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What script handles intra-area door-to-door jumps?


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#1
Terrorble

Terrorble
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I have multiple henchmen or summons at times and only first follows me when going thru an intra-area door-to-door transition.  

 

What script handles this?  x0_i0_transport - which I already tried editing to jump multiple henchmen and summons.

 

Or, should I just scrap jumping from door-to-door and do door-to-waypoint?

 

Thanks,

T



#2
Shadooow

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nw_g0_transition


  • Terrorble aime ceci

#3
Proleric

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If you like, you can use the version of nw_g0_transition provided in Travel Builder, which fixes this issue.

No need to use the rest of that package.

The only other difference in my nw_g0_transition is that it creates an OnTransitionRequest pseudo-event hook. This can also be ignored, but I find it very useful for stopping transitions and/or sending the player to a variable location when the plot requires it.
  • Terrorble et Grymlorde aiment ceci