Well the problem with giving people an option in this setting is that they then have a possibility of becoming an abomination, turning to blood magic, or simply losing control of their magic and harming innocents.I've got no problem with Mages having a safe place to live, learn, and protect so long as it's actually safe. The Circles had become unsafe for pretty much everyone, providing only the illusion of security. Like the Marvel Comic Civil War I approve of having training and regulation being available so long as it is the individual's choice (baring initial training so they don't lose control of their powers early on).
Treat Mages like monsters and they become monsters. Treat them like people, and they remain people. Some will be saints, others will be jackasses. It's life.
At the very least, I would not be opposed to having extremely loyal/well trained/trusted mages (such as Wynne) more freedom to roam outside Circles, but I don't think it's necessarily the best plan to let people simply live wherever they want, at this stage of the game.





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