the "banter" was just annoying. They should not include MP just for the sake of having it. Thank goodness it didn't have any direct effect on the SP game.

#40
KaiserShep

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Who's this "we"?  The only multiplayer game I play any more is an MMO, so, yes, my preference for multiplayer would be that it be *completely integrated* with the game.  However, in this style of game there's really no way to do that so yes, lock it in the closet.  But if you're going to do that what you have done is to ship two games in one box.

 

 

Is it really bad that it's two games in one box though? I mean, the more the merrier, no?


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#41
DarkAmaranth1966

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DAIMP might be okay IF it worked properly but it doesn't and, because of that, a lot of people can't play it and, even if we were to get it working now, it's too late for newcomers to get anywhere. No one want's the noob in the PUG and, especially a noob that at any moment might be standing there with no UI and unable to move or do anything. If it were a separate game altogether, maybe there could have been proper fixes for it and, a lot more of us could have played but, as it is, it is just a big black disappointment sitting on our screen, a reminder of what we can't do because the option is there but, we know clicking on it means we will need to use task manager to close the game.



#42
thepiebaker

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Until I get to try the ham they have at camp I can pass on the DAI mp. it was fun and buggy but it did not have the same... thrill as ME3 that kept me playing the MP a year post my friends leaving for other games.



#43
Fiskrens

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Who's this "we"?  The only multiplayer game I play any more is an MMO, so, yes, my preference for multiplayer would be that it be *completely integrated* with the game.  However, in this style of game there's really no way to do that so yes, lock it in the closet.  But if you're going to do that what you have done is to ship two games in one box.

 

Is it really bad that it's two games in one box though? I mean, the more the merrier, no?

Exactly: the MP part is just a bonus with some (really small) tie-ins to the main setting. Having some more connection to the main game didn't work well, as we saw in ME3. And making it a full-blown MMO... please. Even those nowadays that actually incorporate some kind of story soon become extremely bland. I played ESO and liked it - as long as it had a story to tell (but even that was really shallow compared to DA).

#44
thebigbad1013

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While it obviously wasn't necessary in the strictest sense of the word, it was the decision that was made. I haven't played it myself and I have no idea how successful it was, but I agree that whether it was "necessary" really isn't the right question to be asking.

 

As long as multiplayer doesn't affect the singleplayer game, I have no issues with it being included.



#45
Reznore57

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While it obviously wasn't necessary in the strictest sense of the word, it was the decision that was made. I haven't played it myself and I have no idea how successful it was, but I agree that whether it was "necessary" really isn't the right question to be asking.

 

As long as multiplayer doesn't affect the singleplayer game, I have no issues with it being included.

 

Well for us , and I assume most of us bought DAI as a single player game ...of course it's not necessary .

 

Now for Bioware it's a different matter , MP bring in some cash , maybe not tons of cash but it's still more money .

I'd say overall they make it consumer friendly for the single player people , as multiplayer is divorced from the main game .

For those who actually play multiplayer it's a mixed of good and bad .

On one hand once you've paid for DAI ,multiplayer and all its content is free.

On the other hand it kind of sucks for people who bothered to pay for some content , because you get random loots.You're more likely to loose 5/10 dollar/euro whatever on some garbage random loot like the people who aren't paying , then actually get something worthwhile for your money.

I'm scratching my head about that to be honest.



#46
straykat

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While it obviously wasn't necessary in the strictest sense of the word, it was the decision that was made. I haven't played it myself and I have no idea how successful it was, but I agree that whether it was "necessary" really isn't the right question to be asking.

 

As long as multiplayer doesn't affect the singleplayer game, I have no issues with it being included.

 

I think it's a question worth asking.. Awhile back an EA Exec made some arbritrary rule that he wanted multiplayer in everything.

 

He doesn't understand cRPGs.. to just make some blanket rule like that.

 

Hell, I still don't even know why EA bought Bioware in the first place.

 

It'd be nice if they were trying to capture the PnP experience (like NWN), but they aren't even doing that. 



#47
thebigbad1013

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I think it's a question worth asking.. Awhile back an EA Exec made some arbritrary rule that he wanted multiplayer in everything.

 

He doesn't understand cRPGs.. to just make some blanket rule like that.

 

Hell, I still don't even know why EA bought Bioware in the first place.

 

It'd be nice if they were trying to capture the PnP experience (like NWN), but they aren't even doing that. 

 

Yes, I am familiar with the "multiplayer rule" of EA and I do agree that it is pretty ridiculous since it is far from all games who even lend themselves to multiplayer. That being said, I still think whether or not multiplayer is "necessary" is a question that can't really be answered. I mean, unless the game is multiplayer only then multiplayer will never be necessary, but that doesn't necessarily mean that a multiplayer feature can't add something to the experience/game.


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#48
straykat

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Yes, I am familiar with the "multiplayer rule" of EA and I do agree that it is pretty ridiculous since it is far from all games who even lend themselves to multiplayer. That being said, I still think whether or not multiplayer is "necessary" is a question that can't really be answered. I mean, unless the game is multiplayer only then multiplayer will never be necessary, but that doesn't necessarily mean that a multiplayer feature can't add something to the experience/game.

 

Well, I'm not against it in principle. Like I said, you could play to RPG strengths with multiplayer, by trying to create some of the PnP experience. But that would probably be a whole other type game in it's own right. And you'd need modding and community content to boot.

 

As it is, I think they're better off focusing on single player.



#49
AlanC9

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Since MP apparently did work for ME, it wasn't crazy to think that it could work for DA.

#50
taglag

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1.   I agree with the Op, I don't buy single player games for the chance to play lag online, and see who has the best ping.

 

2. I have tried many different types of Online multiplayer games, and except for a very few turn based games, Ping is king, and for me they are just a waste of time. [ I agree that Skill is also a contributor to the MP action, but lag is the killer, and fool maker, there will never be a fair Online twitch game play, latency, and lag will always make a fool of you ( I miss my lan parties, but they due to DRM, seem to be pretty much a thing of the past  ) ]

 

3.  I buy Witcher, and Elder Scrolls, and Bio-ware games for my own personal fantasy escapism, and have no desire for Multi play.

 

4.  I think it is fine if they want to add it for those that do, but I would prefer they put the extra effort into more quality, and better optimized Single player RPG.

 

 

EDIT>>PS And I certainly don't want it to ever have any Bering on my Single player experience, as the idiot ( a person perceived to be lacking intelligence, that is my personal opinion of the person that came up with that stupid Idea ) did in ME3....


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